Search found 3 matches
- March 25th, 2026, 12:49 am
- Forum: Technical Support
- Topic: SLOW Performance Issues: post here to report
- Replies: 282
- Views: 398244
Re: SLOW Performance Issues: post here to report
Can you reproduce the issue on the host as well? It sounds like it might be related to virtualization.
I compiled the latest version while running a Debian 12 live CD on the same host and could not reproduce the issue, so I'll assume it's the virtualization. I expect that's going to be more of ...
- March 23rd, 2026, 12:47 am
- Forum: Technical Support
- Topic: SLOW Performance Issues: post here to report
- Replies: 282
- Views: 398244
Re: SLOW Performance Issues: post here to report
What compiler are you using - gcc or clang? What version?
Are you using a debug or release build?
Are you using cmake or scons?
Also, do you have any non-default preferences set? (In particular, are you running with "Animate water" enabled or disabled?)
Compiler: gcc (Debian 12.2.0-14 ...
- March 15th, 2026, 8:26 pm
- Forum: Technical Support
- Topic: SLOW Performance Issues: post here to report
- Replies: 282
- Views: 398244
Re: SLOW Performance Issues: post here to report
Summary: slowness introduced in 1.19.6, tracked to 12fa8f28447e21e7522dba608034a08b984c05ac
To reproduce from attached save game: end turn 7. The AI will (long) pause before its next move, and (less long) between moves.
Description: seems to occur when there are many combat options for the AI to ...
To reproduce from attached save game: end turn 7. The AI will (long) pause before its next move, and (less long) between moves.
Description: seems to occur when there are many combat options for the AI to ...