Search found 1011 matches

by bumbadadabum
January 6th, 2014, 11:35 am
Forum: Art Development
Topic: Favicon replacement
Replies: 17
Views: 18384

Re: Favicon replacement

I like both the shields quite a lot. I like the style of your shield, but GunChleoc's says 'wesnoth' a lot more. Although I like the village, and even think the current one is fine, I do think a shield would make for a more 'unified' icon for both the game and the website. My vote goes for GunChleoc...
by bumbadadabum
January 5th, 2014, 1:28 pm
Forum: Ideas
Topic: [interface] Forum topic links in Add-ons Manager
Replies: 13
Views: 11066

Re: [interface] Forum topic links in Add-ons Manager

People might be able to see a post from a long time ago might not be accurate anymore, especially if they see the last upload is much more recent.
by bumbadadabum
December 20th, 2013, 5:29 pm
Forum: Heir to the Throne
Topic: Scenario 1: The Elves Besieged
Replies: 133
Views: 75456

Re: Scenario 1: The Elves Besieged

The fighter unit seems to have a wrong image path, or one defense frame must be missing, because there's one image not found frame in the defense animation. I looked at the code, but couldn't find the error. Perhaps one of the devs could look into it. EDIT: I'm on 1.11.7 I've fixed it on github a w...
by bumbadadabum
December 9th, 2013, 8:36 am
Forum: Ideas
Topic: [interface] MP create screen revamp
Replies: 22
Views: 6393

Re: [interface] MP create screen revamp

I like it!
by bumbadadabum
December 7th, 2013, 9:37 pm
Forum: Users’ Forum
Topic: Sequel of The fall of Wesnoth.
Replies: 6
Views: 1555

Re: Sequel of The fall of Wesnoth.

I don't know about any sequel to The Fall of Wesnoth. Some campaigns, like The Settlers of Light, might be somewhat related, but I have never heard of any official sequel to it.
It wasn't at all related to The Fall of Wesnoth.
by bumbadadabum
December 7th, 2013, 11:05 am
Forum: Art Workshop
Topic: Orc archer fire arrow attack animation
Replies: 9
Views: 3939

Re: Orc archer fire arrow attack animation

I could have sworn I tested that and it still didn't work... I probably made a mistake somewhere then... :doh:
by bumbadadabum
December 4th, 2013, 9:47 pm
Forum: Art Workshop
Topic: Orc archer fire arrow attack animation
Replies: 9
Views: 3939

Re: Orc archer fire arrow attack animation

beetlenaut wrote:Good catch by Velensk then. This was probably affecting a number of animations.
There seem to be quite some missiles affected.
by bumbadadabum
December 4th, 2013, 9:19 pm
Forum: Art Workshop
Topic: Orc archer fire arrow attack animation
Replies: 9
Views: 3939

Re: Orc archer fire arrow attack animation

After testing it more, it seems to be an issue with the animation engine, making duration= not work with the new syntax.
by bumbadadabum
December 4th, 2013, 3:42 pm
Forum: Art Workshop
Topic: Orc archer fire arrow attack animation
Replies: 9
Views: 3939

Re: Orc archer fire arrow attack animation

It looks fine to me. Could you maybe provide a screenshot?
by bumbadadabum
December 4th, 2013, 1:25 pm
Forum: Ideas
Topic: Possibility to turn off automatic trait description
Replies: 5
Views: 1467

Re: Possibility to turn off automatic trait description

I coded a generate_description= attribute in [trait], and will commit it if everything's good.
by bumbadadabum
December 3rd, 2013, 11:05 am
Forum: Users’ Forum
Topic: Non-Wesnoth music that goes well with WESNOTH
Replies: 7
Views: 3910

Re: Non-Wesnoth music that goes well with WESNOTH

I just discovered Mago de Oz, a Spanish metal band. It goes very well with Wesnoth. They use a flute and violin to accent their music, which gives it a medieval sound. (It is an electric violin though!) Try the track Piratas, available on YouTube, for a good example of something that could almost h...
by bumbadadabum
December 2nd, 2013, 11:31 pm
Forum: Faction & Era Development
Topic: Elementals- what are all these gems?
Replies: 5
Views: 2084

Re: Elementals- what are all these gems?

I believe hovering over the traits also shows what they do.
by bumbadadabum
December 2nd, 2013, 10:57 am
Forum: Art Workshop
Topic: Outsider Art for Bad Moon Rising
Replies: 983
Views: 239776

Re: Outsider Art for Bad Moon Rising

I really like the bird.
by bumbadadabum
November 29th, 2013, 6:38 pm
Forum: Art Workshop
Topic: The Era of Myths art project thread
Replies: 460
Views: 117873

Re: The Era of Myths art project thread

Wesnoth has a very specific magenta palette. The (only) colors that work are the ones on the attached image (also located in images/tools). The sprites actually don't look that bad. Only thing I don't really like is the beak. I'd prefer if they have a human face when not moving. Could you maybe prov...