Search found 39 matches

by darkwraith007
January 1st, 2007, 10:27 pm
Forum: Scenario & Campaign Development
Topic: BUGS/ERRORS in some Wesnoth v1.2 add-ons
Replies: 7
Views: 1928

thanks

Thanks for the reply, and again I hope I posted this in the right spot. Maybe someone can change the title to be a bit more specific? Or is there somewhere in the forum that we can give bug reports on specific add-ons? But yes, it seems like minor things and should be fixable by the authors, hopeful...
by darkwraith007
January 1st, 2007, 6:45 am
Forum: Scenario & Campaign Development
Topic: BUGS/ERRORS in some Wesnoth v1.2 add-ons
Replies: 7
Views: 1928

BUGS/ERRORS in some Wesnoth v1.2 add-ons

Sorry if this is in the wrong spot, feel free to move. The reason I didn't put it in the main Tech Support area was that it only happens with certain downloadable campaigns. If you download/install either one of these two campaigns, Wesnoth v1.2 will give errors/quit automatically. Campaign: DotT (T...
by darkwraith007
January 1st, 2007, 5:32 am
Forum: Ideas
Topic: Portable Wesnoth
Replies: 15
Views: 3042

nevermind

Nevermind guys, I already just installed it then zipped up the main directory. I'm gonna look through the files and see what I can see. Till then. EDIT: Progress is slow, as I'm doing this in my spare time, but if anyone wishes to help, feel free to contact me. I've found a link that should help me ...
by darkwraith007
December 27th, 2006, 6:37 am
Forum: Ideas
Topic: Portable Wesnoth
Replies: 15
Views: 3042

7z file request

Hello to all, a small request. It may seem like a big deal but I wish to try out with experimenting with creating a truely Portable Wesnoth. In doing so I am unable to compile from source myself due to crappy hardware to work with so I ask if the Windows packager of the Wesnoth source could create a...
by darkwraith007
December 27th, 2006, 4:08 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.2
Replies: 31
Views: 10688

new feature clarification

Version 1.2 includes a gameplay feedback mechanism. Players can allow the program to send anonymous statistics of their performance in single-player campaigns to our server - this gives campaign authors the information they need to balance the difficulty of their campaigns. Where is it? How do we u...
by darkwraith007
December 17th, 2006, 2:43 am
Forum: Ideas
Topic: Portable Wesnoth
Replies: 15
Views: 3042

reply after haitus

Hello everyone. I would've replied earlier but I've been too busy playing BfW. ^_^ Its a good game, though I had some problems with mermen not being able to hit that other water-enemy in that scenario where you first get them. Five of my mermen, all attacks miss, yet they are able to hit me almost e...
by darkwraith007
December 7th, 2006, 11:19 pm
Forum: Ideas
Topic: Portable Wesnoth
Replies: 15
Views: 3042

Portable Wesnoth

NOTE: All ideas refer to Win32 development but may be applicable or helpful for other operating systems. I know you all don't make the binaries so this is for whoever makes the binaries. Hello everyone, Based on the success of other similar open-source projects, I propose an implementation of Wesnot...
by darkwraith007
December 7th, 2006, 2:46 am
Forum: Strategies & Tips
Topic: Ye Compleat Walkthrough To "Heir To The Throne"
Replies: 82
Views: 114960

addition of alternate strategy

Previous post is long enough, otherwise I'd edit it. An alternate strategy is to have your guys meet up near the keep with the Elvish Hero-guy, and have all but one hang out there to feint the enemies and draw them further out to the east, away from where Konrad and old-wizard will be going along th...
by darkwraith007
December 6th, 2006, 3:20 am
Forum: Strategies & Tips
Topic: Ye Compleat Walkthrough To "Heir To The Throne"
Replies: 82
Views: 114960

from one newbie to another

NOTE: This is for version 1.12 (development version, stable, linked from the main home page) Hello to all, some tips for playing Elves Beseiged (part of the Heir to the Throne Campaign), from one newbie to any others out there. I will say that I've replayed this scenario about 10 times, all with mix...