Search found 117 matches

by musketaquid
February 2nd, 2008, 5:33 pm
Forum: Art Contributions
Topic: Portrait attempt: Master at Arms
Replies: 38
Views: 8688

Like Zookeeper said, there have to be more contrast between highlights and shadows.
by musketaquid
January 22nd, 2008, 1:08 pm
Forum: Art Contributions
Topic: Chasm Bridge
Replies: 91
Views: 24167

One tiny quibble - the light shading used to emphasise the cracks makes the bridges appear lighter in tone than the cave floors which surround them. This is particularly noticeable in the \ and / iterations, and less noticeable in the | iteration. My suggested fix would be to darken cracks, allowin...
by musketaquid
January 18th, 2008, 1:58 pm
Forum: Art Contributions
Topic: Chasm Bridge
Replies: 91
Views: 24167

The lava set. Here it is.
by musketaquid
January 17th, 2008, 4:13 pm
Forum: Art Contributions
Topic: Chasm Bridge
Replies: 91
Views: 24167

cool, but with a problem. unless im wrong about this, you should probably widen the bridge to the south. Flying horse :lol: Well we have a problem, but i think widen the bridge would still be wrong, because the units would stand towards one side of the bridge. Or if i move the whole bridge down, an...
by musketaquid
January 17th, 2008, 10:03 am
Forum: Art Contributions
Topic: Chasm Bridge
Replies: 91
Views: 24167

I've finished one set. Well I'm not sure if the transitions fit each variation of the cave ground tile. A lava set of these is being worked on.
by musketaquid
December 8th, 2007, 2:17 pm
Forum: Art Contributions
Topic: Chasm Bridge
Replies: 91
Views: 24167

Mog will probably need to look at how these would be committed/what the WML would be (if you don't already know how to do so). I really got problems with the WML stuff. That would be nice if someone else does this. The chasm transistions are a mess to me, and i'm not abel to build a chasm tile out ...
by musketaquid
December 6th, 2007, 3:09 pm
Forum: Art Contributions
Topic: Chasm Bridge
Replies: 91
Views: 24167

I like the concept, I was thinking about chasm/lava bridges the other day. Would make cave maps more interesting. Well, this bridge was only made for chasm, didn't even thought that lava needs one too. And if such a bridge is realistic, i think it has to be drawn half molten, or, am i wrong? Becaus...
by musketaquid
December 5th, 2007, 2:27 pm
Forum: Art Contributions
Topic: Chasm Bridge
Replies: 91
Views: 24167

Chasm Bridge

Here is what i have done until now. It is the north bridge, the others north-east and north-west need still to be done.
My attempt is, to give it a natural look in the colors of the chasm. Schould i go further with this concept?
by musketaquid
July 17th, 2007, 11:17 pm
Forum: Art Contributions
Topic: New Stone Path Tile
Replies: 66
Views: 17444

I've changed the green color of the the space between the stones to a darker grey.
This new set of tiles is complete. There are variations and transitions within.
by musketaquid
July 14th, 2007, 12:22 pm
Forum: Art Contributions
Topic: New Stone Path Tile
Replies: 66
Views: 17444

I'll try to finish the whole set until wendsday. Then i hope it will be nice enough for commiting :wink:
by musketaquid
July 10th, 2007, 8:35 pm
Forum: Art Contributions
Topic: New Stone Path Tile
Replies: 66
Views: 17444

After trying many styles of the stone path, wich always seems to come up with a kind of "noisy" tile. I finally switched back to the one Jetryl linked. I lost the original one, so i rebuilt it. That's what it looks right now. If i used the tiles, how would I add them to use in my maps? Thanks! Well,...
by musketaquid
June 25th, 2007, 2:08 pm
Forum: Art Contributions
Topic: New Stone Path Tile
Replies: 66
Views: 17444

The new version is much more in scale with the buildings, but like hunz says, it's too noisy. I actually think your path versions have been better than the main stone path; compared to yours, I now now feel that the base version is too sharp and clean and also that its stones are slightly oversized...
by musketaquid
June 25th, 2007, 12:27 am
Forum: Art Contributions
Topic: New Stone Path Tile
Replies: 66
Views: 17444

Here is my new version for a stoney side path.
I started from scratch. The pattern is now much narrower then before.
Do you think this one is better then a pattern with larger stones?
by musketaquid
June 23rd, 2007, 6:17 am
Forum: Art Contributions
Topic: New Stone Path Tile
Replies: 66
Views: 17444

I honestly think both of these new ones look a fair deal worse than the previous version, but less saturated is the less ugly of the two. I do too. The problem lies in how bold and crisp the green lines are between the individual tiles, now - they were right, beforehand, but they're far, far too st...
by musketaquid
June 22nd, 2007, 12:57 pm
Forum: Art Contributions
Topic: New Stone Path Tile
Replies: 66
Views: 17444

...We still need at least 6 transitions, and the variation with more grass has the clumps at unnaturally even intervals. The list of png's should now be complete. After spending some time on coulored stones wich always were incompatible with some other terrain, i decided to limit the colors for the...