Search found 617 matches

by shevegen
July 9th, 2026, 10:38 am
Forum: Website
Topic: Donation solicitation rather difficult to notice
Replies: 5
Views: 240

Re: Donation solicitation rather difficult to notice

I don't have any particularly strong pro or con opinion about the website, but
on my widescreen monitor it seems as if the main design of the homepage caters
more towards small screens. The website has kind of 3x3 parts; left and right
has a ton of empty screen here, and in the middle we have the ...
by shevegen
July 9th, 2026, 10:33 am
Forum: Website
Topic: Blogging about Wesnoth: the big picture?
Replies: 1
Views: 37

Blogging about Wesnoth: the big picture?

Hey there folks,

Sometimes I don't pay much attention to wesnoth (e. g. due to reallife) and
then don't quite know what is going on. I can read the forum, which is fine,
but takes time and often does not yield a thorough picture either, as it is a bit
biased.

Would it be possible for wesnoth to ...
by shevegen
June 29th, 2026, 2:30 pm
Forum: Scenario & Campaign Development
Topic: Five Fates 1.11, Dungeon crawler
Replies: 181
Views: 64153

Five Faiths RPG

I am in the scenario with the soul eaters or so, the dungeon.

On first try I ran into two undead.

Now as I redid it, I took the pickaxe and went west, then north. I see
a blue exit but it is blocked. I killed all enemies but I still can not
reach the exit. I think I am stuck now.

What confuses me ...
by shevegen
June 24th, 2026, 12:41 pm
Forum: Scenario & Campaign Development
Topic: Cyrillas Great Work
Replies: 6
Views: 189

Re: Cyrillas Great Work

I just played it and almost managed to finish the scenario where three elvish leaders have to be
convinced to switch sides. My army did not progress fast enough and I could not finish that
task before turn 34. I could have replayed, but past turn 10 it was very tedious to go through,
with new enemy ...
by shevegen
June 23rd, 2026, 3:40 pm
Forum: Ideas
Topic: More UI changing options as an extended micro setting
Replies: 1
Views: 80

More UI changing options as an extended micro setting

Wesnoth has many options available that a player can change. This is great when it is needed.
Players can customize wesnoth to their preferences - that is, in my opinion, objectively a good
thing when wanted.

One option I would like to have is to make the cursor bigger, specifically, like 2x or 3x ...
by shevegen
June 23rd, 2026, 3:33 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8317
Views: 2609153

Re: Legend of the Invincibles

I am currently playing the campaign again, running wesnoth version 1.19.24.

Interestingly I have a really hard time in the campaign where lethalia, or what's
her name, tries to kill ephraim in the city. Even simple units such as heavy
infantry man, cause insane damage, e. g. 13 damage per hit. So ...
by shevegen
June 21st, 2026, 8:10 am
Forum: Ideas
Topic: We could really need a multiselect units tool.
Replies: 1
Views: 46

We could really need a multiselect units tool.

With multiselect I mean being able to select more than one unit at the same time.

I would also like to confine the suggestion to only movement. Individual attacks
could and should still be done individually. So this suggestion is solely for group
movement of units, in a "batch-like" manner.

Why do ...
by shevegen
May 30th, 2026, 9:11 pm
Forum: Users’ Forum
Topic: BETTER/MORE ADVANCED TUTORIAL? - Tutorial-style Campaign to teach newish players more advanced gameplay?
Replies: 5
Views: 313

Re: BETTER/MORE ADVANCED TUTORIAL? - Tutorial-style Campaign to teach newish players more advanced gameplay?

> This is an old game, and old games with a lot of data often expect their users to spend time browsing the wiki for answers.

If I remember correctly, back when I started to play wesnoth, there was no wiki (yet), but I am not 100% sure. I first played the main campaigns for some time, until I ...
by shevegen
May 21st, 2026, 6:37 pm
Forum: Developers’ Discussions
Topic: Project direction ideas moving forward
Replies: 43
Views: 48593

Re: Project direction ideas moving forward

> A lot of the activity has switched to the Discord server tbh.
> I myself check both but am more active on Discord.

Understandable, but one disadvantage of Discord is that it is private
communication. It kind of is at odds with an open webforum discussion.

Do we really want to have communication ...
by shevegen
April 30th, 2026, 8:12 pm
Forum: Scenario & Campaign Development
Topic: Oath of Allegiance [SP Desert People Campaign for 1.18.3]
Replies: 402
Views: 178005

Re: Oath of Allegiance [SP Desert People Campaign for 1.18.3]

After many years of not having played it, I recently played it again. It's a really great campaign - not quite as good as my all-time favourite To-Lands-Unknown, but the campaign has many great things. The unique abilities of the heroes are great fun, the wyverns are cool too, story great, artwork a ...
by shevegen
April 3rd, 2026, 7:42 pm
Forum: WML Workshop
Topic: Extra feature giveaway.
Replies: 3
Views: 170

Re: Extra feature giveaway.

What is susfishious? A dead fish?

WML is quite hard to read for me. I wonder whether we could also describe
these data structures via a .yml file. I use simple .yml files, e. g. mostly
a simple Hash. This could work at the least for simple objects (I don't suggest
to use .yml for everything, just ...
by shevegen
March 18th, 2026, 10:55 am
Forum: Ideas
Topic: [Quick idea] Player-set progression table for units (or at the least heroes)
Replies: 3
Views: 95

[Quick idea] Player-set progression table for units (or at the least heroes)

To simplify this semi-random idea, let me say that I focus here only on hero units. We could focus on all units, but let's keep it simple.

With hero units I mean, e. g. that Delfador mage in the mainline campaign; or Konrad. So, usually units that are strong or useful, and losing them means loss of ...
by shevegen
March 12th, 2026, 12:30 pm
Forum: Users’ Forum
Topic: why do you show me a girl
Replies: 6
Views: 502

Re: why do you show me a girl

Interesting. While I personally don't mind, it is indeed strange that a girl is
shown. One could also ask "why not show a dead animal instead" or any other
image people may object to (you can have a range of images different people
may object to). Not that I am one to object to most images per se ...
by shevegen
March 12th, 2026, 12:26 pm
Forum: Users’ Forum
Topic: Hardest campaing ever?
Replies: 3
Views: 249

Re: Hardest campaing ever?

You mean only mainline campaigns? Because some add-ons I feel are much harder.

One of the hardest one to beat for me was in a dungeon where one had to use footpads to
soak up damage (or rather, dodge/evade) from trolls. I was not able to beat it;
other players did.

Some scenarios are also kind of ...
by shevegen
March 9th, 2026, 7:41 am
Forum: Users’ Forum
Topic: An initiative for fair gaming
Replies: 3
Views: 167

Re: An initiative for fair gaming

This is a little bit awkward in that many different aspects are grouped together.

For instance, I assume most everyone would assume that games should be interesting, fun - and also not unfair. What is fairness though?

Back when I was younger, playing oldschool text-based MUDs, people would ...