Search found 74 matches

by Civhai
January 13th, 2009, 5:26 pm
Forum: WML Workshop
Topic: losing hitpoints
Replies: 13
Views: 1669

Re: losing hitpoints

Yes, that works! Finally! Thanks a lot to everyone who helped me.
by Civhai
January 13th, 2009, 5:08 pm
Forum: WML Workshop
Topic: losing hitpoints
Replies: 13
Views: 1669

Re: losing hitpoints

Now this is my next try. It almost works, but the units with 0 or less LP don't die. Can you please tell me what's wrong with my [kill]? #define ABILITY_MAGIC [dummy] id=magic name= _ "magic" description= _ "Magic: This unit is only held in this world by magic, however, the magic ener...
by Civhai
January 9th, 2009, 3:05 pm
Forum: WML Workshop
Topic: losing hitpoints
Replies: 13
Views: 1669

Re: losing hitpoints

Yes, I did that before writing this post, but the problem is, that the moveto event seems to work quite diffrently from the new turn event. Maybe I understood something completely wrong, but now I tried this one: #define ABILITY_MAGIC [dummy] id=magic name= _ "magic" description= _ "M...
by Civhai
January 9th, 2009, 1:56 pm
Forum: WML Workshop
Topic: losing hitpoints
Replies: 13
Views: 1669

Re: losing hitpoints

Ok, now I tried: #define ABILITY_MAGIC [dummy] id=magic name= _ "magic" description= _ "Magic: This unit is only held in this world by magic, however, the magic energy gets lost from time to time." [/dummy] [/abilities] [event] name=new turn first_time_only=no [effect] apply_to=h...
by Civhai
January 9th, 2009, 1:37 pm
Forum: WML Workshop
Topic: losing hitpoints
Replies: 13
Views: 1669

Re: losing hitpoints

Oh, sorry, I put this topic into the wrong forum. It should of course have been in the WML-Workshop topic.

EDIT: Moved. -zookeeper
by Civhai
January 9th, 2009, 1:34 pm
Forum: WML Workshop
Topic: losing hitpoints
Replies: 13
Views: 1669

losing hitpoints

Hi, I tried to create a unit, wich loses 2 hitpoints at the beginning of every turn. However, I wrote this: #define ABILITY_MAGIC [event] name=new turn [effect] apply_to=hitpoints increase_total=-2 [/effect] name= _ "magic" description= _ "Magic: This unit is only held in this world b...
by Civhai
January 7th, 2009, 1:02 am
Forum: Strategies & Tips
Topic: Multi player computer AI difficulty question
Replies: 5
Views: 2277

Re: Multi player computer AI difficulty question

Actually I do notice a strong difference between bruteforce.py and the standart AI. You can let them fight each other, bruteforce.py almost always wins, even though that seems really strange. If you look at the playing style of the standart AI, you'll think, that he is really stupid, for example, he...
by Civhai
January 4th, 2009, 10:46 pm
Forum: Users’ Forum
Topic: How did you find out about Wesnoth?
Replies: 666
Views: 129495

Re: How did you find out about Wesnoth?

Was preinstalled on SUSE Linux.
by Civhai
January 4th, 2009, 10:17 pm
Forum: Faction & Era Development
Topic: Era of Ilthan
Replies: 48
Views: 9830

Re: A few questions

:) So there are indeed people who do that.

By the way, you are the first guy I met in a forum, who uses the name tanatos and actually seems to know what it means.
by Civhai
January 4th, 2009, 2:03 am
Forum: Faction & Era Development
Topic: Era of Ilthan
Replies: 48
Views: 9830

Re: A few questions

Yes, I know, the AI is really stupid and does even worse in our era, but I don't want to do the balancing fully relying on this results, but I want to get a rough estimation for the starting phase, if I made a terrible balancing error, for example, if one faction wins 80 of 100 games, it would be qu...
by Civhai
January 3rd, 2009, 9:34 pm
Forum: Faction & Era Development
Topic: Era of Ilthan
Replies: 48
Views: 9830

Re: A few questions

Thanks a lot for the quick and helpful answer. The era begins to take form. But where do I have to add the new turn event or where do I find it? I've still some more questions: Ok, now we wanted to make a slave trader. If he kills units, the player gets money for this. Does anyone know how to do tha...
by Civhai
November 30th, 2008, 5:40 pm
Forum: Faction & Era Development
Topic: Era of Ilthan
Replies: 48
Views: 9830

Era of Ilthan

Era of Ilthan This site will be updated continuously. My brother and me made a small era, it is still a lot of work to do, but I hope you can give us some feedback on the things we have already done. It takes place on an island in the ocean, far away from all other wesnoth histories. First, our goa...
by Civhai
November 26th, 2006, 8:59 pm
Forum: Scenario & Campaign Development
Topic: another campaign
Replies: 6
Views: 1562

The other thing he wants, is, (if I understood correctly) that he wants to trigger a victory event if only the leader (unit x) is the only enemy unit alive. I think, you understood it wrong. There are 4 enemy leaders, 3 in front of the player, one behind him. The enemy behind the player ("enem...
by Civhai
November 5th, 2006, 9:47 am
Forum: Scenario & Campaign Development
Topic: another campaign
Replies: 6
Views: 1562

another campaign

I started do create a campaign with my brother. Nothing new, just another human campaign like 100 others. We're German and so maybe my English is not always very good. ;-) I just have two problems: 1. One scenario looks about like this: _______________________________ wall with enemy leader ________...