Search found 226 matches

by shevegen
August 17th, 2019, 11:36 pm
Forum: Users’ Forum
Topic: Orc units - graphics
Replies: 0
Views: 40

Orc units - graphics

First ... the forum is a bit confusing. For example I can not write in the art contribution sector, so I am posting here. But in the long run, perhaps the whole forum could be a bit cleaned up; some subthreads seem dead/inactive. But this is an aside - to the main topic. Wesnoth has some high qualit...
by shevegen
August 13th, 2019, 7:17 pm
Forum: Users’ Forum
Topic: Top Best UMC campaigns
Replies: 13
Views: 780

Re: Top Best UMC campaigns

I can not remember the abbreviations or names for campaigns. I think my favourite ones are still the two arabian nights - first the one with the flying carpet unit; but the other one where you have hero units is pretty cool too ... there are also djinni in that one. There is also some epic-long one ...
by shevegen
August 13th, 2019, 7:12 pm
Forum: Users’ Forum
Topic: Wesnoth on Liberapay
Replies: 18
Views: 4234

Re: Wesnoth on Liberapay

I think doofus-01 missed part of the point - it is not about an "obligation" to be transparent. Neither that transparency only has to exist because of bad actors. I think transparency in and itself is a great reason to have, even if everyone is a good actor. Others show how this can be done, e. g. t...
by shevegen
August 9th, 2019, 9:44 pm
Forum: Strategies & Tips
Topic: Easy Strategy that always wins: using the Elvish Sylph
Replies: 8
Views: 2971

Re: Easy Strategy that always wins: using the Elvish Sylph

I like them a lot, mostly due to mobility, but of course also due to power.

Only problem is amassing the XP which, in campaigns, can take a little while.

I realized that I can not play with units that are slow, such as these shock troopers, so I cater to quick units in general.
by shevegen
July 26th, 2019, 12:08 pm
Forum: Ideas
Topic: Names of enemy units
Replies: 4
Views: 248

Names of enemy units

Right now we see the names of enemy units. I am wondering though - has anyone of you partaking in any wars (yes yes ...) known the name of the enemies? "Hey Joe, do you see Tom over there, the guy from Vietnam, and Jimmy, from Australia? Our enemies? I'm gonna whack them down... and then I proceed w...
by shevegen
July 21st, 2019, 1:50 pm
Forum: Ideas
Topic: Art Contributions: organizing them through a web-interface
Replies: 0
Views: 104

Art Contributions: organizing them through a web-interface

There are campaigns that have artwork, including character portraits. And then there are campaigns that have some portraits but not all of them do. Read: some portraits are missing. This is a bit annoying when you play a campaign, have nice artwork and then suddenly some character speaks that has no...
by shevegen
July 13th, 2019, 5:34 pm
Forum: Users’ Forum
Topic: Does anyone else think 1.12 looked better than 1.14?
Replies: 2
Views: 278

Re: Does anyone else think 1.12 looked better than 1.14?

Dude - you gots way too much time on your hand. :P

I did not even notice. Even now looking at it I realize that I do not even care to look at such details.

I am mostly interested in gameplay related aspects per se.
by shevegen
July 2nd, 2019, 8:43 am
Forum: Users’ Forum
Topic: Would it be OK to publish an era that uses sprites for units from a 1995 SNES game?
Replies: 19
Views: 1083

Re: Would it be OK to publish an era that uses sprites for units from a 1995 SNES game?

> Old SNES games have in been in de facto public domain for two decades at least. I guess it depends on what jurisdiction you can rely on. Here locally I am not even sure how much "public domain" applies, e. g. in Germany. Normally when any copyright is slapped onto something, it stays there for 70 ...
by shevegen
June 22nd, 2019, 7:55 am
Forum: Ideas
Topic: Optional player's rating
Replies: 38
Views: 1641

Re: Optional player's rating

> I think that player's rating can encourage people to play more. That is one assumption - the other may be that fewer players may play as a consequence. I don't have a real pro or con opinion, although I am mostly sceptical. But I believe that you could state that player rating may be optional for ...
by shevegen
June 12th, 2019, 11:05 am
Forum: Ideas
Topic: [interface] Change "Defense" to "Evasion"
Replies: 22
Views: 1490

Re: [interface] Change "Defense" to "Evasion"

Purely from a word definition alone, to me defence is very different from evasion. In the first I assume some defensive moves, which might include a step-back AND parry step with a shield or a weapon; in the latter I always complete dodging altogether without any contact whatsoever. At the least tha...
by shevegen
June 12th, 2019, 11:00 am
Forum: Ideas
Topic: [User Interface] Unified / simpler colours for allied/enemy units
Replies: 2
Views: 222

[User Interface] Unified / simpler colours for allied/enemy units

I would like to suggest simplifing colours. Specifically I would like to: a) show ALL enemy units, aka that I can attack, in RED colour b) show all ALLIED and FRIEND units in GREEN (or blue or whatever) Reasoning: In particular in large add-on campaigns with huge maps, there are several factions fig...
by shevegen
May 15th, 2019, 5:49 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth - new version?
Replies: 6
Views: 2081

Wesnoth - new version?

Hello, I made a break again some time ago, largely due to reallife. Every now and then I look back to wesnoth to see what is new. I am reluctant to try out the 1.14.x branch largely because I know it quite well and am more curious about anything that may change. I think a few wesnoth devs are workin...
by shevegen
May 15th, 2019, 5:46 pm
Forum: Users’ Forum
Topic: Poll: Do you reload usually if you lost your valuable high-level unit because of a strike of unluck?
Replies: 14
Views: 952

Re: Poll: Do you reload usually if you lost your valuable high-level unit because of a strike of unluck?

I think the poll is fine as it is, even if there were a "hidden intent" by the one who wrote the poll. It's a very simple poll. I answered yes because, firstly, that is the real answer - I do indeed reload. However had, I don't always reload. I also never use the term "save scumming" - it's pure pro...
by shevegen
May 15th, 2019, 5:34 pm
Forum: Coder’s Corner
Topic: New feature to allow for easier voice acting
Replies: 37
Views: 8779

Re: New feature to allow for easier voice acting

Personally I think it is not a good idea to store hashes, as filenames or directory names, just as Ravana has pointed out. The linux distribution nixOS makes use of that, and while the underlying (whole) design of nixos is very interesting ("bring reproducibility into linux"), it is very ugly (and e...
by shevegen
April 13th, 2019, 2:30 pm
Forum: Faction & Era Development
Topic: The Deep Elves
Replies: 63
Views: 19097

Re: The Deep Elves

> nightmaiden and bloodmaiden felt extremely similar, there isn't really any impact damage I guess it may always be possible to distinguish different units more. Could be through simple differences, like time-modifiers or some semi-new abilities such as becoming temporarily stronger after killing a ...