Search found 501 matches

by joshudson
May 26th, 2006, 11:19 pm
Forum: Ideas
Topic: Space Filling Art?
Replies: 8
Views: 1521

Sounds OK to me. Anybody want to draw some sticks and post here?
I must agree. Senseless for mainline.
by joshudson
May 26th, 2006, 11:04 pm
Forum: Users’ Forum
Topic: Testing 1.1.3 multiplayer
Replies: 11
Views: 2038

I'll probably give a little help in the next two days. See perhaps if guardsman OOS is still present.
by joshudson
May 17th, 2006, 5:45 am
Forum: Coder’s Corner
Topic: Modification can affect resistances & movement consts
Replies: 10
Views: 3416

Update: XAN committed a slightly modified version of the patch.
by joshudson
May 14th, 2006, 9:46 pm
Forum: Ideas
Topic: Ability Idea: Sacrifice
Replies: 30
Views: 4471

And if somebody does?

I've used a blood bat as a leader in a campaign (not released). Somebody else used a beserker (TDH).
by joshudson
May 13th, 2006, 5:41 am
Forum: Ideas
Topic: New damage type (Stab)
Replies: 31
Views: 3936

The point being, the bow & arrow can't be even that effective.
by joshudson
May 13th, 2006, 1:19 am
Forum: Ideas
Topic: New damage type (Stab)
Replies: 31
Views: 3936

The way I understood it was skeletons were resistant to pierce damage like arrows because it would be relatively easy for an arrow to fly through their rib cage entirely or only slightly scratching them. Anything other than a direct hit on a bone would slide off. A spearman however should still be ...
by joshudson
May 12th, 2006, 8:36 pm
Forum: Scenario & Campaign Development
Topic: Updated Story of the Wose
Replies: 115
Views: 35246

I balanced "hard" for players better than myself. In doing so, I probably
made level 1 a bit too hard.

I did it without saveloading on my tenth try, so it is possible.
by joshudson
May 12th, 2006, 5:22 pm
Forum: Multiplayer Development
Topic: Defense of the Marshal (MP Scenario) [Version: 1.2.2]
Replies: 148
Views: 24133

how do you change resistances? :o if i could change resistance, this is definitely the thing i will do. You would have to include modified unit cfgs. The actual changing would look like this(in the unit cfg): [resistance] holy=150(or 50, i can't remember) [/resistance] I've got a patch in the works...
by joshudson
May 9th, 2006, 8:47 pm
Forum: Strategies & Tips
Topic: Best way to play dwarven doors
Replies: 17
Views: 4014

I recalled a Shyde (only healer that can keep up), and recruited a bunch of elvish fighters for forest destraction.
by joshudson
May 5th, 2006, 12:54 am
Forum: Ideas
Topic: L2 lich idea
Replies: 12
Views: 2160

The oversaturated purple is intended for TC.

Oh well, scratch that idea.
by joshudson
May 4th, 2006, 10:44 pm
Forum: Ideas
Topic: L2 lich idea
Replies: 12
Views: 2160

L2 lich idea

Crazy idea, L2 lich.
Just have a standing frame for now
by joshudson
May 3rd, 2006, 4:26 pm
Forum: Ideas
Topic: console command for host - force end turn
Replies: 10
Views: 2054

Cuyo Quiz wrote:I fear that would only work when the players use up all of their leader's movement and the movement of all their other units. A rare ocurrence indeed, IMO, except in some maps or in the first turns.
Defense of the marshal?
by joshudson
May 3rd, 2006, 4:58 am
Forum: Ideas
Topic: Wose Traits
Replies: 15
Views: 3566

Here is a patch to further discussion of this.
Can't add abilities in an effect, sorry kshinji

From first idea, deleted Cottonwood and added Elm (+10% impact resist)
by joshudson
May 3rd, 2006, 2:12 am
Forum: Users’ Forum
Topic: Plural of Wose
Replies: 51
Views: 7358

In order of popularity: Wosen Woses Wose Wice I'd just go with wosen right now if it weren't for the fact that most people won't understand it. Most people are just not well-enough familiar with the only other transistions of this type to make the connection: ox -> oxen child -> children vax -> vaxen
by joshudson
April 29th, 2006, 1:48 am
Forum: Ideas
Topic: Wose Traits
Replies: 15
Views: 3566

lol

Don't you think heal is a bit strong for a trait though?