Search found 380 matches

by eyerouge
July 7th, 2010, 6:23 pm
Forum: Music & Sound Development
Topic: Rules about using GPL'd music
Replies: 5
Views: 2703

Re: Rules about using GPL'd music

There are some properly layered GIMP files in the SVN repository (maps, logo). And somebody is slowly working on the SVG version of Wesnoth logo. Yes, true. With emphasis on some . That is also not something that is on any roadmap that I know of when it comes to the rest of the artistic resources a...
by eyerouge
July 3rd, 2010, 12:14 pm
Forum: Game Development
Topic: Wesnoth Tactics: Strategical Cardgame
Replies: 43
Views: 20924

Re: Wesnoth Tactics: Strategical Cardgame

zookeeper wrote:Actually, you were talking to a spambot which was merely copying stuff from your first post.
Nice. :) Thought it sounded very familiar... :P

Btw, what are the purpose with creating such a bot? Is it to lure people into it's profile, and there have them press it's "homepage"?
by eyerouge
July 3rd, 2010, 10:35 am
Forum: Game Development
Topic: Wesnoth Tactics: Strategical Cardgame
Replies: 43
Views: 20924

Re: Wesnoth Tactics: Strategical Cardgame

We have artwork for at least 60 units thanks to the great and talented artists here in the Wesnoth community and the template is also done. Actually, it's closer to 120, give or take some. That's about 50% of the cards needed to release a core set. That + that some new art is coming in every now an...
by eyerouge
June 29th, 2010, 9:41 pm
Forum: Multiplayer Development
Topic: Map Workshop - pimping maps
Replies: 45
Views: 9556

Re: Map Workshop - pimping maps

Maybe this seems like an arrogant post, but the intent is only to help things along and point out that the current system of deciding what is legal for the ladder is kind of reckless and perhaps sloppy. I don't think anyone will read it as arrogant as you actually reason and explain, as I think mos...
by eyerouge
June 27th, 2010, 5:58 am
Forum: Music & Sound Development
Topic: Rules about using GPL'd music
Replies: 5
Views: 2703

Re: Rules about using GPL'd music

I'm not a lawyer, nor would I want to be one, but here are my two cents for what it's worth: First, I wanted to address the general intentions of the community towards using assets in other work. 1. Which community? The BfW one? Or the GPL one? Or the open source one? I just gave three examples whic...
by eyerouge
June 23rd, 2010, 10:02 am
Forum: Art Workshop
Topic: WTactics: Original-art-give-back
Replies: 127
Views: 46439

Re: WTactics: Original-art-give-back

How are you supposed to get the shackles on or off if they're so tight? Thanks for the constructive post. I wrote a long answer and it disappeared. This is a shortened down version of it: Three answers 1. Maybe they're not that "tight" at the other angles which are not visible to us right...
by eyerouge
June 22nd, 2010, 11:38 pm
Forum: Art Workshop
Topic: WTactics: Original-art-give-back
Replies: 127
Views: 46439

Re: WTactics: Original-art-give-back

wt_card_erode.png
wt_card_erode.png (215.43 KiB) Viewed 3809 times
wt_erode.png
wt_erode.png (141.66 KiB) Viewed 3809 times
by eyerouge
June 16th, 2010, 10:10 am
Forum: Ideas
Topic: [Suggestion] Show Strong/Weak VS
Replies: 9
Views: 2739

Re: [Suggestion] Show Strong/Weak VS

I really don't understand your point. Anyway, what I meant is that this idea is useful, but some players won't want it popping up (whatever) so it should be optional. Yes, I think there has been some kind of misunderstanding here: 1. The info should be in the help file. 2. The help file only pops u...
by eyerouge
June 15th, 2010, 9:04 pm
Forum: Ideas
Topic: Implement the Wesnoth Ladder
Replies: 49
Views: 21641

Re: Implement the Wesnoth Ladder

1. Should this be mandatory (namely the random matching of players)? I don't have much of an opinion on this one. Maybe this should also be discussed within the ladder forum thread. Elo works best when pairing is random or near random within a certain skill class. I would make it a) first try to ma...
by eyerouge
June 14th, 2010, 3:32 pm
Forum: Multiplayer Development
Topic: Ladder Site Online...
Replies: 1219
Views: 215910

Re: Ladder Site Online...

...copy them exactely here C:\Programme\Battle for Wesnoth 1.8.2\userdata\data\add-ons without a subfolder. What Rigor meant is copy them to: YourWesnothDir\userdata\data\add-ons without a subfolder 'Also, that's only valid if you have a wintendo. Linux users are more likely to use: /home/username/...
by eyerouge
June 12th, 2010, 5:38 pm
Forum: Art Workshop
Topic: Plaintive Ocarina Player - portrait in progress
Replies: 8
Views: 2961

Re: Plaintive Ocarina Player - portrait in progress

Sorry for the time it took to get something together for this piece, have been struggling with the wiki :P Here are my intial thoughts. Please take not that I don't consider myself an artist and that I don't draw nor paint anything myself, and that whatever I write is from a amateur layman's perspec...
by eyerouge
June 7th, 2010, 11:25 am
Forum: Art Workshop
Topic: WTactics: Original-art-give-back
Replies: 127
Views: 46439

Re: WTactics: Original-art-give-back

wt_card_unshackled.png
wt_card_unshackled.png (186.69 KiB) Viewed 3943 times
wt_shackles.png
wt_shackles.png (185.58 KiB) Viewed 3943 times
by eyerouge
June 4th, 2010, 6:37 pm
Forum: Ideas
Topic: [Suggestion] Show Strong/Weak VS
Replies: 9
Views: 2739

Re: [Suggestion] Show Strong/Weak VS

I think this could be very helpful to newbies, but less helpgul for experienced players. To eliminate the "not needed" problem this could be implemented as "optional". I guess that you with "less helpful for experienced players" mean "more seldom/never used by exp...
by eyerouge
June 3rd, 2010, 6:21 pm
Forum: Art Workshop
Topic: WTactics: Original-art-give-back
Replies: 127
Views: 46439

Re: WTactics: Original-art-give-back

So take your bread and give it to the poor. What difference does it matter what you own? You have gold and silver? It's going to rot, and that rot is going to eat away your heart! I'm here to tear down everything around you And you know what I'm going to replace it with? Something new... wt_take_fr...
by eyerouge
May 31st, 2010, 2:24 pm
Forum: Ideas
Topic: [Suggestion] Show Strong/Weak VS
Replies: 9
Views: 2739

[Suggestion] Show Strong/Weak VS

Long time ago I suggested this for mainline. Sadly the post seems to be buried in the forum depths of I/O-error and there's no trace of it. What? Several games (i.e. Starcraft 2 most recently) try to help their new players by informing them about which units work extraordinary well or bad against w...