Search found 368 matches
- September 7th, 2010, 9:55 pm
- Forum: Ideas
- Topic: idea: Howto (Tutorial) Video
- Replies: 12
- Views: 2206
idea: Howto (Tutorial) Video
How useful would a howto (tutorial) video be? Here's what I have in mind. It will show the replay of a single match. A mouse cursor will point out things during the replay, and a voice will comment on good/bad moves and - if applicable - explain what better alternative moves were available. Some beg...
- September 7th, 2010, 9:02 pm
- Forum: Multiplayer Development
- Topic: Dov's MP Pack - Now with Shops Era
- Replies: 95
- Views: 30363
Re: Dov's MP Maps
You have, I just noticed its files in the package.Dovolente wrote:Oops, I thought I had disabled that via comments. It is a work in progress that isn't really playable quite yet.
But I now understand why the scenario didn't show up yet, thanks.
- September 7th, 2010, 5:42 pm
- Forum: Scenario & Campaign Development
- Topic: Ice Age Fun and Japhel's Journey
- Replies: 186
- Views: 48257
Re: The Ice Age/Ice Age Fun
By the way, the campaign icon you picked is funny...norbert wrote:[...] The whole ice age thing is a nice idea, with the mammoth and all.
Now, whenever I see Footpads, I think about that mentally challenged guy.

- September 7th, 2010, 3:31 pm
- Forum: Multiplayer Development
- Topic: Dov's MP Pack - Now with Shops Era
- Replies: 95
- Views: 30363
Re: Dov's MP Maps
- appears to have a new scenario, "2p - Grammeng", but it isn't working (yet)?Dovolente wrote:Version 1.8.2 is on the server. It...
- September 7th, 2010, 10:31 am
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.8.4
- Replies: 14
- Views: 8623
Re: Wesnoth 1.8.4
Hi icarus86, welcome to the forum. undo action is only sometimes available, I cannot figure exactly when [...] From 'The Wesnoth Tactical Guide': "You cannot undo a move that reveals any fog or shroud. Toggle the 'Delay Shroud Updates' option on when you need to move units while retaining the a...
- September 7th, 2010, 9:54 am
- Forum: Off-Topic
- Topic: I'm going to get 1.9.0 see description!
- Replies: 9
- Views: 2388
Re: I'm going to get 1.9.0 see description!
The latest stable Ubuntu (Lucid; 10.04.1) has both 1.6 and 1.8 (sources: 1, 2).Midnight_Carnival wrote:so: what is the version on the newest Ubuntu Linux, is this the latest Wesnoth? and what have I missed out on since 1.4? (probalby a lot)
To read/see what you're missing out on, see these pages: 1.6; 1.8
- September 7th, 2010, 9:25 am
- Forum: WML Workshop
- Topic: Coding Help
- Replies: 43
- Views: 3915
Re: Abilities
After max level advancements (AMLA).Caranthir70129 wrote:[...] improvements after the get to max level, what are these called again and how do I code them?
- September 6th, 2010, 10:40 pm
- Forum: Off-Topic
- Topic: where do you rate yourself as a Wesnoth player?
- Replies: 76
- Views: 11756
Re: where do you rate yourself as a Wesnoth player?
I just have to add that when I'm playing certain factions, I play terribly. If I select Random and get Undead units, I'm doomed from the start.
Every now and then I practice playing them, but I usually feel reluctant to do so, because I will disappoint my opponent(s) or team mates.

- September 6th, 2010, 4:46 pm
- Forum: Website
- Topic: Link to specific post
- Replies: 3
- Views: 1140
Re: Link to specific post
Click the little white page icon next to "Posted: <time>".Captain_Wrathbow wrote:[...] straight to a specific post, rather than just the top of the page. How do you do this?
[Edit: Or, next to "by <name> » <time>", if you have another board style.]
- September 6th, 2010, 1:35 pm
- Forum: Technical Support
- Topic: timing of message disappearance
- Replies: 4
- Views: 1206
Re: timing of message disappearance
Yep, happens to (almost) all of us.itota wrote:i often click too early and message disappears before starting to read it.
A "half-a-second-click-away-blocker" and other things have already been suggested.
See, for example, this thread: http://forums.wesnoth.org/viewtopic.php?f=12&t=29678
- September 5th, 2010, 7:51 am
- Forum: Translations & Internationalization
- Topic: OROCIA Random Mod
- Replies: 9
- Views: 2972
Re: OROCIA Random Mod
One again, done.itota wrote:please include these fix in the next upload.
- September 4th, 2010, 7:31 pm
- Forum: Off-Topic
- Topic: Turuk, and my Ignorance
- Replies: 25
- Views: 5004
Re: Turuk, and my Ignorance
Maeglin Dubh is a retired (Wikipedia, Wiktionary) moderator.Dragonchampion wrote:(On a side note, what's an Emritus?)
http://lmgtfy.com/?q=emeritus
- September 4th, 2010, 7:24 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: IT-Wesnoth ceased to exist?
- Replies: 2
- Views: 1180
Re: IT-Wesnoth ceased to exist?
When I try to open the page belonging to IT-Wesnoth it redirects automatically to something else. It has been closed. Click ">" below to read Valdan's post of June 4th. Era da tempo che non riuscivo a stagli dietro come mi piace e sono quindi giunto alla conclusione che è meglio chiudere....
- September 4th, 2010, 1:45 pm
- Forum: Users’ Forum
- Topic: Cant remember the name of addon campaigns.
- Replies: 5
- Views: 1003
- September 3rd, 2010, 11:15 pm
- Forum: Technical Support
- Topic: History of burin promblem
- Replies: 2
- Views: 853
Re: History of burin promblem
That campaign's version is 0.0.0. It probably contains a lot of errors.masterofmind wrote:when I start it up it says unknown senario bones_in_fog so is it somthing wrong whith campain or what?
As you can read in the campaign's thread, it was the author's first campaign and development has stopped (for now).