Search found 1476 matches

by Sgt. Groovy
August 4th, 2011, 9:39 pm
Forum: Art Workshop
Topic: Wesnoth font project
Replies: 12
Views: 5658

Wesnoth font project

When making the Wesnoth logo and trying to find a suitable font for it, it became apparent that GPL-compatible fonts are a scarce resource. Most "free" fonts out there are actually "free for non-commercial use" and commercial fonts are difficult to distribute to all the contributors, should the Wesn...
by Sgt. Groovy
August 4th, 2011, 5:59 am
Forum: Art Workshop
Topic: TGI Artwork
Replies: 12
Views: 1783

Re: TGI Artwork

I was using GIMP too, but I scaled the image up before making the initial selection. Wasn't sure if it would make a difference, but apparently it does. So with a very fine lineart, you can start by scaling the image up by 200%. Then make the selection, turn it into a path and scale back to 50% befor...
by Sgt. Groovy
August 3rd, 2011, 8:46 pm
Forum: Art Workshop
Topic: TGI Artwork
Replies: 12
Views: 1783

Re: TGI Artwork

Yeah, don't give up so easily, everyone has to start from somewhere. Your style is obviously much more cartoony than the mainline, but that's OK for a user-made campaign. Instead of aiming for realistic style, you could stick to you cartoon style and develop that further. You don't have to have real...
by Sgt. Groovy
August 3rd, 2011, 2:55 pm
Forum: Art Workshop
Topic: TGI Artwork
Replies: 12
Views: 1783

Re: TGI Artwork

The lineart of the Dalvik image is horribly jagged. Fortunately, there is very quick and easy way to smooth out lineart: Make a selection out of the black areas with the "select by color" tool (or of the white areas and then invert it, if that's easier). Turn the selection into a path. Turn the path...
by Sgt. Groovy
July 23rd, 2011, 5:14 pm
Forum: Art Contributions
Topic: The new Wesnoth logo and the Loyalist sigil
Replies: 419
Views: 92671

Re: The new Wesnoth logo and the Loyalist sigil

OK, here's another refinement of the central boss reflections. Icon-swordshield2-11.jpg Here's the updated shield with the text moved a bit toward the centre. Also, there's a steel/silver version, which has a bit more contrast to the background, but imo the benefit is rather marginal. Icon-text16.jp...
by Sgt. Groovy
July 21st, 2011, 7:28 pm
Forum: Art Contributions
Topic: The new Wesnoth logo and the Loyalist sigil
Replies: 419
Views: 92671

Re: The new Wesnoth logo and the Loyalist sigil

Here's the updated shield with a small reorganisation of the text. I found it natural to scale down "for" since "The" is also scaled down. It should be a consistent feature across translations to scale down the articles and prepositions (or any other similar constructs).
by Sgt. Groovy
July 20th, 2011, 10:49 am
Forum: Art Contributions
Topic: The new Wesnoth logo and the Loyalist sigil
Replies: 419
Views: 92671

Re: The new Wesnoth logo and the Loyalist sigil

Would this help?
by Sgt. Groovy
July 19th, 2011, 7:16 pm
Forum: Art Contributions
Topic: The new Wesnoth logo and the Loyalist sigil
Replies: 419
Views: 92671

Re: The new Wesnoth logo and the Loyalist sigil

Not at all, it's always a learning experience. Anyway, back to the topic, here's the sceptre embossment completely redone. It doesn't make much difference in the small scale, but looks better and more consistent with the background in large scale. I'll probably have to yet redo the leather and the b...
by Sgt. Groovy
July 18th, 2011, 7:12 pm
Forum: Art Contributions
Topic: The new Wesnoth logo and the Loyalist sigil
Replies: 419
Views: 92671

Re: The new Wesnoth logo and the Loyalist sigil

Monet’s example works because it uses extreme color contrasts instead of value contrast. Worth noting: Monet’s shapes are simple, and rendering text in Monet’s color scheme would make it entirely illegible and give readers a headache. Speculation aside, let'ssee how it would actually look with the ...
by Sgt. Groovy
July 14th, 2011, 5:46 pm
Forum: Art Contributions
Topic: The new Wesnoth logo and the Loyalist sigil
Replies: 419
Views: 92671

Re: The new Wesnoth logo and the Loyalist sigil

My advice would be [...], to make the letters lighter, to make the shading of the letters generally crisper/less complex, I could do that, but the metallic impression of the text would suffer, especially in larger resolution. The letters are made of facets pointing in widely varying directions, so ...
by Sgt. Groovy
July 2nd, 2011, 8:46 pm
Forum: Art Contributions
Topic: The new Wesnoth logo and the Loyalist sigil
Replies: 419
Views: 92671

Re: The new Wesnoth logo and the Loyalist sigil

The blur effect works too without being annoying. I only have one suggestion; To make the green in the center of every letter a little brighter, or perhaps thinner. As of now the dark lines it creates have the effect of making the text harder to read. I think it does to me at least. The problem is ...
by Sgt. Groovy
July 1st, 2011, 8:21 pm
Forum: Art Contributions
Topic: The new Wesnoth logo and the Loyalist sigil
Replies: 419
Views: 92671

Re: The new Wesnoth logo and the Loyalist sigil

So, when does that get committed? For my part, the major design decisions are made, it only needs some minor work like making the rest of the capitals, some tweaks to the shadow (I'm not happy about it's current colour or how it behaves around sharp points). Also, the shield and swords part has bee...
by Sgt. Groovy
July 1st, 2011, 4:56 pm
Forum: Art Contributions
Topic: The new Wesnoth logo and the Loyalist sigil
Replies: 419
Views: 92671

Re: The new Wesnoth logo and the Loyalist sigil

A new version of the map, with labels removed and forests faded out. A screenshot of how it looks like in the game:
by Sgt. Groovy
June 30th, 2011, 8:27 pm
Forum: Art Contributions
Topic: The new Wesnoth logo and the Loyalist sigil
Replies: 419
Views: 92671

Re: The new Wesnoth logo and the Loyalist sigil

...or just reposition the map so that the logo doesn't overlap with the forests. The forest is going to be rather dark anyway so the drop shadow doesn't work as a separation from it.

At any rate, it should now be demonstrated that adjusting the map will work in making the logo discernible.
by Sgt. Groovy
June 30th, 2011, 6:55 pm
Forum: Off-Topic
Topic: A train going with the speed of light
Replies: 43
Views: 4228

Re: A train going with the speed of light

It doesn't matter if the train actually could reach the speed of light, it would still be late.