Search found 122 matches

by Elven
May 30th, 2014, 10:30 pm
Forum: Translations & Internationalization
Topic: Campaign with 11 strings - looking for translators
Replies: 29
Views: 10843

Re: Campaign with 11 strings - looking for translators

Galician translation, made by Adrián Chaves Fernández
by Elven
May 18th, 2014, 9:20 am
Forum: Scenario & Campaign Development
Topic: Level 0 units is important for campaign!
Replies: 12
Views: 3947

Re: Level 0 units is important for campaign!

well, your words are smart. And I agree. Also, creating an elf level 0 unit can be a bit of a problem for campaigns. For example, I need a weak elvish unit without ranged attack, only sword/dagger/fists etc. But someone add a bow and it can change playability of an important scenario in addon campai...
by Elven
May 11th, 2014, 10:51 am
Forum: Scenario & Campaign Development
Topic: Level 0 units is important for campaign!
Replies: 12
Views: 3947

Re: Level 0 units is important for campaign!

Well, with level 0 units in a campaign, the storyteller allows the player to play an underdog, which prevails and is able to advance quickly. I think that is what most people like about level 0, because this weakness allows to connect with the characters/protagonists. This underdog aspect can be se...
by Elven
May 11th, 2014, 7:16 am
Forum: Scenario & Campaign Development
Topic: Level 0 units is important for campaign!
Replies: 12
Views: 3947

Level 0 units is important for campaign!

Hello everyone, I know, this is not exactly a campaign, just a small thinking process. Well, usually it will be great for (new) campaign creators, if there should be a level 0 units - so a hero can develop right from the start. For example: - young elf, who can become elvish fighter or elvish archer...
by Elven
May 10th, 2014, 9:49 am
Forum: Translations & Internationalization
Topic: Campaign with 11 strings - looking for translators
Replies: 29
Views: 10843

Re: Campaign with 11 strings - looking for translators

spanish translation for Unite the Clans. I am not an author, I only checked the 2 fuzzy strings. ready to upload.
by Elven
May 8th, 2014, 5:48 pm
Forum: Translations & Internationalization
Topic: Campaign with 11 strings - looking for translators
Replies: 29
Views: 10843

Re: Campaign with 11 strings - looking for translators

Hilary Jendrasiak sended me polish (pl) translation. I checked it and it looks fine.
by Elven
April 16th, 2014, 7:45 pm
Forum: Scenario & Campaign Development
Topic: Idea about campaign for the wolves
Replies: 7
Views: 2033

Re: Idea about campaign for the wolves

That is not from EoMa, possibly from EoM, cant check right now. i like to use a slightly modified wolves from the default unit tree, with some upgrades. in this campaign, there allready is healing and a scout. also thinking about doing big changes to the druid, adding some fire magic etc. also, abo...
by Elven
April 12th, 2014, 3:46 pm
Forum: Translations & Internationalization
Topic: Campaign with 11 strings - looking for translators
Replies: 29
Views: 10843

Re: Campaign with 11 strings - looking for translators

I'm not a spanish speaker, but there were wery little changes in english strings, so spanish translation is still okay, I believe. In another words, I think it will be good to make 2 fuzzy strings that they are okay, not fuzzy.
by Elven
April 6th, 2014, 8:43 am
Forum: Scenario & Campaign Development
Topic: SHORTEST CAMPAIGN EVER: The Final Exam
Replies: 43
Views: 14763

Re: SHORTEST CAMPAIGN EVER: The Final Exam

with a LOT of changes, 2.6.0 is uploaded and waiting for testers. replays and tips are more then welcome :) if you want to play the Final Exam, open Wesnoth and add-on manager any try it :)
by Elven
April 4th, 2014, 5:36 pm
Forum: Scenario & Campaign Development
Topic: SHORTEST CAMPAIGN EVER: The Final Exam
Replies: 43
Views: 14763

Re: SHORTEST CAMPAIGN EVER: The Final Exam

Finished the last scenario and loved it :). I find the map pretty nice but until the end, I did not realise that I have a village at its very bottom. For the battle: I decided to fight alongside the elves near the volcano. But before I could get my whole party to the bridge the orcs killed almost a...
by Elven
April 4th, 2014, 5:16 pm
Forum: Scenario & Campaign Development
Topic: Idea about campaign for the wolves
Replies: 7
Views: 2033

Re: Idea about campaign for the wolves

If you use recall as a way to make a hard limit on overall allowed losses, say using only a limited number of wolves (6-8) in each scenario, it may work, if you are expecting people to use most of them in each scenario you can't balance it. It will be either too hard or too easy - the I-load-the-sa...
by Elven
April 1st, 2014, 4:31 pm
Forum: Scenario & Campaign Development
Topic: SHORTEST CAMPAIGN EVER: The Final Exam
Replies: 43
Views: 14763

Re: SHORTEST CAMPAIGN EVER: The Final Exam

No, I cannot play the last scenario. Sorry that I did not make it clear. This error prevents from doing so. I have no idea what terrain is it supposed to be. Well, yes, I did not move that fencer. I did it only before the end to see if some orcs are between me and elves. I expected to see some ones...
by Elven
April 1st, 2014, 4:21 pm
Forum: Scenario & Campaign Development
Topic: Idea about campaign for the wolves
Replies: 7
Views: 2033

Re: Idea about campaign for the wolves

The idea is ok, but you should search for allies. Also it is hard to make (international) funny dialogues - but there are campaigns that work that way. You should definitely look into different kind of wolf types, as just 12 wolves are a little bit odd to handle. of course, there are 3 types of wol...
by Elven
April 1st, 2014, 3:12 pm
Forum: Scenario & Campaign Development
Topic: Idea about campaign for the wolves
Replies: 7
Views: 2033

Idea about campaign for the wolves

Hi guys, here is an idea, or a story i was thinking about. It is not a campaign (I dont have much time right now), but I will be very happy, if you say something about it. After the events of the campaign "Orcish Incursion", lord Erlornas returned his armies home. There was no war with the...
by Elven
April 1st, 2014, 2:31 pm
Forum: Scenario & Campaign Development
Topic: SHORTEST CAMPAIGN EVER: The Final Exam
Replies: 43
Views: 14763

Re: SHORTEST CAMPAIGN EVER: The Final Exam

so... are you able to play 4th scenario, called "Lakes" or not? well, your replay of the 3rd scenario is very interesting, mostly because you didnt use that fencer at all. only on the end of the scenario you started to move him a little. Point is to have a unit able to see the fight betwee...