Search found 144 matches

by Reval
September 7th, 2013, 12:36 pm
Forum: Scenario & Campaign Development
Topic: Interesting scenarios
Replies: 13
Views: 2169

Re: Interesting scenarios

Since i'm actually developing a campaign I've been thinking of interesting battle situations. Nobody wants to play a campaign which is just defeat the enemy leader/s. So that's why i'm posting here: What are missions you found interesting in the past? Which scenario did you found particulary intere...
by Reval
August 4th, 2013, 9:38 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 244
Views: 66651

Re: "The fellowship of the Clay" Humans gaining ground stor

Nice campaign (I just got to "Dark Walks"). Edit: Reading a post on the previous pages of this thread , I found the reason: She can only teleport when having 6 MP left, and at start of turn she has 7. I wish I had realized this earlier. This is a bug I thought we had fixed (twice)... :oops: Source ...
by Reval
July 1st, 2013, 11:43 am
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 244
Views: 66651

Re: "The fellowship of the Clay" Humans gaining ground stor

fatality wrote:Hi Reval,

Just for your information. I have committed partial polish translation. It is not complete and unfortunately I do not expect serious updates soon.

By the way, this campaign seems to be very interesting. Good job! ;-)
Thanks a lot for your contribution!!! Just added it to the campaign.
by Reval
May 31st, 2013, 2:36 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 244
Views: 66651

Re: "The fellowship of the Clay" Humans gaining ground stor

Hi Reval (and other guys), I am coordinator of Polish translation and I have a guy in team who started working recently on this campaign (The fellowship of the Clay). As far as I understand this is unofficial addon and translation is not being handled in regular way. Do you know who accepts PO file...
by Reval
January 28th, 2013, 7:35 am
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 244
Views: 66651

Re: "The fellowship of the Clay" Humans gaining ground stor

And I did read the dialogue on the last scenario. But still it was not really clear. I got the point that the Lich needs to be attacked with the rune-enchanted arrow. But why needs the Elf to go into the prison tower? And why must Clyde attack the Lich? From Bonie, the fellowship has the informatio...
by Reval
January 27th, 2013, 7:05 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 244
Views: 66651

Re: "The fellowship of the Clay" Humans gaining ground stor

Hi Elfarion, just some answers to your questions. First a general remark from my side that I don't seem to repeat often enough: Difficulty "easy" is intended to be easy, "hard" is intended to be hard. This answers your concern that some scenarios might be to easy. If you find some to hard, that's a ...
by Reval
January 23rd, 2013, 2:29 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 244
Views: 66651

Re: "The fellowship of the Clay" Humans gaining ground stor

On the "Yeti's State of Mind" scenario I cannot put out the fires. I can get water from the well and be transported but placing the water-carrier on the fire has no effect even though the bucket indicating the water is attached to the character. I am playing on a Mac if that makes any difference. T...
by Reval
December 22nd, 2012, 6:29 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 244
Views: 66651

Re: "The fellowship of the Clay" Humans gaining ground stor

Hoping that you are interested I'll send you some typos in the german translation as a PM. Though I wanted to do this a lot earlier, I just uploaded a new version that icorporates all the corrections to the german translation, Krellja made. Fortunately, lampslave also made some new improvements to ...
by Reval
December 13th, 2012, 11:16 am
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 244
Views: 66651

Re: "The fellowship of the Clay" Humans gaining ground stor

I am about to upload the next version which incorporates a lot of corrections to the german translation made by Krellja. The mentioned errors should already be corrected there. gooby, if you read through this thread, you will notice that on an almost regular basis, people made realy strong claims ab...
by Reval
December 3rd, 2012, 9:40 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 244
Views: 66651

Re: "The fellowship of the Clay" Humans gaining ground stor

I have a *generic* and a *specific* question - moderators, please don't move this to some other forum since it is *also* related to this campaign. The generic question is: 1. Are there any campaigns which are being mainlined for 1.11/12. Which ones were mainlined in 1.10? 2. How do these get nomina...
by Reval
October 15th, 2012, 8:33 am
Forum: Strategies & Tips
Topic: Fellowship of the Clay Hints and Walkthrough
Replies: 4
Views: 3307

Re: Fellowship of the Clay Hints and Walkthrough

I feel like I shoud add afew lines. :) - First hint from my side: The three difficulty settings realy make a difference, so choose according to your taste: E.g. the hint for scenario 1 is probably falid on hard but not so much on easy. (If you read through early posts of the development thread, it w...
by Reval
September 11th, 2012, 6:05 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 244
Views: 66651

Re: "The fellowship of the Clay" Humans gaining ground stor

Sandermatt wrote:I just received elvish riding lessons. My mounted rider only has 8 MP and the horse alone 10 MP. Despite also having eaten the flowers. Is this a bug?
Yes, unfortunatly it realy is - one of the oldest and most persisting one. :?
by Reval
September 11th, 2012, 12:56 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 244
Views: 66651

Re: "The fellowship of the Clay" Humans gaining ground stor

Hi Starlight, I guess I have to thank you for the most positive feedback so far. :) I plan on accepting all your corrections. (Might take two weeks though.) The best way to send me corrections is to directly edit the scenario cfg files in the scenarios folder of The Fellowship of the Clay with an ed...
by Reval
September 8th, 2012, 3:32 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 244
Views: 66651

Re: "The fellowship of the Clay" Humans gaining ground stor

I have played the first five scenarios yet, it was great fun. This post is to help you make it even better. ;-) Thanks a lot - I consider most omment to be of that purpose. :-) (Wesnoth 1.10.2, Campaign 1.2.4, hard, german) Bug: Nothing happens if a hero gets killed (for example Walklas in 05_Meet_...
by Reval
August 18th, 2012, 7:35 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 244
Views: 66651

Re: "The fellowship of the Clay" Humans gaining ground stor

I cannot succed teleporting any unit with Harriet Porter. Unfortunately I did not memorize che screen with the instructions and whatever I try to do for teleporting do not work, can anyone, please write down exact instructions for teleporting units? I would appreciate it very much, thanks in advanc...