Search found 128 matches

by lotsofphil
August 14th, 2009, 1:24 pm
Forum: Users’ Forum
Topic: I have a new best friend
Replies: 15
Views: 2688

Re: I have a new best friend

Lucky people who don't have to use fullscreen...
by lotsofphil
August 13th, 2009, 9:46 pm
Forum: Users’ Forum
Topic: Hurt and Heal - Major campaign protagonists
Replies: 177
Views: 11775

Re: Hurt and Heal - Major campaign protagonists

L'isar (HttT) - 4 Arne (ATOTB) - 5 Erlornas (AOI) - 5 Deoran (TSG) - 1 Gerrick (TSG) - 5 Baldras (L) - 6 Kalenz (LoW, HttT) - 5 Cleodil (LoW) - 5 Gweddry (EI) - 5 Aiglondur (THoT) - 5 Angarthing (THoT) - 6 (+1) Mal Keshar (DiD) - 3 Delfador (DM, HttT) - 6 Rignur (TSoF) - 5 Thursagan (TSoF) - 5 (-1) ...
by lotsofphil
August 13th, 2009, 6:22 pm
Forum: Technical Support
Topic: Can't play online because i don't know the password
Replies: 2
Views: 518

Re: Can't play online because i don't know the password

Use the password for the forum account associated with our login name.

If you can't remember it, pick a different name. Only names that are registered on the forums require a password.
by lotsofphil
August 11th, 2009, 4:07 pm
Forum: Users’ Forum
Topic: Wesnoth Wiki at Wikia
Replies: 14
Views: 1289

Re: Wesnoth Wiki at Wikia

Hmm... Maybe a team could be assembled to work on the official wiki. ... For a concentrated effort to get the wiki up-to-date with 1.6 storylines, race descriptions, etc. Info for 1.7 could be added bit by bit with the goal of a grand relaunching of the wiki for the 1.8 release. I would think that ...
by lotsofphil
August 10th, 2009, 12:11 pm
Forum: Users’ Forum
Topic: LoW walkthrough issue.
Replies: 1
Views: 493

Re: LoW walkthrough issue.

It's a wiki, so you can go ahead and fix it. I am (slowly) going through and trying to improve all the walkthroughs and stories. I'll get to LoW eventually if you don't fix it.
by lotsofphil
August 9th, 2009, 6:51 pm
Forum: Technical Support
Topic: Game crashes every 10 mins. No solutions posted. Please help
Replies: 10
Views: 1863

Re: Game crashes every 10 mins. No solutions posted. Please help

I don't know about your error, sorry, but have you tried 1.7.2?
by lotsofphil
August 9th, 2009, 5:08 pm
Forum: Users’ Forum
Topic: Why does the Silver Mage use fire?
Replies: 61
Views: 5184

Re: Why does the Silver Mage use fire?

Yeah, Lightbeams. Lightbeams are different from Faerie Fire. They take more time to cast than a Faerie Fire burst(3 strikes for LB vs. 4-5 strikes for FF) and do somewhat more damage per strike for an equivalent caster level. Faerie Fire also manifests as a white glowy ball of something , while Lig...
by lotsofphil
August 9th, 2009, 4:42 pm
Forum: Users’ Forum
Topic: Survival Fusion 2 now on 1.7
Replies: 0
Views: 390

Survival Fusion 2 now on 1.7

Survival Fusion 2 is available on 1.7 now. The only addition is that it should be harder/impossible to fuse your leader away now.

All I did was port this, so any errors are mine, not Blueblaze's. So if there is a problem, tell me, not him.
by lotsofphil
August 9th, 2009, 3:49 pm
Forum: Users’ Forum
Topic: Why does the Silver Mage use fire?
Replies: 61
Views: 5184

Re: Why does the Silver Mage use fire?

The_great_new_thing wrote:Faerie fire is arcane, for an unknown reason, and seeing that humans cannot understand it, its pointless arguing.
The problem is that some human units have arcane attacks.
by lotsofphil
August 9th, 2009, 1:55 pm
Forum: WML Workshop
Topic: [label] tag in 1.7
Replies: 4
Views: 504

Re: [label] tag in 1.7

fogged(Yes/No): Controls if the label is to be hidden under fog or not (by default all labels are hidden under fog) Is it not visible at all or just not under fog? There is no fog, so it isn't visible at all. Edit: the [label] tags work when they are inside the start event instead of the prestart. ...
by lotsofphil
August 8th, 2009, 6:03 pm
Forum: WML Workshop
Topic: [label] tag in 1.7
Replies: 4
Views: 504

Re: [label] tag in 1.7

A [variable] inside [have_unit] doesn't really make any sense. Just use side=5 instead. Also your first [variable] just causes the menu item to not show up on side 5's turn and nothing else, probably not what you meant. Hmm. The first [variable] is from the stock scenario, not my change. Regarding ...
by lotsofphil
August 8th, 2009, 2:42 pm
Forum: WML Workshop
Topic: [label] tag in 1.7
Replies: 4
Views: 504

[label] tag in 1.7

I am updatinf Survival Fusion 2.0 for 1.7.x. I have 2 questions. 1) I can't get the labels to work. Here is the WML [event] name=prestart ... [label] x=52 y=5 text="Fusion" [/label] ... [/event] They don't show up in 1.7.x but work in 1.6.x. 2) I am making it so you can fuse and kill an enemy unit b...
by lotsofphil
August 8th, 2009, 12:19 am
Forum: Users’ Forum
Topic: Why does the Silver Mage use fire?
Replies: 61
Views: 5184

Re: Why does the Silver Mage use fire?

what Zarel said - no one would add a new damage type because of a single unit. and what's the alternative to fire? arcane would conflict with white mage, the only option left would be cold. that doesn't fit either imo... Why would having the silver mage's attack be arcane conflict with white mages?...
by lotsofphil
August 7th, 2009, 8:07 pm
Forum: Users’ Forum
Topic: Why does the Silver Mage use fire?
Replies: 61
Views: 5184

Why does the Silver Mage use fire?

The Silver Mage does fire damage. This strikes me as odd (or, at least, not what I expected). What I pictured would be either arcane or cold. Is "fire" meant to be interpreted broadly? I noticed that the storm trident (from TRoW) does fire damage too despite having a lightning strike animation. Same...
by lotsofphil
August 7th, 2009, 4:08 pm
Forum: Ideas
Topic: Algebraic solution towards unit and faction balancing?
Replies: 68
Views: 6385

Re: Algebraic solution towards unit and faction balancing?

Actually, what you said is really actually what I did. It's a mix of both really. I looked at the length of the match and I looked at the the win percentage of each faction. The reason why I thought a long game is an evidence of balance is because it shows that there is a great struggle for suprema...