Search found 144 matches

by Reval
March 10th, 2011, 11:09 am
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 244
Views: 77957

Re: "The fellowhip of the Clay" Humans gaining ground story

For some reason, Undo moves is not working in scenario 2. Do you have an event preventing that? The diction of the dialogue is good; it is flowery and period. However, many words are spoken to no purpose. What are the themes of this story? How does the plot serve any particular themes? What about c...
by Reval
March 8th, 2011, 7:17 pm
Forum: Technical Support
Topic: Virus warning AVG Free Anti Virus (1497/3491) wesnothd.exe
Replies: 9
Views: 2742

Re: Virus warning AVG Free Anti Virus (1497/3491) wesnothd.e

Actually, there is no such button in the GUI of AVG but I checked thier website and the URL to do what you suggested is: http://samplesubmit.avg.com/us-en/false-detection Unfortunately, they set the file-size limit to 2MB so that the wesnothd.exe cannot be uploaded. I thus made the report without th...
by Reval
March 8th, 2011, 5:03 pm
Forum: Technical Support
Topic: Virus warning AVG Free Anti Virus (1497/3491) wesnothd.exe
Replies: 9
Views: 2742

Virus warning AVG Free Anti Virus (1497/3491) wesnothd.exe

I was just wondering if anybody else is getting a virus warning for the "wesnothd.exe" file?!
AVG Free Anti Virus: Small Business Edition 2011 (Virus definition 1497/3491) reports a "Win32/Heur".
by Reval
February 11th, 2011, 3:45 pm
Forum: WML Workshop
Topic: Ceres' WML problems
Replies: 30
Views: 4459

Re: Ceres' WML problems

As for [item] missing etc, it is also issued in case that the supplied x,y= attributes can't be converted to numbers (should be integers greater or equal to 1, coordinates). Maybe there's somewhere (in an included macro) an [item]x=$var_value and var_value comes from some computation which sometime...
by Reval
February 10th, 2011, 8:43 pm
Forum: WML Workshop
Topic: Ceres' WML problems
Replies: 30
Views: 4459

Re: Ceres' WML problems

I might add, that at least win7/server2008r2 also behave in this strange way. Sometimes the attached scenario produces errors like this: 20110208 04:08:09 warning engine: variable_info: invalid WML array index, random_placement_locations[33].x 20110208 04:08:09 warning engine: variable_info: invalid...
by Reval
February 8th, 2011, 6:03 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 244
Views: 77957

Re: "The fellowhip of the Clay" Humans gaining ground story

I enjoyed playing the next scenario! There seems to be a missing image in the dwarfish runesmith's attack. Also, when feyndwarf dismounts he still has 1hp :/ Other than these two problems it was great fun! Hach, Feyndwarf seems a little stuborn about dismounting his new friend. :wink: You did not h...
by Reval
February 1st, 2011, 2:18 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 244
Views: 77957

Re: "The fellowhip of the Clay" Humans gaining ground story

Does she teleport them by right-clicking on them and then choosing the hex, or by a real ability that moves the unit she wishes to teleport through villages? As I imagine it, I would say that there is a rigth click menu just to activate her ability. Doing so should use up all her MP. If activated, ...
by Reval
February 1st, 2011, 1:56 am
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 244
Views: 77957

Re: "The fellowhip of the Clay" Humans gaining ground story

I found the whole campaign quite nice and I'm looking forward to see sc9 =) Great work =) Thanks! We are glad that you enjoy the campaign! Scenario9 is in testing now and we'll upload it as soon as we are sure that there are at least no obvious errors in it. :D I'm afraid that scenario 10 and 11 wi...
by Reval
January 29th, 2011, 5:14 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 244
Views: 77957

Re: "The fellowhip of the Clay" Humans gaining ground story

When I dismounted feyndwarf from his gryphon he only had 1hp. Did you play with the latest version from the add-on server, namely 0.3.11? Because we were pretty sure that we fixed this issue so it would be important to know if we are wrong. Also there is a small issue (which probably isnt even an i...
by Reval
January 16th, 2011, 10:41 pm
Forum: Writers’ Forum
Topic: Starting to create a campain, looking for a developer ^^
Replies: 4
Views: 1044

Re: Starting to create a campain, looking for a developer ^^

As the one just referd to, I might add (restate) something: - When you want to do some "standrad scenarios" (figth all enemies), you should be able to do this by yourself since there is a perfect scafold around (the Campaign called "Campaign-How-To (A Simple Campaign)") and WML i...
by Reval
January 16th, 2011, 10:03 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 244
Views: 77957

Re: "The fellowhip of the Clay" Humans gaining ground story

I included a "Known Bugs" section in the first post - so if you found a bug, you might check if we are already aware of it. :)
Besides, Ceres enabled Feyndwarf to mount and dismount.
by Reval
January 16th, 2011, 2:59 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 244
Views: 77957

Re: "The fellowhip of the Clay" Humans gaining ground story

So, we are just preparing our next Update (should be availible during the next couple of hours), which has become possible after Ceres did some overtime on this. Since I guess this is our biggest update so far, I will list the changes in this post. First things first: - After popular demand, scenari...
by Reval
January 9th, 2011, 9:08 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 244
Views: 77957

Re: "The fellowhip of the Clay" story about humans gaining g

Double checked, you're right about the gold. I don't remember any Saurians coming out of the swamp though, there was just the ones the naga recruited. About scenario three I meant slow through the forest for someone who likes to grab all the villages on the map. :) In scenario five, it's over half ...
by Reval
January 8th, 2011, 4:59 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 244
Views: 77957

Re: "The fellowhip of the Clay" story about humans gaining g

This campaign looks like it will be cool once completed, currently I find it to be the easiest campaign. I am glad that you are working on increasing the difficulty. While playing I found the grammar quite atrocious, while personally my grammar is far from perfect I could do better than what has be...
by Reval
January 2nd, 2011, 9:42 pm
Forum: Writers’ Forum
Topic: Help making "The fellowhip of the Clay" canon compatible
Replies: 21
Views: 4915

Re: Help making "The fellowhip of the Clay" canon compatible

Sounds reasonalbe to me. Again, it probably matters how literal one takes THoT. I always found that this campaign itself doesn't fit perfectly to "the sceptre of fire" since the role of Thursagan and his hammer isn't stressed in the same way in those two campaigns. In fact, his hammer isn'...