Search found 122 matches
- May 30th, 2014, 10:30 pm
- Forum: Translations & Internationalization
- Topic: Campaign with 11 strings - looking for translators
- Replies: 29
- Views: 10843
Re: Campaign with 11 strings - looking for translators
Galician translation, made by Adrián Chaves Fernández
- May 18th, 2014, 9:20 am
- Forum: Scenario & Campaign Development
- Topic: Level 0 units is important for campaign!
- Replies: 12
- Views: 3947
Re: Level 0 units is important for campaign!
well, your words are smart. And I agree. Also, creating an elf level 0 unit can be a bit of a problem for campaigns. For example, I need a weak elvish unit without ranged attack, only sword/dagger/fists etc. But someone add a bow and it can change playability of an important scenario in addon campai...
- May 11th, 2014, 10:51 am
- Forum: Scenario & Campaign Development
- Topic: Level 0 units is important for campaign!
- Replies: 12
- Views: 3947
Re: Level 0 units is important for campaign!
Well, with level 0 units in a campaign, the storyteller allows the player to play an underdog, which prevails and is able to advance quickly. I think that is what most people like about level 0, because this weakness allows to connect with the characters/protagonists. This underdog aspect can be se...
- May 11th, 2014, 7:16 am
- Forum: Scenario & Campaign Development
- Topic: Level 0 units is important for campaign!
- Replies: 12
- Views: 3947
Level 0 units is important for campaign!
Hello everyone, I know, this is not exactly a campaign, just a small thinking process. Well, usually it will be great for (new) campaign creators, if there should be a level 0 units - so a hero can develop right from the start. For example: - young elf, who can become elvish fighter or elvish archer...
- May 10th, 2014, 9:49 am
- Forum: Translations & Internationalization
- Topic: Campaign with 11 strings - looking for translators
- Replies: 29
- Views: 10843
Re: Campaign with 11 strings - looking for translators
spanish translation for Unite the Clans. I am not an author, I only checked the 2 fuzzy strings. ready to upload.
- May 8th, 2014, 5:48 pm
- Forum: Translations & Internationalization
- Topic: Campaign with 11 strings - looking for translators
- Replies: 29
- Views: 10843
Re: Campaign with 11 strings - looking for translators
Hilary Jendrasiak sended me polish (pl) translation. I checked it and it looks fine.
- April 16th, 2014, 7:45 pm
- Forum: Scenario & Campaign Development
- Topic: Idea about campaign for the wolves
- Replies: 7
- Views: 2033
Re: Idea about campaign for the wolves
That is not from EoMa, possibly from EoM, cant check right now. i like to use a slightly modified wolves from the default unit tree, with some upgrades. in this campaign, there allready is healing and a scout. also thinking about doing big changes to the druid, adding some fire magic etc. also, abo...
- April 12th, 2014, 3:46 pm
- Forum: Translations & Internationalization
- Topic: Campaign with 11 strings - looking for translators
- Replies: 29
- Views: 10843
Re: Campaign with 11 strings - looking for translators
I'm not a spanish speaker, but there were wery little changes in english strings, so spanish translation is still okay, I believe. In another words, I think it will be good to make 2 fuzzy strings that they are okay, not fuzzy.
- April 6th, 2014, 8:43 am
- Forum: Scenario & Campaign Development
- Topic: SHORTEST CAMPAIGN EVER: The Final Exam
- Replies: 43
- Views: 14763
Re: SHORTEST CAMPAIGN EVER: The Final Exam
with a LOT of changes, 2.6.0 is uploaded and waiting for testers. replays and tips are more then welcome
if you want to play the Final Exam, open Wesnoth and add-on manager any try it 


- April 4th, 2014, 5:36 pm
- Forum: Scenario & Campaign Development
- Topic: SHORTEST CAMPAIGN EVER: The Final Exam
- Replies: 43
- Views: 14763
Re: SHORTEST CAMPAIGN EVER: The Final Exam
Finished the last scenario and loved it :). I find the map pretty nice but until the end, I did not realise that I have a village at its very bottom. For the battle: I decided to fight alongside the elves near the volcano. But before I could get my whole party to the bridge the orcs killed almost a...
- April 4th, 2014, 5:16 pm
- Forum: Scenario & Campaign Development
- Topic: Idea about campaign for the wolves
- Replies: 7
- Views: 2033
Re: Idea about campaign for the wolves
If you use recall as a way to make a hard limit on overall allowed losses, say using only a limited number of wolves (6-8) in each scenario, it may work, if you are expecting people to use most of them in each scenario you can't balance it. It will be either too hard or too easy - the I-load-the-sa...
- April 1st, 2014, 4:31 pm
- Forum: Scenario & Campaign Development
- Topic: SHORTEST CAMPAIGN EVER: The Final Exam
- Replies: 43
- Views: 14763
Re: SHORTEST CAMPAIGN EVER: The Final Exam
No, I cannot play the last scenario. Sorry that I did not make it clear. This error prevents from doing so. I have no idea what terrain is it supposed to be. Well, yes, I did not move that fencer. I did it only before the end to see if some orcs are between me and elves. I expected to see some ones...
- April 1st, 2014, 4:21 pm
- Forum: Scenario & Campaign Development
- Topic: Idea about campaign for the wolves
- Replies: 7
- Views: 2033
Re: Idea about campaign for the wolves
The idea is ok, but you should search for allies. Also it is hard to make (international) funny dialogues - but there are campaigns that work that way. You should definitely look into different kind of wolf types, as just 12 wolves are a little bit odd to handle. of course, there are 3 types of wol...
- April 1st, 2014, 3:12 pm
- Forum: Scenario & Campaign Development
- Topic: Idea about campaign for the wolves
- Replies: 7
- Views: 2033
Idea about campaign for the wolves
Hi guys, here is an idea, or a story i was thinking about. It is not a campaign (I dont have much time right now), but I will be very happy, if you say something about it. After the events of the campaign "Orcish Incursion", lord Erlornas returned his armies home. There was no war with the...
- April 1st, 2014, 2:31 pm
- Forum: Scenario & Campaign Development
- Topic: SHORTEST CAMPAIGN EVER: The Final Exam
- Replies: 43
- Views: 14763
Re: SHORTEST CAMPAIGN EVER: The Final Exam
so... are you able to play 4th scenario, called "Lakes" or not? well, your replay of the 3rd scenario is very interesting, mostly because you didnt use that fencer at all. only on the end of the scenario you started to move him a little. Point is to have a unit able to see the fight betwee...