Search found 1011 matches

by bumbadadabum
July 8th, 2016, 12:55 am
Forum: Users’ Forum
Topic: Help with playing Old (abandoned) addons
Replies: 8
Views: 2845

Re: Help with playing Old (abandoned) addons

I really wouldn't bother with TSoL. I already thought it was complete trash and regret making it, but someone really wanted to improve it, changed the pass in the pbl, made a fully new scenario, and left the rest completely broken. You're better off spending your time on other, better campaigns.
by bumbadadabum
July 8th, 2016, 12:33 am
Forum: WML Workshop
Topic: Alternative victory conditions in mp
Replies: 18
Views: 3438

Re: Alternative victory conditions in mp

The list of things in the side container specifically can be found here.
by bumbadadabum
July 7th, 2016, 2:44 am
Forum: Mainline Campaign Development
Topic: Eastern Invasion
Replies: 565
Views: 113288

Re: Eastern Invasion

Hi yeah I'm back ok.

I think Greddry is fine as a Sergeant. They wouldn't send a high ranking officer to guard an outpost. For Dacyn I could make a custom unit with some more flavor to it than the current White Mage and MoL. I'll think about it.
by bumbadadabum
May 9th, 2015, 7:26 pm
Forum: Art Contributions
Topic: Sir Kaylan
Replies: 9
Views: 8045

Re: Sir Kaylan

In my opinion he's already different enough by having teal TC and a different portrait.
by bumbadadabum
May 1st, 2015, 11:19 am
Forum: Eastern Invasion
Topic: Scenario Review - EI 7a - The Crossing
Replies: 23
Views: 12702

Re: Scenario Review - EI: The Crossing

Hmm what I gather from this is that: 1. It should be harder to kill the undead leader. Does making the player unable to hit him for the first few turns sound like a good solution? 2. The Ogres should be easier to save. I'm going to try out some things with their AI to maybe make them survive a bit l...
by bumbadadabum
April 30th, 2015, 5:25 pm
Forum: Eastern Invasion
Topic: Scenario Review: EI 4c - Mal-Ravanal's Capital
Replies: 33
Views: 18451

Re: Scenario Review: EI 4c - Mal-Ravanal's Capital

Hmm the early finishing bonus might need some work.

The bug with the Knights/Paladin ZoC'ing the player has been fixed.

The dialogue that happens when Dacyn attacks Ravanal is meant to be an easter egg mostly, and making that always happen kinda defeats the purpose in my opinion.
by bumbadadabum
April 29th, 2015, 12:46 pm
Forum: Ideas
Topic: [mainline] Add Aragwaith to mainline
Replies: 69
Views: 14923

Re: [mainline] Replace Khalifate with Aragwaith

and noticed that the most important difference between the two Aragwaithi is that the EoC version has a movement cost of 2 in forests, while the WoL version lowers that cost to 1. This will make a huge difference when facing Elves. It was actually 1MP in the standalone version IIRC. I did change it...
by bumbadadabum
April 28th, 2015, 8:07 pm
Forum: Ideas
Topic: [mainline] Add Aragwaith to mainline
Replies: 69
Views: 14923

Re: [mainline] Replace Khalifate with Aragwaith

Can you also look at the unit WML? I don't want to need to rewrite everything if they were to be included. :augh:
by bumbadadabum
April 28th, 2015, 2:08 pm
Forum: Eastern Invasion
Topic: Scenario Review: EI 4c - Mal-Ravanal's Capital
Replies: 33
Views: 18451

Re: Scenario Review: EI 4c - Mal-Ravanal's Capital

Ahh... 1.12.2...

Well, I updated the scenario quite a bit for 1.13. Don't think I changed the balance TOO much, but could you try it out on 1.13? I can only base any changes on the 1.13 version anyway.
by bumbadadabum
April 28th, 2015, 12:51 pm
Forum: Ideas
Topic: [mainline] Add Aragwaith to mainline
Replies: 69
Views: 14923

Re: [mainline] Replace Khalifate with Aragwaith

Oh. I've alway had the impression that they were some kind of elf (not sure where this comes from). The Aragwaith are not terribly like the loyalists either. Their gameplay theme is that of being very much glass cannons but with a few tricks to work around that. Aragwaith are even worse than drakes...
by bumbadadabum
April 28th, 2015, 12:49 pm
Forum: Eastern Invasion
Topic: Scenario Review: EI 4c - Mal-Ravanal's Capital
Replies: 33
Views: 18451

Re: Scenario Review: EI 4c - Mal-Ravanal's Capital

I'm not a fan of randomly killing off your units, honestly. I could make it more punishing in other ways, maybe make it permanently night? This will both make the scenario a bit harder, and add to the power of Mal-Ravanal. I could also make Ravanal raise the killed knights as Bone Knights. This make...
by bumbadadabum
April 28th, 2015, 12:00 am
Forum: Ideas
Topic: [mainline] Add Aragwaith to mainline
Replies: 69
Views: 14923

Re: [mainline] Replace Khalifate with Aragwaith

Velensk wrote: I honestly cannot comprehend this as a concern for the Khalifate.
I was talking about the Aragwaithi.
by bumbadadabum
April 27th, 2015, 6:47 pm
Forum: Eastern Invasion
Topic: Scenario Review: EI 4c - Mal-Ravanal's Capital
Replies: 33
Views: 18451

Re: Scenario Review: EI 4c - Mal-Ravanal's Capital

What would you suggest to make it more fun, then? In my last playthrough, I attempted it and found this scenario pretty hard if you plan on saving any of the knights.
by bumbadadabum
April 27th, 2015, 6:38 pm
Forum: Ideas
Topic: [mainline] Add Aragwaith to mainline
Replies: 69
Views: 14923

Re: [mainline] Replace Khalifate with Aragwaith

I am really a supporter of making their origin unknown. Not only does this add some mystery to the faction, it also gives the opportunity to explain this in UMC campaigns. Much more important is figuring out what their place would be in mainline gameplay-wise, and how they would improve the multipla...
by bumbadadabum
April 26th, 2015, 8:30 pm
Forum: Ideas
Topic: [mainline] Add Aragwaith to mainline
Replies: 69
Views: 14923

Re: [mainline] Replace Khalifate with Aragwaith

I think we should wait for a MP person's opinion about this.