Search found 244 matches

by jg
June 16th, 2006, 12:07 pm
Forum: Scenario & Campaign Development
Topic: Volcano Island(Coding help, please)
Replies: 98
Views: 17506

Did you mean the adress of the campaign server? It is:http://campaigns.wesnoth.org/. But you can also get campaigns from in-game. In your version it is the last option in the 'campaigns' menu.

Have you tried what I adviced in the above message?

jg

P.S: Welcome to the forums!
by jg
June 16th, 2006, 11:59 am
Forum: Art Contributions
Topic: how to draw units
Replies: 15
Views: 3609

I am aware of that, I was rather thinking that all kinds of arts, not only with pencil; also sprite art and co. BTW, not to go too much offtopic: EOS, your pictures are put into the right folders (IMO)... :wink: What you might also try, is making the unit's body move when it attacks. jg P.S: toms, O...
by jg
June 16th, 2006, 5:15 am
Forum: Art Contributions
Topic: how to draw units
Replies: 15
Views: 3609

I just got an idea; for people who are practicing there art, couldn't there just be one thread (sticky or not is up to you), where people can freely post there art, and some good artists give there critics.

jg
by jg
June 14th, 2006, 5:59 pm
Forum: Art Contributions
Topic: how to draw units
Replies: 15
Views: 3609

torangan wrote:You really should post your failed attempts as well. People with the right skills might be able to tell you what exactly you need to study to improve.
Though be careful of some evil comments you might get... :|

Though there are some mercifull people which might be willing to help...

jg
by jg
June 14th, 2006, 5:44 pm
Forum: Users’ Forum
Topic: cheater
Replies: 32
Views: 4724

Re: cheater

FireZnake wrote:He had unlimited money! :x
Just wondering: did you actually see it somewhere? Or did you notice it by him recruiting endless hordes of units?

jg
by jg
June 14th, 2006, 5:40 pm
Forum: Strategies & Tips
Topic: HTTT: what should I level up my loyal mage to?
Replies: 21
Views: 5249

I nearly never take the Silver one, just out of the reason that it is only really useful in Undead Scenarios (of course otherwise too, but not so much), and because the red Arch Mage can level up while the Silver can't.

jg
by jg
June 11th, 2006, 5:53 pm
Forum: Art Contributions
Topic: Female Assassin Art
Replies: 29
Views: 6388

I also think the right eye is in a wrong angle, it should "curve" more up IMO. To clearify what I mean (the upper line is supposed to be the eyebrow, but that's a little too high then by accident):
by jg
June 11th, 2006, 5:40 pm
Forum: Users’ Forum
Topic: Race discussion---
Replies: 209
Views: 20031

I see that there are some good diferences between the elvish races, but what DM said is also true, that new factions are perhaps a good addition as well - the only problem one would need a truely very new concept for something like that. Not just a mixture of perhaps the humans and elves, calling th...
by jg
June 11th, 2006, 5:31 pm
Forum: Strategies & Tips
Topic: Can AI see rangers/avengers?
Replies: 20
Views: 4825

It's quite sweet to take 1-2 Elvish Avengers, drop them in a forest, go behind the back of the enemy, and take out the leader in 1-2 turns, ain't it?

jg
by jg
June 3rd, 2006, 9:58 am
Forum: Strategies & Tips
Topic: Eastern Invasion Again -- Medium
Replies: 6
Views: 2354

I find that if you go as fast as you can and get down the tunnel, the undead and the trolls keep each other busy. DO NOT say that that means one can go through the tunnel from where the Dwarves come and get out of the tunnel?! If so, noooooo.... I have always fought the trolls (and killed them) :( ...
by jg
May 31st, 2006, 5:10 am
Forum: Scenario & Campaign Development
Topic: Undead Campaign: Despair and Decay
Replies: 138
Views: 30042

To make things even clearer:
Truper wrote:About the Walking Corpses: you need to put a Walking Corpse on a village
and leave it there for one turn,
Truper wrote: to generate more Corpses, not your leader or another troop.
by jg
May 29th, 2006, 5:19 am
Forum: WML Workshop
Topic: "Patrol" command in WML
Replies: 5
Views: 1616

Well I think it is kind-of, since if you develope a campaign, you could sometime use something like that.

IMHO I actually think it could be quite useful sometimes.

And now that I thought about it, I remembered that it is possible to probably do it with macros.

jg
by jg
May 28th, 2006, 6:25 pm
Forum: WML Workshop
Topic: "Patrol" command in WML
Replies: 5
Views: 1616

OH?! This probably has to be moved into the WML workshop then.

In case you undestood me wrong, then something like this is what I meant:

Code: Select all

[patrol]
  [filter]
  type=Spearman
  side=2
  [/filter]
  x=2,3,4,5,4,3,2
  y=2,3,4,5,4,3,2
[/patrol]
jg
by jg
May 28th, 2006, 5:46 pm
Forum: Faction & Era Development
Topic: Apocalyptic Era, anyone?
Replies: 16
Views: 3647

just I can't make art worth crap. Then learn how to make "art worth some crap"... :wink: The biggest problem with factions, campaigns, eras etc. is that they don't have art(ists). I'm not saying I am a good artist, merely that nobody (unless your idea is very good) will volunteer to do th...
by jg
May 28th, 2006, 5:39 pm
Forum: WML Workshop
Topic: "Patrol" command in WML
Replies: 5
Views: 1616

"Patrol" command in WML

A command in which you could make a unit patrol a certain area. You give the coordinates (in the WML-text) and in the game the unit would move. If you have played Freeciv, you probably know what I mean. This would be nice, so that you could make a patrol go around a keep, or area, as long as they fi...