Search found 259 matches

by docrock
October 5th, 2009, 7:36 pm
Forum: Add-on Feedback
Topic: Rebellion During the Dark Age
Replies: 85
Views: 20187

Re: Rebellion During the Dark Age

hi, i am now at "Search for Allies" and got a WML error about an unknown unit type "Orcish Assasin". when checking through the WML i noticed that it should actually read "Orcish Assassin", note the double double-s.
by docrock
October 5th, 2009, 12:41 pm
Forum: Add-on Feedback
Topic: Rebellion During the Dark Age
Replies: 85
Views: 20187

Re: Rebellion During the Dark Age

hi, playing your current version on BfW 1.7.6 default difficulty, so far i noticed the following: - the bug mentioned earlier with "scenario not found" can be cured by changing the "@" to a "~" in the last line of _main.cfg - the dialogues can't be clicked away, only pressing space helps (for those ...
by docrock
October 5th, 2009, 11:06 am
Forum: Scenario & Campaign Development
Topic: Campaign: The Knights of the Silver Spire
Replies: 69
Views: 14139

Re: Campaign: The Knights of the Silver Spire

hi, played current version on BfW 1.7.6, found no bugs.
great campaign so far. looking forward to the next scenarios.
by docrock
October 4th, 2009, 7:44 pm
Forum: Scenario & Campaign Development
Topic: Short Campaign: Battle Against Time (1.12)
Replies: 15
Views: 9877

Re: Short Campaign: Battle Against Time (1.6)

very nice campaign, well doable, interesting concept. found no bugs or flaws while playing through. good job.
by docrock
October 4th, 2009, 9:41 am
Forum: Scenario & Campaign Development
Topic: 1.8 SP Campaign: Trinity 0.0.17
Replies: 104
Views: 24252

Re: 1.7/1.8 SP Campaign: Trinity 0.0.1 (~15-20 scenarios)

so, in "Stormin Weldyn" the next scenario is declared "P04" where it should be "3_P04". also, the map for 3_P04 could again not be loaded due to illegal characters "Ww^Syb". and once again, the map editor has no problem with it. one wonders if BfW and the map editor do things differently ... hummm. ...
by docrock
October 2nd, 2009, 9:36 pm
Forum: Scenario & Campaign Development
Topic: 1.8 SP Campaign: Trinity 0.0.17
Replies: 104
Views: 24252

Re: 1.7/1.8 SP Campaign: Trinity 0.0.1 (~15-20 scenarios)

but just in case I can't, could you post or send me a savegame file?
see attachment.

oh yeah, btw, you did a great job there. trinity already got me interested in BMR again. good story. yeah, really. keep up the great work.
by docrock
October 1st, 2009, 5:03 pm
Forum: Scenario & Campaign Development
Topic: 1.8 SP Campaign: Trinity 0.0.17
Replies: 104
Views: 24252

Re: 1.7/1.8 SP Campaign: Trinity 0.0.1 (~15-20 scenarios)

just started playing this on BfW 1.7.6 default difficulty. very nice first scenario. only thing i noticed is that Haldrad and Dardrus have to reach the signpost on the same turn, else it doesn't work. edit: in "Rebirth" the save game gets an error, "unexpected characters after variable" in an unknow...
by docrock
October 1st, 2009, 10:54 am
Forum: Scenario & Campaign Development
Topic: Campaign: The Shadow of the Moon
Replies: 9
Views: 1676

Re: Campaign: The Shadow of the Moon

hi, played a bit into it on BfW 1.6.5, good storyline, interesting characters. just maybe 3 playable scenarios are not that much so far :wink:
i like it, keep it up
by docrock
September 30th, 2009, 12:10 pm
Forum: Scenario & Campaign Development
Topic: The Sojournings of Grog (3.4.0 is out)
Replies: 612
Views: 96475

Re: The Sojournings of Grog (1.6)

well, while playing "Defense" i had an idea, dunno if you like it or if it contradicts the purpose of the scenario, but what about giving the player the opportunity for 10 more turns (in form of a dialogue) after turn 16 with a change of objectives to "kill all enemy leaders" and at the same time in...
by docrock
September 29th, 2009, 8:27 pm
Forum: Scenario & Campaign Development
Topic: 1.12 SP Drake Campaign, Brave Wings
Replies: 181
Views: 43800

Re: 1.6.x SP Drake Campaign, Brave Wings

no real insult taken. wasn't the best of days for me, soz for the rather harsh reply.
by docrock
September 29th, 2009, 6:02 pm
Forum: Scenario & Campaign Development
Topic: 1.12 SP Drake Campaign, Brave Wings
Replies: 181
Views: 43800

Re: 1.6.x SP Drake Campaign, Brave Wings

Apparently he has already done that, docrock. it did not appear to me to be that way and i wanted to give an explanation. i just wanted to be helpful, if you think i missed something, well, tell me how to do it better. besides that, my only intention was to help people across a tight scenario while...
by docrock
September 29th, 2009, 9:54 am
Forum: Scenario & Campaign Development
Topic: 1.12 SP Drake Campaign, Brave Wings
Replies: 181
Views: 43800

Re: 1.6.x SP Drake Campaign, Brave Wings

I have checked the 09_tomahawk.cfg, and it seems is ok, because the next scenario is the 10_Orcish_Newport, so what is the problem?? the problem is that your save-game already includes the wrong statement. you could restart from the scenario before Tomahawk (if you still have a save from the last t...
by docrock
September 29th, 2009, 9:45 am
Forum: Scenario & Campaign Development
Topic: The Sojournings of Grog (3.4.0 is out)
Replies: 612
Views: 96475

Re: The Sojournings of Grog (1.6)

The most important bugs are when the same enemy kills two of your units. Also the code for their release in A7 needs update. Does the prisoners bit make it more fun? yes, it sure is interesting and fun, though if you do everything right you wont even run into that, just by looking at the code i dec...
by docrock
September 28th, 2009, 5:55 pm
Forum: Scenario & Campaign Development
Topic: The Sojournings of Grog (3.4.0 is out)
Replies: 612
Views: 96475

Re: The Sojournings of Grog (1.6)

so, playing part2 "South Gate": that map just does cry for exploit aloud: -at the time when the additional dwarves come in you should have 2-4 lvl2 trolls -now start dissolving the frontline from west to east and retreat especially the units with good xp -move everybody over the northeastern bridge ...
by docrock
September 27th, 2009, 4:47 pm
Forum: Scenario & Campaign Development
Topic: The Sojournings of Grog (3.4.0 is out)
Replies: 612
Views: 96475

Re: The Sojournings of Grog (1.6)

could not reproduce the problems with the various passages
strange, humm

whatever, played "First Contact" (new version), could not detect any bugs