Search found 501 matches

by joshudson
April 24th, 2006, 11:03 pm
Forum: Technical Support
Topic: Massive OOS
Replies: 6
Views: 757

No No No.
Chance to hit is wrong because destination is already occupied.
Move fails, but attack happends between two units of same side.
(Artifact of this visible in game window).
After a destination occupied error, the game is hopelessly OOS.
All further messages are useless.
by joshudson
April 24th, 2006, 5:20 pm
Forum: Users’ Forum
Topic: Little mistake in Wesnoth Documentation
Replies: 7
Views: 1910

I'm surprised. Wose sure can.
by joshudson
April 21st, 2006, 8:24 pm
Forum: Technical Support
Topic: Massive OOS
Replies: 6
Views: 757

Poking around on GNA. This looks alot like the auto-move OOS bug.
by joshudson
April 21st, 2006, 8:04 pm
Forum: Technical Support
Topic: Massive OOS
Replies: 6
Views: 757

Massive OOS

Every game these past two days has ended as Massive OOS, usually after a very improbable event. What's going on? Is there a new release that's not on the front page? Most people switch to SVN? Something else? This one puzzled me particularly because it starts w/ a movement problem: cenario: 'Jeu de ...
by joshudson
April 21st, 2006, 5:15 am
Forum: Multiplayer Development
Topic: Walking Corpses
Replies: 25
Views: 3690

UngeheuerLich wrote: and if you take lich, he has two traits and is immune to poison although he is not undead!
Most certainly he is. You fell into the trap of assuming that undead is a trait. It is a property of race: "not_living=yes". Currently, the races that have this are Undead & Mechanical
by joshudson
April 19th, 2006, 12:07 am
Forum: Scenario & Campaign Development
Topic: "A Gryphon's Tale" campaign
Replies: 209
Views: 49763

I did it by sending zebby streight to the villages and capturing all of them. Kind of messes with the AI (it won't finish the race after that).
by joshudson
April 18th, 2006, 11:45 pm
Forum: Scenario & Campaign Development
Topic: Updated Story of the Wose
Replies: 115
Views: 35235

Re: good campaign

Your statement that the story is a footnote underplays the importance of the wose, I think. You are either being too humble or too careful. The world we are creating as developers is fantasy, so we can shape it as we wish. Don't deny yourself the power you have as a campaign designer to tell the ba...
by joshudson
April 17th, 2006, 3:28 am
Forum: Users’ Forum
Topic: New Tutorial
Replies: 12
Views: 2720

Since the excellent introduction to FoW was removed from HttT, I felt like having a try at a third tutorial scenario that explains FoW & Shroud.
Anybody like the idea?
by joshudson
April 16th, 2006, 2:06 am
Forum: Ideas
Topic: Sexist Factions?
Replies: 49
Views: 8346

I wouldn't expect to tell a dwarf is female by looking at the sprite anyway.
Female dwarves have beards.
by joshudson
April 13th, 2006, 8:34 pm
Forum: Users’ Forum
Topic: Do you play with haloing effects on or off?
Replies: 10
Views: 1661

On mine they're off by default and I never turned them on. I also play at high speed setting, so ...
by joshudson
April 13th, 2006, 3:10 am
Forum: Faction & Era Development
Topic: Vampires
Replies: 135
Views: 47905

can you really change the target unit of plague without changing the game engine?
by joshudson
April 9th, 2006, 3:38 am
Forum: Scenario & Campaign Development
Topic: Updated Story of the Wose
Replies: 115
Views: 35235

Updated Story of the Wose

Updated Story of the Wose.
For those of you who tried to play it and found the images were broken, it works now.

My mistake was launching wesnoth from inside the campaigns/Story_of_Wose. It seams that wesnoth searches ./images for images as well as the other usual places.
by joshudson
April 8th, 2006, 6:04 pm
Forum: Strategies & Tips
Topic: Game Cheats...?
Replies: 69
Views: 77286

Did you try recalling a healer & four L3 dwarves, then hiding in the mountains?

To turn on debug mode, type <colon>debug <enter>
by joshudson
April 8th, 2006, 5:50 pm
Forum: Scenario & Campaign Development
Topic: Music that is going to be removed (1.1.1+svn and later)
Replies: 17
Views: 2918

I'm going to miss the elf theme.
by joshudson
April 8th, 2006, 5:48 pm
Forum: Mainline Campaign Development
Topic: The Sceptre of Fire
Replies: 367
Views: 99380

Same thing with the dragon.
Also, in epilogue, missing unit "Lord"