Search found 2392 matches

by AI
May 1st, 2014, 1:45 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.11.13 (1.12 beta 4)
Replies: 18
Views: 11830

Re: Wesnoth 1.11.13 (1.12 beta 4)

I believe it has been fixed and will be in 1.11.14.
by AI
May 1st, 2014, 10:05 am
Forum: Release Announcements, Compiling & Installation
Topic: Problem when compiling using CodeBlocks
Replies: 13
Views: 5748

Re: Problem when compiling using CodeBlocks

We build wesnoth on pretty much every platform with openmp disabled. This removes the -fopenmp flag. Have you tried fully rebuilding after that change?
If for some reason _OPENMP is still defined without that flag, that sounds like a bug in your compiler setup.
by AI
April 30th, 2014, 5:01 pm
Forum: Users’ Forum
Topic: Android 1.8/1.10 support thread
Replies: 291
Views: 88088

Re: Android support thread

Committed in 4e98216cc8df.
by AI
April 29th, 2014, 5:31 pm
Forum: Users’ Forum
Topic: Luck in multiplayer
Replies: 50
Views: 10792

Re: Luck in multiplayer

Well, the algorithm asks for an unsigned long because it's guaranteed to be at least 32 bits wide. On every system wesnoth has been compiled for though, an unsigned int is also at least 32 bits wide, even if the standard doesn't guarantee that (it guarantees 16 bits).
by AI
April 28th, 2014, 12:24 pm
Forum: Art Workshop
Topic: ChaosRider arts!!!
Replies: 62
Views: 25041

Re: ChaosRider arts!!!

A frame where the flails are overhead would also help us read the movement better.
by AI
April 25th, 2014, 9:09 pm
Forum: Technical Support
Topic: Can I change my nick in Wesnoth Multiplayer?
Replies: 7
Views: 1753

Re: Can I change my nick in Wesnoth Multiplayer?

You don't. You can create another account though.
by AI
April 25th, 2014, 12:01 pm
Forum: Developers’ Discussions
Topic: Suggestion: keep backwards compatibility
Replies: 21
Views: 13528

Re: Suggestion: keep backwards compatibility

No, they don't. Python3 compatibility is a planned feature, but we don't have it yet.
by AI
April 25th, 2014, 12:40 am
Forum: Website
Topic: WIP wiki cleanup and update
Replies: 45
Views: 30190

Re: WIP wiki cleanup and update

I've just removed a page from the candidates for deletion. I had it on my watchlist, but apparently that feature is broken right now.

Is the obsolete category a subcategory of candidates for deletion? Because there are some pages that that are useful for historical purposes.
by AI
April 23rd, 2014, 9:33 am
Forum: Scenario & Campaign Development
Topic: Random Campaign 1.3.5 for Wesnoth 1.14
Replies: 37
Views: 15654

Re: Random Campaign 1.1.2 for Wesnoth 1.11/12

Looks fixed:

Code: Select all

[INFO] New version of addon 'Random_Campaign' uploaded.
[INFO] Checking if build system for add-on Random_Campaign needs to be updated
[INFO] Build system for add-on Random_Campaign is up-to-date
by AI
April 22nd, 2014, 11:39 pm
Forum: Release Announcements, Compiling & Installation
Topic: Problem with 1.10.7 for window
Replies: 11
Views: 3486

Re: Problem with 1.10.7 for window

Well, that means the file you have isn't exactly the same as the file we uploaded to sourceforge. You may have multiple corrupted downloads here.

The NSIS integrity check does pretty much the same thing.

Have you had trouble downloading other big files?
by AI
April 22nd, 2014, 9:45 pm
Forum: Release Announcements, Compiling & Installation
Topic: Problem with 1.10.7 for window
Replies: 11
Views: 3486

Re: Problem with 1.10.7 for window

Sourceforge shows wesnoth-1.10.7-win32.exe as being 319.5 MB in size. 311575 KiB ~ 304.3 MiB ~ 319.5 MB, so that looks correct, at least. You could hash the file to see if it matches the ones published by sourceforge. (SHA1: d431d192a022937dc8f80756308c64d32d06a04c, MD5: d48083caa96e4e51feb41eb61b2a...
by AI
April 22nd, 2014, 12:42 pm
Forum: Release Announcements, Compiling & Installation
Topic: Problem with 1.10.7 for window
Replies: 11
Views: 3486

Re: Problem with 1.10.7 for window

What is the size of the installer, and how much free diskspace do you have on your drive?
by AI
April 17th, 2014, 8:33 pm
Forum: Scenario & Campaign Development
Topic: Flight to Freedom (drake campaign)
Replies: 773
Views: 152729

Re: Flight to Freedom (drake campaign)

The wescamp script (which extracts the translatable strings from your campaign, as you've set translatable to true in your PBL file), gives the following output: [WARNING 2014-04-11 13:05:04,013] pot-update in addon Flight_Freedom: non-empty node stack at end of ./Flight_Freedom/macros/story.cfg at...
by AI
April 15th, 2014, 10:15 am
Forum: Faction & Era Development
Topic: Archaic Era (BfW 1.14)
Replies: 371
Views: 126481

Re: Archaic Era (for BfW 1.12.x)

It works now:

Code: Select all

[INFO] New version of addon 'Archaic_Era' uploaded.
[INFO] Checking if build system for add-on Archaic_Era needs to be updated
[INFO] Build system for add-on Archaic_Era is up-to-date