Search found 61 matches

by Helmet
December 21st, 2006, 8:42 pm
Forum: Ideas
Topic: Adding a green/yellow orb counter
Replies: 16
Views: 2155

That's a rather clever idea, actually. I'm not sure how useful it would be (as I never use spacebar to mark the unit as red), but it might be for someone. Anyway, it wouldn't interfere with anything either. Thanks, zookeeper. :) I'm sure it would speed up my turns because it would cut down on my do...
by Helmet
December 21st, 2006, 8:17 pm
Forum: Ideas
Topic: Adding a green/yellow orb counter
Replies: 16
Views: 2155

May be we just have a orb on "End tun" button, which is green when no unit are moved, yellow when some, and red when all? That's a neat idea! Or maybe the END TURN text turns red or blinks when every unit's globe is redded. That way, if you're about to click it, if it's not red or blinking you can'...
by Helmet
December 21st, 2006, 8:04 pm
Forum: Users’ Forum
Topic: Need some game terms defined, please
Replies: 5
Views: 968

Tool tips! Okay, I see now. :oops: Hmm. Can someone give me an idea of how they use these sliders, in what order? The logic behind it? I'm guessing people leave the Turn Bonus at 40 because that is the number it's set at and it's probably a well-playtested number, and Action Bonus at 13 for the same...
by Helmet
December 21st, 2006, 7:41 pm
Forum: Users’ Forum
Topic: Need some game terms defined, please
Replies: 5
Views: 968

Need some game terms defined, please

On the Create Game screen, there are several slider bars, like turns, village gold, etc. Those I understand. A few I don't, though. What does Init. Limit stand for and what is it? What is reservoir ? What are Turn Bonus and Action Bonus for? Do they have any bearing on simple MP games that are not p...
by Helmet
December 21st, 2006, 6:01 pm
Forum: Ideas
Topic: Adding a green/yellow orb counter
Replies: 16
Views: 2155

Oh, I just thought of another benefit for the green/yellow orb counter.:D In multiplayer games on the server, I gather from reading the forum that people sometimes forget to click END TURN. If there were a globe counter and a player had redded all his globes, the game would know he was done. The gam...
by Helmet
December 21st, 2006, 5:16 pm
Forum: Ideas
Topic: Adding a green/yellow orb counter
Replies: 16
Views: 2155

Maybe the "End Turn" button should display warning if at least one unit is remaning in the "next" cycle. With question "Some units have not moved. Are you sure? Yes/No" A friend of mine said he wished the game had this feature, because he often hits END TURN too soon, allowing me to crush his army ...
by Helmet
December 21st, 2006, 4:54 pm
Forum: Ideas
Topic: Adding a green/yellow orb counter
Replies: 16
Views: 2155

Thanks, guys. I just learned a couple things: that "n" cycles only through the units that can still move (which makes sense, but I had thought it cycled through every one, regardless); and that the spacebar turns an orb red. I just tried the spacebar thing. After it turns an orb red, the screen jump...
by Helmet
December 21st, 2006, 3:35 pm
Forum: Ideas
Topic: Adding a green/yellow orb counter
Replies: 16
Views: 2155

Adding a green/yellow orb counter

Neat, I have an idea an there is a place in the forum for posting ideas. :) First off, let me say this game rocks my socks! Second off, let me say that I tend to move my units in an order based on overall strategy and tactics, so the "next" function is not something I can employ when moving units. T...
by Helmet
December 21st, 2006, 4:01 am
Forum: Technical Support
Topic: Experienced inappropriate text
Replies: 4
Views: 622

Yeh, I wasn't exactly sure if it was a "bug", but I thought it evidenced enough buglike behavior that I could call it a bug. :)

Anyhoo...I think the Wesnoth hotseat is going to be very popular at my house. My 6-year-old and 9-year-old daughters are having a blast. What a great game!
by Helmet
December 20th, 2006, 11:05 pm
Forum: Technical Support
Topic: Experienced inappropriate text
Replies: 4
Views: 622

Re: Experienced inappropriate text

Sapient wrote:Man, what a cruel parent... can't even admit when he's been defeated either. :twisted:
Heh heh.

Ya know, if the shoe was on the other foot, I would totally tell her that I was victorious because the game said I was.
by Helmet
December 20th, 2006, 4:38 pm
Forum: Technical Support
Topic: Experienced inappropriate text
Replies: 4
Views: 622

Experienced inappropriate text

Last night I was using an OS10 Mac teaching my daughter to play version 1.1.14. We are doing a Hotseat game. I have badly injured her King to the point where another hit will kill it. Now it's her turn on the hotseat. She attacks one of my units with her badly injured King. My unit automatically cou...
by Helmet
December 19th, 2006, 9:09 pm
Forum: Users’ Forum
Topic: New player just wanting to say Battle for Wesnoth rocks!
Replies: 18
Views: 1867

Re: New player just wanting to say Battle for Wesnoth rocks!

Sheesh, three posts in a row by me.:oops: Just wanted to say that the newest version is now working with my widescreen display. Instead of changing my display's resolution from within System Preferences in OSX to fix the black-hex problem (which did not work), I changed the resolution within the gam...
by Helmet
December 19th, 2006, 6:43 pm
Forum: Users’ Forum
Topic: New player just wanting to say Battle for Wesnoth rocks!
Replies: 18
Views: 1867

Re: New player just wanting to say Battle for Wesnoth rocks!

Thanks for the information, Dave. It's strange how Speak worked about half the time.

Oh well. Maybe I need to change the electricity in my computer. :P
by Helmet
December 19th, 2006, 6:36 pm
Forum: Users’ Forum
Topic: New player just wanting to say Battle for Wesnoth rocks!
Replies: 18
Views: 1867

zookeeper, I tried the 1.1.14 version earlier this morning, but it acted buggy right away, so I went back to the stable one. I'm on a newer Mac with a 23" widescreen, and maybe that widescreen contributed to the problem. The game had an area of black hexes off to the side, outside the actual "map." ...
by Helmet
December 19th, 2006, 6:11 pm
Forum: Users’ Forum
Topic: New player just wanting to say Battle for Wesnoth rocks!
Replies: 18
Views: 1867

Welcome to wesnoth Helmet. You aren't the first person to like the game and hopefully not the last. Definitely not the last. I plan on teaching my 9-year-old daughter how to play tomorrow. :) You will soon see, I hope, that the AI is not killer....rather it's subpar at best. Still it is a good tool...