Search found 257 matches

by Fosprey
June 10th, 2009, 3:56 am
Forum: Multiplayer Development
Topic: Damage System MOD(or Less Luck MOD) by A&J
Replies: 43
Views: 7176

Re: Damage System MOD by A&J

Any chance for a 1.7 release?
by Fosprey
June 9th, 2009, 12:48 pm
Forum: WML Workshop
Topic: Changing terrain
Replies: 2
Views: 327

Re: Changing terrain

But the terrain doesn`t change, i can`t figure out why. Of course you can, you've already pinpointed the exact point where the mistake is as far as I can tell. That is, you're using letter= and not terrain=. Thanks for the answer, but as far as i can tell you can use letter instead of terrain, I sa...
by Fosprey
June 9th, 2009, 12:12 pm
Forum: WML Workshop
Topic: Changing terrain
Replies: 2
Views: 327

Changing terrain

I can`t figure out why this event doesn`t work. It sets the item properly, all the menu work, it takes the gold as it should. But the terrain doesn`t change, i can`t figure out why. This is on dev version 1.7 [event] name=turn 1 first_time_only=yes [set_menu_item] id=Build description="Building" [sh...
by Fosprey
June 9th, 2009, 12:17 am
Forum: Users’ Forum
Topic: Where can i get add ons of old version?
Replies: 25
Views: 2741

Re: Where can i get add ons of old version?

Thanks!

Edit: It seems that TL archmage isn`t on the server.
by Fosprey
June 8th, 2009, 7:08 pm
Forum: Users’ Forum
Topic: Where can i get add ons of old version?
Replies: 25
Views: 2741

Where can i get add ons of old version?

I`m especially interesting in finding TL archmage, siege wars and settlers of catalan. Also interested in any mod that have builidings and technology. TL archamge was from 1.5 i think , i`m not sure what versions are the other two.
by Fosprey
June 7th, 2009, 11:08 am
Forum: WML Workshop
Topic: changing all terrain hexes a unit passes over
Replies: 6
Views: 909

Re: changing all terrain hexes a unit passes over

I´m not the wisest person around about wml, but in the past i was in the need of the same WML filter, and i was told by zookeeper that he already suggested a wml filter that would make what you suggest work. It just seems nobody did the coding yet, but i think it´s it´s on the ¨wanted things¨ for a ...
by Fosprey
June 7th, 2009, 11:04 am
Forum: WML Workshop
Topic: A way to make some units or all units unable to conquer?
Replies: 3
Views: 583

Re: A way to make some units or all units unable to conquer?

I didn´t test it yet but thank you very much for the extense reply
by Fosprey
June 6th, 2009, 12:20 pm
Forum: WML Workshop
Topic: A way to make some units or all units unable to conquer?
Replies: 3
Views: 583

A way to make some units or all units unable to conquer?

In my era i want that only some units or no units (depending on what´s easier) to be able to change the side of a village terrain. I want to make something like a modified version of a new land. Where you build terrain tiles and they are of your own. But i don´t want the opponent or anyone to be abl...
by Fosprey
June 6th, 2009, 11:30 am
Forum: Ideas
Topic: Allow people to do actions while some animations still going
Replies: 1
Views: 481

Allow people to do actions while some animations still going

I always fear to post in this forum because you get so attacked if the idea was already proposed. I like to have animations, but i don´t like to wait for animations to finish before i issue any order. My main complain is with the recruiting animation, i hate having to wait the recruiting animation b...
by Fosprey
June 4th, 2009, 9:24 pm
Forum: Multiplayer Development
Topic: Damage System MOD(or Less Luck MOD) by A&J
Replies: 43
Views: 7176

Re: Damage System MOD by A&J

I applaud this mod, i say that because i don´t want my constructive criticism to be considered ¨negative¨. I think the major problem with this mod is that it doesn´t look right, i mean, units say things like they do 7-3 and it looks silly , because it will NEVER EVER do 7 damage. i made a non-luck s...
by Fosprey
May 4th, 2009, 9:05 pm
Forum: Technical Support
Topic: I don't see anything in the lobby
Replies: 3
Views: 411

Re: I don't see anything in the lobby

Well it seems the file is too large to upload as TXT or for that site.

http://www.pastebin.ca/1412596

now i tried to pasting the part where it calls for the network or something
by Fosprey
May 4th, 2009, 8:11 pm
Forum: Technical Support
Topic: I don't see anything in the lobby
Replies: 3
Views: 411

I don't see anything in the lobby

After a while, i never had problems before, i decided to download and install wesnoth. Everthing goes fine unitl i decide to connect to the official servers.It connects and all, it even ask for my username and password. But i don't see anygame or person in the lobby, if i keep waiting, after around ...
by Fosprey
December 25th, 2008, 1:41 pm
Forum: Art Contributions
Topic: thespaceinvader's portraits - Ancient Wose
Replies: 790
Views: 124902

Re: Since I don't have an active topic ATM... Portraits!

Man i always lurk this forum but wanted to say this, this portraits are awesome, will be on my favorite portraits.
by Fosprey
December 14th, 2008, 1:00 pm
Forum: Faction & Era Development
Topic: Multiplayer Competitive Era
Replies: 28
Views: 7927

Re: Multiplayer Competitive Era

I don't see how this would work better than the damage reduction system :hmm:
by Fosprey
December 14th, 2008, 12:57 pm
Forum: Multiplayer Development
Topic: A radical balance proposal
Replies: 49
Views: 4431

Re: A radical balance proposal

(yes when i said tenient i meant leutenant or something) why buff him if you remove one mp from him? i mean is not like loyal have no leader options. Knalgan on the other side have terrible leader options and nobody is complaining. They still have red and white mage, wich is the best other sides hav...