Search found 109 matches

by chaoticwanderer
August 9th, 2009, 2:24 am
Forum: Writers’ Forum
Topic: Melinath's Descriptions: Drakes
Replies: 194
Views: 17686

Re: Melinath's Descriptions: Drakes

I'd like to throw my support for the new drake names. I particularly like 'Pyrarch'.

All the new descriptions seem fine as well, though I think in the descriptions for the fire drake line, it needs to be mentioned that with age and experience, the potency of their fire breathing skill rises.
by chaoticwanderer
August 8th, 2009, 4:41 pm
Forum: Faction & Era Development
Topic: The Era of Myths 5.19.0
Replies: 1290
Views: 240913

Re: The Era of Myths e8: bug fixes

I know the cost doesn't matter, but it's a minor thing that's going to bug me. :D I'd appreciate it if the cost got upped to reflect the overall usefulness of the unit.

But that aside, I found another 'bug'. When the wolf cub levels it now has 50% 'psychic' resistance.
by chaoticwanderer
August 6th, 2009, 5:46 pm
Forum: Faction & Era Development
Topic: The Era of Myths 5.19.0
Replies: 1290
Views: 240913

Re: The Era of Myths e8: bug fixes

But then why does it cost less??
by chaoticwanderer
August 6th, 2009, 4:59 pm
Forum: Scenario & Campaign Development
Topic: The tutorial -- too hard?
Replies: 35
Views: 5148

Re: The tutorial -- too hard?

The tutorial can be a bit hard. I beat it on my first try, but that second scenario nearly did me in. I agree that it should be a bit toned down. Particularly, the map of the second scenario should be changed to give more defensible terrain to the player, because inexperienced players will prolly ta...
by chaoticwanderer
August 6th, 2009, 4:50 pm
Forum: Faction & Era Development
Topic: The Era of Myths 5.19.0
Replies: 1290
Views: 240913

Re: The Era of Myths e8: bug fixes

Just posting to say that I recently downloaded the era of myths and I have to say I love it! Keep up the great work! If this era could just get some more artwork it would be epic. That said, I have some suggestions/questions It seems that the attack animations go by really fast, a lot faster than de...
by chaoticwanderer
July 28th, 2009, 8:17 pm
Forum: Users’ Forum
Topic: Fixed TOD?
Replies: 16
Views: 1517

Re: Fixed TOD?

That logic makes sense to me, but then for the ongoing tournament right now (Grand Tag) why does random start time have to be turned off?? Faello says that it has to be off for map balance. ... I can't answer that one for you, that's something you'd have to take up with him. I guess I'll do that......
by chaoticwanderer
July 28th, 2009, 7:21 pm
Forum: Users’ Forum
Topic: Fixed TOD?
Replies: 16
Views: 1517

Re: Fixed TOD?

That logic makes sense to me, but then for the ongoing tournament right now (Grand Tag) why does random start time have to be turned off?? Faello says that it has to be off for map balance.
by chaoticwanderer
July 28th, 2009, 6:54 pm
Forum: Users’ Forum
Topic: Fixed TOD?
Replies: 16
Views: 1517

Re: Fixed TOD?

Turuk wrote:
chaoticwanderer wrote:Why is random start time default for multiplayer as of 1.6 if random start time is considered unbalanced?
It's not.
Sorry, meant to say for maps designed for 3 or more players.
by chaoticwanderer
July 28th, 2009, 6:31 pm
Forum: Users’ Forum
Topic: Fixed TOD?
Replies: 16
Views: 1517

Re: Fixed TOD?

The above thread makes sense, but that brings up another question-

Why is random start time default for multiplayer as of 1.6 if random start time is considered unbalanced?
by chaoticwanderer
July 28th, 2009, 11:35 am
Forum: Users’ Forum
Topic: Fixed TOD?
Replies: 16
Views: 1517

Fixed TOD?

I'm not sure if this is exactly the right forum, but why is fixed start time supposed to be more balanced than random? Because from my experience, fixed TOD tends to favor the chaotic factions, since on most maps, by the time the conflict starts it's always night. This allows factions like Northies ...
by chaoticwanderer
July 28th, 2009, 11:12 am
Forum: Users’ Forum
Topic: You've been playing Wesnoth too long when...
Replies: 1231
Views: 175720

Re: You've been playing Wesnoth too long when...

1148: It finally occurs to you that you indeed have been playing too much wesnoth.
by chaoticwanderer
July 28th, 2009, 8:37 am
Forum: Writers’ Forum
Topic: Melinath's Descriptions: Drakes
Replies: 194
Views: 17686

Re: Melinath's Descriptions: Drakes

^Agreed. It should be mentioned that because Gliders haven't spent time perfecting their fighting ability with a weapon, they've trained their fire-breathing skills to be above the average drake.
by chaoticwanderer
July 27th, 2009, 1:37 pm
Forum: Tournaments
Topic: [Complete] The GRAND TAG! - a 2vs2 Tournament
Replies: 74
Views: 15757

Re: The GRAND TAG! - a 2vs2 Tournament

TGT game2 round1 Crimson Blades vs Les Nuls will be played July 27, 2009 14:00 of UTC/GMT on server 3 (Connection issues). All observers are invited.
by chaoticwanderer
July 27th, 2009, 10:40 am
Forum: Users’ Forum
Topic: How long was your longest match?
Replies: 13
Views: 2238

Re: How long was your longest match?

^You're crazy Pent. :)
by chaoticwanderer
July 25th, 2009, 6:13 pm
Forum: Tournaments
Topic: [Complete] The GRAND TAG! - a 2vs2 Tournament
Replies: 74
Views: 15757

Re: The GRAND TAG! - a 2vs2 Tournament

TGT game1 round1 Crimson Blades vs Les Nuls will be played July 26, 2009 12:00 AM of UTC/GMT on the server 3 (Connection issues). All observers are invited.