Search found 51 matches

by Darkaros
June 8th, 2009, 11:56 pm
Forum: Users’ Forum
Topic: Deep Underground & Illuminate
Replies: 7
Views: 1584

Re: Deep Underground & Illuminate

Illuminate gives a guaranteed 25% boost to lawful units and guaranteed 25% deficit to chaotic units, which is the simplest form of the effect. At Night or normal underground, Illuminate make lawful/chaotic units fight with no damage modifier. But at abnormal cases, like deep underground, Illuminate ...
by Darkaros
June 8th, 2009, 5:34 pm
Forum: Strategies & Tips
Topic: Worst Trait/Unit Combinatons
Replies: 39
Views: 9267

Re: Worst Trait/Unit Combinatons

I just dislike quick. The only reason why I do is because it has a (Very unnoticable) negative effect. Woo! Strong gets +1 damage and +1 hp! On a mage! Wait? A Quick/Intelligent Mage? Ouch, even less hp. All the other traits are basically win-win situations, and even though quick is extremely useful...
by Darkaros
June 8th, 2009, 5:30 pm
Forum: Strategies & Tips
Topic: Undead Unit Promotion Guide
Replies: 18
Views: 5735

Re: Undead Unit Promotion Guide

Any surviving Undead units from the underworld levels are in your recall list in Showdown at the Northern Swamps. (The story suggests that they have come of their own free will to fight for the living for just this battle, as Delfador explains to Lionel when he objects to Delfador apparently raisin...
by Darkaros
June 7th, 2009, 6:22 pm
Forum: Strategies & Tips
Topic: Undead Unit Promotion Guide
Replies: 18
Views: 5735

Re: Undead Unit Promotion Guide

I prefer Shadows over Wraiths. At night, I can scatter them strategically to provide an ambush screen for wounded units, and have them always ready to do a surprise backstab attack. My favorite tactic to quickly assasinate an enemy leader is to place a Shadow next to him without attacking, then bri...
by Darkaros
June 6th, 2009, 4:01 pm
Forum: Scenario & Campaign Development
Topic: Invasion from the Unknown (1.14.4) for Wesnoth 1.6 ONLY
Replies: 195
Views: 56592

Re: Invasion from the Unknown (1.12.0) for Wesnoth 1.6 ONLY

Is there any actual use for the Glamour ability that Elynia gets halfway through the second part? All the transformations, even the drone, looked pretty useless compared to her base form. That is, until I found out that the Falcon has 100% defence on unwalkable tiles... Right after I killed everythi...
by Darkaros
June 6th, 2009, 3:50 pm
Forum: Scenario & Campaign Development
Topic: Brent (0.1.7) – for 1.9
Replies: 147
Views: 26654

Re: Brent (0.1.0): extended char advances, cross-scenario quests

...So your saying you don't know what killed him? Anyway, just coming by to note that tuskers are bit strong for their respective levels. The level one tusker already has a 10-2 charge attack that has a high tendency of one hit killing. You almost might want to compare the tusker to the loyalist hor...
by Darkaros
June 4th, 2009, 9:49 pm
Forum: Scenario & Campaign Development
Topic: Ultimate Unsung Hero (Development)
Replies: 10
Views: 1901

Re: Ultimate Unsung Hero (Development)

Just kinda sad how there's only one mainline campaign with a (secondary) Drake main character, and the only two Drake-based campaigns (Flight to Freedom and another one on 1.4 Add-Ons) are apparently abandoned.
by Darkaros
June 4th, 2009, 9:39 pm
Forum: Strategies & Tips
Topic: Are archers useless?
Replies: 58
Views: 11442

Re: Are archers useless?

Tried that, got frustrated. Actually, now that I think about that, there are only 2-4 scenarios in a campaign I can play without save loading. Ehh, at this point, I've more or less accepted this as my play style.
by Darkaros
June 4th, 2009, 9:22 pm
Forum: Strategies & Tips
Topic: Are archers useless?
Replies: 58
Views: 11442

Re: Are archers useless?

I prefer to think of Save Loading so that all my level two units/"Unique" units/Loyals are kept alive at the end of the scenario as an "Extra Challenge" rather than "Cheating"... Unfortunately, it is an extra challenge to cheat. Why not think of playing so that all of ...
by Darkaros
June 4th, 2009, 8:55 pm
Forum: Scenario & Campaign Development
Topic: Ultimate Unsung Hero (Development)
Replies: 10
Views: 1901

Re: Ultimate Unsung Hero (Development)

The amount of full-length Wesnoth synergy makes my had spin... We already have a (Not yet... but hopefully soon)mainline story about an... elf and a human living through a few... (err, dozen maybe?) centuries who have the power of the "Union" who discover sci-fi based bio-mechanical aliens...
by Darkaros
June 4th, 2009, 12:26 am
Forum: Strategies & Tips
Topic: Are archers useless?
Replies: 58
Views: 11442

Re: Are archers useless?

Save-loading so that a unit doesn't die or hits on all strikes (or multiple units) would take how long? How much time would be saved just learning how to play properly? I prefer to think of Save Loading so that all my level two units/"Unique" units/Loyals are kept alive at the end of the ...
by Darkaros
June 4th, 2009, 12:23 am
Forum: Users’ Forum
Topic: Keep the AI away from my units!
Replies: 16
Views: 2837

Re: Keep the AI away from my units!

Check the status table to see if your opponent has "Shroud" (and possibly fog of war) on. Shroud stops the player from seeing the map and units immediately upon playing the game, while fog of war allows you to see terrain, villages, ect but not units. Usually, in almost all AI-enemy campai...
by Darkaros
June 2nd, 2009, 3:44 pm
Forum: Legend of Wesmere (single player)
Topic: 16 - The Chief must die
Replies: 46
Views: 20499

Re: Scenario Review: LoW 16 - The Chief must die

(1) What difficulty levels and what version of Wesnoth have you played the scenario on? Medium, 1.6 (2) How difficult did you find the scenario? (1-10) 2. Oh come on, the random units stood around and did NOTHING, even when Landar got bored and started taking pot-shots at them. (3) How clear did you...
by Darkaros
June 2nd, 2009, 3:27 pm
Forum: Users’ Forum
Topic: Fastest game type?
Replies: 26
Views: 3623

Re: Fastest game type?

The fastest game type would be to arrange for you and your opponents to spam only a single unit, and see the end result. Horsemen VS Dark Adepts VS Dwarf Ulfzerkers VS Saurian Skirmishers would end pretty quickly... Though, not for the reason you might want, in hindsight. :P Of course, all games are...
by Darkaros
May 30th, 2009, 8:04 pm
Forum: Scenario & Campaign Development
Topic: Brent (0.1.7) – for 1.9
Replies: 147
Views: 26654

Re: Brent (0.1.0): extended char advances, cross-scenario quests

I'm guessing the Water Sprite being only 2 turns away from the great tree is supposed to be there as a placeholder until you can move her to the north river, right? Because I gotten kinda confused as to why a Dryad would send you to find a Water Shyde that was that nearby... Might want to consider b...