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- May 5th, 2026, 7:45 am
- Forum: Technical Support
- Topic: Hi everyone
- Replies: 1
- Views: 82
Hi everyone
Hi everyone,
I’m encountering a rather odd issue in multiplayer: even though my FPS remains stable and there’s no visible packet loss, turns occasionally feel delayed or slightly out of sync (units respond a fraction late, especially in larger maps).
What makes it tricky is that:
CPU/GPU usage is ...
I’m encountering a rather odd issue in multiplayer: even though my FPS remains stable and there’s no visible packet loss, turns occasionally feel delayed or slightly out of sync (units respond a fraction late, especially in larger maps).
What makes it tricky is that:
CPU/GPU usage is ...