Search found 342 matches

by em3
August 16th, 2011, 12:35 pm
Forum: Art Workshop
Topic: Zero's art
Replies: 926
Views: 223197

Re: Zero Hasn't Posted In His Own Thread For A Month! Egad!

Suggestion for an additional ranged line:
Maybe create a unit that has a weapon arm (enhancement), weaker than the one wielded by the glass cannon type, plus a melee weapon?
by em3
August 14th, 2011, 10:59 am
Forum: Ideas
Topic: [mainline] Reduce deepsea movetype's defense in swamp?
Replies: 16
Views: 2710

Re: Reduce deepsea movetype's defense in swamp?

If the interpretation for deep sea movetype is "a large water creature", then having more defense in deep water (where it can move around freely) as opposed to shallow water, reefs and swamp (where are many obstacles hindering the unit) makes sense.
by em3
August 13th, 2011, 4:20 pm
Forum: Ideas
Topic: [engine] Making Wesnoth a lot faster
Replies: 12
Views: 4155

Re: Making Wesnoth a lot faster

This would make manual/help that is accessible through main menu empty, no? :hmm:
by em3
August 11th, 2011, 12:59 pm
Forum: Faction & Era Development
Topic: Khalifate gameplay thread (feedback on balance and bugs)
Replies: 373
Views: 86011

Re: Khalifate feedback thread

@Boldek: http://en.wikipedia.org/wiki/Southrons#Haradrim
Haradrims, Easterlings,... Middle-earth contained more human cultures than these of Gondor and Rohan...

EDIT: Which is beside the point, as Wesnoth is neither Middle-earth nor Forgotten Realms...
by em3
August 11th, 2011, 12:34 pm
Forum: Users’ Forum
Topic: Comments and questions
Replies: 26
Views: 3883

Re: Comments and questions

Maybe changing the help section’s behavior in MP games to ignoring the discovery list (though still expanding it as new units appear in a match) could be one way to satisfy both us singleplayer enthusiasts and the crazy MP people MP players. Were that done, though, a proper explanation would need t...
by em3
August 6th, 2011, 3:22 pm
Forum: Art Contributions
Topic: Comment on Eleazar's Terrain Improvements or other threads
Replies: 153
Views: 32647

Re: Comment on Eleazar's Terrain Improvements or other threa

Cause what? I see nothing wrong in the first screenshot... :hmm:
by em3
August 6th, 2011, 11:27 am
Forum: Users’ Forum
Topic: Comments and questions
Replies: 26
Views: 3883

Re: Comments and questions

Would adding a button for this in preferences or help system be a far fetched feature request?
I know that typing these two commands is not difficult, but some beginners do not know about the debug console, and, frankly, should not care about it. :hmm:
by em3
August 3rd, 2011, 11:58 am
Forum: Ideas
Topic: [interface] Rearrange the right click menu
Replies: 7
Views: 1467

Re: Rearrange the sequence of the right click menu

I think that labels are so far up the menu because these are the options that are available for every hex, so their placement is consistent.

Still, the actions that are special for the hex are probably the reason you press RMB on a special hex, so yeah.
by em3
July 30th, 2011, 10:56 am
Forum: Art Workshop
Topic: Zero's art
Replies: 926
Views: 223197

Re: Zero Hasn't Posted In His Own Thread For A Month! Egad!

Awesome. :)
by em3
July 30th, 2011, 10:54 am
Forum: Art Contributions
Topic: Goblin Spearman Run Cycle
Replies: 41
Views: 14045

Re: Goblin Spearman Run Cycle

There was some tutorial on the forums somewhere suggesting to tweak pixel colors just a bit instead of moving them - to add an illusion of movement.
by em3
July 29th, 2011, 2:45 pm
Forum: Art Contributions
Topic: Goblin Spearman Run Cycle
Replies: 41
Views: 14045

Re: Goblin Spearman Run Cycle

A little nitpick: his right ear is visibly stationary compared to moving head.
Otherwise looks really good, I think. :)
by em3
July 29th, 2011, 2:40 pm
Forum: Users’ Forum
Topic: Android port coming soon...
Replies: 164
Views: 46491

Re: Android port coming soon...

Are there any minimum requirements ready yet? Android version? CPU? Memory?
by em3
July 17th, 2011, 6:43 pm
Forum: Art Workshop
Topic: vultraz's art (The dragons are coming!)
Replies: 123
Views: 31618

Re: Sprite help

One tip: The eyes should be rounder. More like circles than thin slanted slots.
by em3
July 11th, 2011, 10:39 pm
Forum: Art Workshop
Topic: Vranca´s artwork
Replies: 201
Views: 57903

Re: Vranca´s artwork

I think swapping weapon and shield hands might look weird when levelling up. :hmm: