Search found 168 matches

by redbeard2
July 7th, 2026, 3:57 am
Forum: Scenario & Campaign Development
Topic: An Orcish Incursion, Revised [Mainline Campaign]
Replies: 21
Views: 578

Re: An Orcish Incursion, Revised [Mainline Campaign]


Yeah, I believe the way Mech has it set up is that Erlornas is held in prison between AOI and the start of LoW. Then during LoW you free him.


That doesn't fit well with dialogue in scenarios 4 and 5 of the new LoW:

with the dialogue in Kalian Under Attack:

[message]
id=Galtrid
message ...
by redbeard2
July 6th, 2026, 4:08 am
Forum: Scenario & Campaign Development
Topic: An Orcish Incursion, Revised [Mainline Campaign]
Replies: 21
Views: 578

Re: An Orcish Incursion, Revised [Mainline Campaign]

I hadn't gotten the impression that LoW was RIGHT after Orcish Incursion, the timeline is written kind of weird and disjointed regarding this time period, it officially says LoW starts in 20, whereas Incursion ends in 9, but in between it describes some of the events in LoW, so I'd always gotten the ...
by redbeard2
July 3rd, 2026, 8:49 pm
Forum: Scenario & Campaign Development
Topic: Reign of the Great Chief
Replies: 144
Views: 40106

Re: Reign of the Great Chief

Seems like the lore of the campaign gets stretched, but not entirely broken, by Dalas’ new tale on Orcish Incursion, for now I’m not rewriting the campaign though maybe some day I’ll get a burst of motivation to make some tweaks…At some point I’ll get back to my ship-inclusive rework in the next few ...
by redbeard2
July 3rd, 2026, 8:46 pm
Forum: Scenario & Campaign Development
Topic: An Orcish Incursion, Revised [Mainline Campaign]
Replies: 21
Views: 578

Re: An Orcish Incursion, Revised [Mainline Campaign]

Just finished, I like the assassination mechanism, I was a bit afraid the leader would have some lich-like magic attack, glad he didn’t. The portal animations were way cooler than mine.

Maybe have an epilogue in which Erlornas advocates for the full militarization of Wesmere Aethenwood and Lintanir ...
by redbeard2
June 24th, 2026, 6:27 pm
Forum: Scenario & Campaign Development
Topic: Cyrillas Great Work
Replies: 6
Views: 196

Re: Cyrillas Great Work


I just played it and almost managed to finish the scenario where three elvish leaders have to be
convinced to switch sides. My army did not progress fast enough and I could not finish that
task before turn 34. I could have replayed, but past turn 10 it was very tedious to go through,
with new ...
by redbeard2
June 23rd, 2026, 1:48 pm
Forum: Scenario & Campaign Development
Topic: An Orcish Incursion, Revised [Mainline Campaign]
Replies: 21
Views: 578

Re: An Orcish Incursion, Revised [Mainline Campaign]

I sent a message with replay and my commentary, hopefully it came through and is usable.

The AI certainly creates a fascinating back and forth, perhaps my biggest worry is it might be possible to exploit by making some reckless moves to inflict damage right as an enemy retreats based on time of day ...
by redbeard2
June 21st, 2026, 9:53 pm
Forum: Scenario & Campaign Development
Topic: An Orcish Incursion, Revised [Mainline Campaign]
Replies: 21
Views: 578

Re: An Orcish Incursion, Revised [Mainline Campaign]

Playing through it, mostly done, I'm in the swamp at the moment. It is, of course, very similar to the original, at least up to this point, which is fine. I guess the biggest thing I would comment on this point is the AI is quite...interesting. I am very used to the computer rushing you and almost ...
by redbeard2
June 13th, 2026, 8:34 pm
Forum: Scenario & Campaign Development
Topic: Cyrillas Great Work
Replies: 6
Views: 196

Re: Cyrillas Great Work


Trouble in Aethenwood
wouldn't keen -> wouldn't be keen

Lithial is missing her silver crown and demands upkeep.

dispair -> despair


Lithilial is only around 1 mission, but a silver crown wouldn’t be a bad call.

I am making some modifications to the later scenarios so they include boats, not a ...
by redbeard2
May 29th, 2026, 10:26 pm
Forum: Scenario & Campaign Development
Topic: Reign of the Great Chief
Replies: 144
Views: 40106

Re: Reign of the Great Chief

It's the ophidian line of Naga units, their Jarid is referred to as "a type of small javelin" in the more extended unit description. So in the weapon type it just says Jarid, but it's a javelin.
by redbeard2
May 28th, 2026, 3:21 am
Forum: Scenario & Campaign Development
Topic: Reign of the Great Chief
Replies: 144
Views: 40106

Re: Reign of the Great Chief


Playing "Ancient Fortress", I started with 100 gold, and my upkeep was -6/turn. Of course, there's nothing to spend it on, but the objective said 100% carryover. And there were two treasure chests. But at the end of the battle, I had just the gold from the chests minus my upkeep, which had ...
by redbeard2
May 25th, 2026, 6:21 pm
Forum: Scenario & Campaign Development
Topic: Reign of the Great Chief
Replies: 144
Views: 40106

Re: Reign of the Great Chief


I just noticed that the "Commanders" are not actually leaders. Regardless of the levels between the Commanders and the commanded, the benefit is always 25%. I took Krag to L3 and in the Lumberyard Raid, he only gave the L1 Wolf Riders a 25 % boost, not 50%. And L2 Trapper commander for the Humans ...
by redbeard2
May 22nd, 2026, 12:11 pm
Forum: Mainline Campaign Development
Topic: Dead Water
Replies: 31
Views: 50993

Re: Dead Water

Ghost ships going to appear as enemies on any maps coming up? Seems like it could be a fun add-on given those units are available
by redbeard2
May 21st, 2026, 4:37 pm
Forum: Scenario & Campaign Development
Topic: Legend of Wesmere (1.20) - New Mainline Candidate!
Replies: 13
Views: 857

Re: Legend of Wesmere (1.20) - New Mainline Candidate!

I don’t know if there are plans to integrate the ship models into any scenarios, but I think that could be a good addition to some of the scenarios with a lot of water, including the final scenario. Just a thought.
by redbeard2
May 14th, 2026, 2:27 am
Forum: Scenario & Campaign Development
Topic: Reign of the Great Chief
Replies: 144
Views: 40106

Re: Reign of the Great Chief

Uploaded to 1.19, made some adjustments to keep it a bit more in keeping with lore changes with new Legend of Wesmere, also took out the Enable NIghtblade macro that used to be needed to upgrade assassins to level 3. Getting Buratar and him surviving is now a requirement given he shows up in Opening ...
by redbeard2
May 8th, 2026, 11:26 pm
Forum: Scenario & Campaign Development
Topic: Dusk of Dawn - Campaign
Replies: 25
Views: 9549

Re: Dusk of Dawn - Campaign

I just played and finished it, a few thoughts:

First scenario is ripe for "gotcha" problem in that I sent Ougli out exploring and he got surrounded and offed by the rival trolls. I feel there could be some way to cleverly set the fire spirits and the white trolls against each other, but I couldn't ...