Search found 43 matches
- October 20th, 2024, 4:52 pm
- Forum: Scenario & Campaign Development
- Topic: The Deceiver's Gambit - New Mainline Candidate!
- Replies: 99
- Views: 29514
Re: The Deceiver's Gambit - New Mainline Candidate!
The campaign has been updated again already which is impressive. I'm also on Wesnoth 1.181. Saves for bugs: TDG-Galcadar replay 20241017-021211.gz TDG-Galcadar Turn 3.gz TDG-Revelry, Revisited replay 20241020-142019.gz TDG-Revelry, Revisited.gz TDG-The Traitor replay 20241017-200053.gz I've hit max ...
- October 19th, 2024, 5:43 pm
- Forum: Scenario & Campaign Development
- Topic: The Deceiver's Gambit - New Mainline Candidate!
- Replies: 99
- Views: 29514
Re: The Deceiver's Gambit - New Mainline Candidate!
Just some bugs I caught and a couple notes from a Hard playthrough, playing normally and not seeking bugs. I was playing on 2.04 and then reloaded the scenario files in 2.08 to check the bugs still existed but obviously that isn't ideal. The difficulty felt fairly high, especially during the back ha...
- October 12th, 2024, 12:51 am
- Forum: Mainline Campaign Development
- Topic: Winds of Fate
- Replies: 452
- Views: 2588766
Re: Winds of Fate
That was the intention - replace the "artificial" time pressure of turn limits with a variety of "natural" battlefield pressures. In Landfall and most other scenarios, enemy income power comes entirely from boosts to per-village income (and support) to reward aggressive map cont...
- October 4th, 2024, 12:47 am
- Forum: Mainline Campaign Development
- Topic: Winds of Fate
- Replies: 452
- Views: 2588766
Re: Winds of Fate
3.Eliminate turn limits. I don't really agree with removing turn limits, and functionally also removing gold carryover in most scenarios. Losing because of a turn limit or from inadequate carryover sucks, but I think the friction they create is still worthwhile. Turn limit is obviously required for...
- September 23rd, 2024, 12:31 pm
- Forum: Users’ Forum
- Topic: Wesnoth changes for 1.20 - Survey!
- Replies: 13
- Views: 3408
Re: Wesnoth changes for 1.20 - Survey!
Just a few thoughts that don't really fit in the survey: I think multiple player sides and recall lists are completely fine in concept but both Legend of Wesmere and Delfador's Memoirs campaigns are actually terrible examples of them. In Delfador's Memoirs, the choice of recall lists feels random (L...
- September 16th, 2024, 3:29 pm
- Forum: Multiplayer Development
- Topic: Balance changes for Wesnoth 1.20
- Replies: 166
- Views: 26244
Re: Balance changes for Wesnoth 1.20
I think there's a few issues with Parry / Accuracy: (1) Units can now reach 0% and 100% chance to hit in mainline, but currently only in edge cases. (2) How does Parry interact with Magical and Marksman? The Dunefolk Falconer's Distraction already reduces the CTH of both, but the Quenoth Mystic's Da...
- September 14th, 2024, 6:46 pm
- Forum: Scenario & Campaign Development
- Topic: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]
- Replies: 28
- Views: 8822
Re: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]
Do you mean you are not getting any of the hardest difficulty achievements...? I can look into it. I only mention it because the "Unforgettable Journey" achievement seems to be bugged in odd way: after completing the campaign, it is marked 4/13 but has 7/13 highlighted dots. What made you...
- September 13th, 2024, 7:06 pm
- Forum: Scenario & Campaign Development
- Topic: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]
- Replies: 28
- Views: 8822
Re: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]
I played through the campaign again on Hard a while back and had a good time with it. There's something odd going on with the achievements: Screenshot 2024-08-23 00.28.06.png I thought there would be a second phase to the Jinn scenario. I had a relatively easy time with this one despite the unexpect...
- June 26th, 2024, 4:00 pm
- Forum: Scenario & Campaign Development
- Topic: The Deceiver's Gambit - New Mainline Candidate!
- Replies: 99
- Views: 29514
Re: The Deceiver's Gambit - New Mainline Candidate!
No worries, hopefully the formatting was tolerable.
Don't feel obliged to implement stuff just because I made an extremely long post.
Let me know if you can't reproduce a bug and I can add more details or provide saves.
Don't feel obliged to implement stuff just because I made an extremely long post.
Let me know if you can't reproduce a bug and I can add more details or provide saves.
- June 25th, 2024, 7:53 pm
- Forum: Scenario & Campaign Development
- Topic: The Deceiver's Gambit - New Mainline Candidate!
- Replies: 99
- Views: 29514
Re: The Deceiver's Gambit - New Mainline Candidate!
More Bugs and Minor Gameplay Feedback Spells: The spell system is still really cool. I didn't really get much mileage out of several spells, especially the high level ones. By the end of the campaign on Normal, I still wanted to play around with the spell system more, but I suppose that's what highe...
- June 24th, 2024, 7:32 pm
- Forum: Scenario & Campaign Development
- Topic: The Deceiver's Gambit - Revision - Suggestions and Feedback Thread
- Replies: 37
- Views: 7914
Re: The Deceiver's Gambit - Revision - Suggestions and Feedback Thread
I've finished the Revised campaign. I think it's in pretty good shape and the added material all works well. I'll add the rest of the bugs and some scattered thoughts on gameplay to the main TDG thread (probably tomorrow) since I think they're off-topic here. I didn't really get the sense that Garar...
- June 17th, 2024, 5:48 pm
- Forum: Scenario & Campaign Development
- Topic: The Deceiver's Gambit - New Mainline Candidate!
- Replies: 99
- Views: 29514
Re: The Deceiver's Gambit - New Mainline Candidate!
I did a playthrough of the campaign (Revised version from Github), mostly looking for bugs as I believe the campaign is mostly finished. This post was getting overlong and even more horrible to read so I decided to cut it at Omaranth before finishing the campaign. I played through on Normal, so I di...
- June 3rd, 2024, 4:48 pm
- Forum: Scenario & Campaign Development
- Topic: The Deceiver's Gambit - Revision - Suggestions and Feedback Thread
- Replies: 37
- Views: 7914
Re: The Deceiver's Gambit - Revision - Suggestions and Feedback Thread
Do you have any suggestions to help reconcile this? IMO Delfador needs to end up as "The Great" in the finish or I'm pretty sure people will riot, but I'm open to tweaking some of the other narrative bits to help that flow better. I don't really have any solid ideas to reconcile it. I agr...
- June 1st, 2024, 6:34 pm
- Forum: Scenario & Campaign Development
- Topic: The Deceiver's Gambit - Revision - Suggestions and Feedback Thread
- Replies: 37
- Views: 7914
Re: The Deceiver's Gambit - Revision - Suggestions and Feedback Thread
Delfador's "The Great" title doesn't really bother me either way - it's secondary to the main narrative thrust of the story. I guess part of the issue with title here is that it is a formal title bestowed by Garard. It is an extension of what Delfador has been grasping for, so rejecting it...
- May 29th, 2024, 6:25 pm
- Forum: Scenario & Campaign Development
- Topic: The Deceiver's Gambit - Revision - Suggestions and Feedback Thread
- Replies: 37
- Views: 7914
Re: The Deceiver's Gambit - Revision - Suggestions and Feedback Thread
This actually gives me an idea - I'm thinking I'll have Eldred get the bottle as "punishment" for failing to kill Arand. That also gives us a way to introduce the bottle before we get to the final scenario, instead of it coming out of nowhere. That would do the trick. I suppose the scene ...