Search found 21 matches
- December 13th, 2006, 1:42 pm
- Forum: Multiplayer Development
- Topic: the poacher needs balancing
- Replies: 113
- Views: 22494
- December 13th, 2006, 11:19 am
- Forum: Multiplayer Development
- Topic: the poacher needs balancing
- Replies: 113
- Views: 22494
Re: the poacher needs balancing
I think you are underestimating the effect of trying to kill ghosts with 4 move units. Also underestimating how often a ghost you want to kill has two or three hitpoints. It can be very frustrating to miss with 2 thunderers when one poacher could do the job easily. Poachers ar e much more reliable ...
- December 13th, 2006, 9:13 am
- Forum: Multiplayer Development
- Topic: the poacher needs balancing
- Replies: 113
- Views: 22494
Re: the poacher needs balancing
first off, thanks to the developers for making a great game. goes to show that you dont need a big budget to create a successful product. great job. lists 20 random units anyone else think the poacher is a bit underpowered and lacking in usefulness? if so, any ideas on how to balance him? please sh...
- December 13th, 2006, 8:52 am
- Forum: Multiplayer Development
- Topic: the poacher needs balancing
- Replies: 113
- Views: 22494
Bowmen cost one more than poachers. However they are of opposite alignments. This means I'd rather have a poacher shooting say a drake clasher than a bowman at night. I did concede that he had a point: poachers and their upgrade trappers are not very exciting. However, the point is that poachers ha...
- December 13th, 2006, 8:50 am
- Forum: Multiplayer Development
- Topic: the poacher needs balancing
- Replies: 113
- Views: 22494
Re: the poacher needs balancing
spearmen are not archers. There is no comparison here. Poachers are genuine ranged units used exactly for that kind of purpose. Spearmen are melee units that work amazingly against units not resistant to pierce, and are good for holding villages against cavalry. their ranged attack is not useful at...
- December 13th, 2006, 7:16 am
- Forum: Multiplayer Development
- Topic: the poacher needs balancing
- Replies: 113
- Views: 22494
the poacher needs balancing
first off, thanks to the developers for making a great game. goes to show that you dont need a big budget to create a successful product. great job. im a casual player. i think the race and unit balancing in this game is great, but one unit jumps out at me as needing a boost: the poacher. the poache...