Search found 280 matches
- October 10th, 2008, 8:27 am
- Forum: Technical Support
- Topic: Missing localedef
- Replies: 9
- Views: 2340
Re: Missing localedef
src/campaign_server/campaign_server.cpp: In function 'void exit_sigint(int)': src/campaign_server/campaign_server.cpp:70: error: 'SIGINT' was not declared in this scope src/campaign_server/campaign_server.cpp: In function 'void exit_sigterm(int)': src/campaign_server/campaign_server.cpp:76: error: ...
- October 9th, 2008, 3:01 pm
- Forum: Technical Support
- Topic: Missing localedef
- Replies: 9
- Views: 2340
Re: Missing localedef
Tried Scons, still does not work: InstallFilteredHook(["/usr/local/share/wesnoth"], ["data", "fonts", "images", "sounds" , "translations", "locales"]) scons: *** [/usr/local/share/wesnoth] locales/C@wesnoth: No such file or direc...
- October 8th, 2008, 8:59 am
- Forum: Technical Support
- Topic: Unique LAN Situation
- Replies: 2
- Views: 710
Re: Unique LAN Situation
There's "Multiplayer Server" item in the start menu. Run it and other computers on the lan will be able connect to it using Multiplayer -> Connect to server -> (Enter IP of the computer the server is on) in wesnoth's main menu.
- September 27th, 2008, 5:23 pm
- Forum: Technical Support
- Topic: Missing "Networked Game" option
- Replies: 5
- Views: 1422
Re: Missing "Networked Game" option
"Host Networked Game" is only available in development version. With 1.4 you need to run multiplayer server on one of computers and have both clients to connect to it. How you run it depends on your OS.
- September 27th, 2008, 1:06 pm
- Forum: Users’ Forum
- Topic: I love the RNG!
- Replies: 67
- Views: 10289
Re: I love the RNG!
Your claim that Soliton is trolling doesn't negate his claim that you are trolling. You two could be trolling at the same time..JW wrote:My question negated your claim and pointed out your actions, which you just admitted to.
- September 20th, 2008, 10:15 am
- Forum: Technical Support
- Topic: Running under WinDbg
- Replies: 4
- Views: 1359
Re: Running under WinDbg
But I'm more interested in the second issue. It looks as if libpng12-0.dll is reloaded every time Wesnoth needs a PNG image, if that's really the case we should have a decent speedup at our hands if we could avoid that, no? I have no idea why this happens. In fact, wesnoth doesn't use libpng direct...
- September 19th, 2008, 6:08 pm
- Forum: Technical Support
- Topic: Running under WinDbg
- Replies: 4
- Views: 1359
Re: Running under WinDbg
The binary was compiled with MinGW gcc therefore some warnings from WinDbg aren't very surprising. Try gdb instead
.

- September 18th, 2008, 11:14 pm
- Forum: Technical Support
- Topic: "msvcr71.dll not found" - need a new link
- Replies: 6
- Views: 2435
Re: "msvcr71.dll not found" - need a new link
msvcr71.dll can't be distributed with the installer because that would contradict GPL2.
However, it can be obtained by installing microsoft's redistributable package
However, it can be obtained by installing microsoft's redistributable package
- September 17th, 2008, 5:42 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.4.5
- Replies: 15
- Views: 7929
Re: Wesnoth 1.4.5
An updated installer is available which contains binaries compiled with gcc-3.4.5-dw2 which should fix stability issues in multiplayer.
- September 14th, 2008, 7:09 pm
- Forum: Technical Support
- Topic: "msvcr71.dll not found" - need a new link
- Replies: 6
- Views: 2435
Re: "msvcr71.dll not found" - need a new link
This link will never be broken.
- September 14th, 2008, 10:32 am
- Forum: Technical Support
- Topic: Problems on Windows XP with new version 1.4.5 r1 and 1.5.3
- Replies: 2
- Views: 872
Re: Problems on Windows XP with new version 1.4.5 r1 and 1.5.3
Please attach the contents of stdout.txt and stderr.txt that are located in directory of wesnoth's installation.
You can also try another installer which includes different set of dlls.
You can also try another installer which includes different set of dlls.
- September 13th, 2008, 12:05 pm
- Forum: Developers’ Discussions
- Topic: GPL Policy
- Replies: 116
- Views: 62999
Re: GPL Policy
This is exactly why the GPL can't really be applied to music . Preferred form to make modifications? Well, that would be my entire system, computer, DAW, samples and all. Should I send my machine to those who want to mod my music? ;) In this case it obviously means the preferred form for making mod...
- September 13th, 2008, 11:53 am
- Forum: Developers’ Discussions
- Topic: GPL Policy
- Replies: 116
- Views: 62999
Re: GPL Policy
Quoting GPL2:
Are midi/project files the preferred form to make modifications? If no, then they aren't sources and therefore there's no obligation to distribute them according to the GPL.The source code for a work means the preferred form of the work for
making modifications to it.
- September 12th, 2008, 11:42 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.5.4
- Replies: 2
- Views: 3314
Re: Wesnoth 1.5.4
1.5.4 windows binary is available now.
- September 10th, 2008, 2:58 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.4.5
- Replies: 15
- Views: 7929
Re: Wesnoth 1.4.5
Yes. I've applied the patch and recompiled.