Search found 21 matches

by whatnoth
December 13th, 2006, 1:42 pm
Forum: Multiplayer Development
Topic: the poacher needs balancing
Replies: 113
Views: 22494

im willing to concede that i over-explained my position. something tells me that if i made a thread and said only "does anyone think the poacher is a little underpowered?" then i would get a lot of positive responses. i simply hope that even if people have a problem with different parts of...
by whatnoth
December 13th, 2006, 11:19 am
Forum: Multiplayer Development
Topic: the poacher needs balancing
Replies: 113
Views: 22494

Re: the poacher needs balancing

I think you are underestimating the effect of trying to kill ghosts with 4 move units. Also underestimating how often a ghost you want to kill has two or three hitpoints. It can be very frustrating to miss with 2 thunderers when one poacher could do the job easily. Poachers ar e much more reliable ...
by whatnoth
December 13th, 2006, 9:13 am
Forum: Multiplayer Development
Topic: the poacher needs balancing
Replies: 113
Views: 22494

Re: the poacher needs balancing

first off, thanks to the developers for making a great game. goes to show that you dont need a big budget to create a successful product. great job. lists 20 random units anyone else think the poacher is a bit underpowered and lacking in usefulness? if so, any ideas on how to balance him? please sh...
by whatnoth
December 13th, 2006, 8:52 am
Forum: Multiplayer Development
Topic: the poacher needs balancing
Replies: 113
Views: 22494

Bowmen cost one more than poachers. However they are of opposite alignments. This means I'd rather have a poacher shooting say a drake clasher than a bowman at night. I did concede that he had a point: poachers and their upgrade trappers are not very exciting. However, the point is that poachers ha...
by whatnoth
December 13th, 2006, 8:50 am
Forum: Multiplayer Development
Topic: the poacher needs balancing
Replies: 113
Views: 22494

Re: the poacher needs balancing

spearmen are not archers. There is no comparison here. Poachers are genuine ranged units used exactly for that kind of purpose. Spearmen are melee units that work amazingly against units not resistant to pierce, and are good for holding villages against cavalry. their ranged attack is not useful at...
by whatnoth
December 13th, 2006, 7:16 am
Forum: Multiplayer Development
Topic: the poacher needs balancing
Replies: 113
Views: 22494

the poacher needs balancing

first off, thanks to the developers for making a great game. goes to show that you dont need a big budget to create a successful product. great job. im a casual player. i think the race and unit balancing in this game is great, but one unit jumps out at me as needing a boost: the poacher. the poache...