Search found 9 matches

by bubhead
July 6th, 2022, 7:27 am
Forum: Scenario & Campaign Development
Topic: Girl unDead
Replies: 65
Views: 29660

Re: Girl unDead

I can't load the game for some reason. It told me this: The following add-on had errors and could not be loaded: /Users/bubhead/Library/Containers/org.wesnoth.Wesnoth/Data/Library/Application Support/Wesnoth_1.16/data/add-ons/Girl_unDead/_main.cfg Please report this to the author or maintainer of th...
by bubhead
May 12th, 2022, 10:23 pm
Forum: Users’ Forum
Topic: How about showing your worst luck in game?
Replies: 20
Views: 5977

Re: How about showing your worst luck in game?

They all targeted her :/
by bubhead
May 12th, 2022, 6:54 pm
Forum: Scenario & Campaign Development
Topic: (W.I.P.) BloodLust - SP campaign, with living weapons 1.12/1.14/1.16
Replies: 71
Views: 9646

Re: (W.I.P.) BloodLust - SP campaign, with living weapons 1.12/1.14/1.16

Hello, I noticed that sometimes living weapons would randomly lose all of their attack. Do you know what's going on?
by bubhead
April 9th, 2022, 11:10 pm
Forum: Scenario & Campaign Development
Topic: Heindals Minigames II: Dwarf Dwarfson Dwarvenminer
Replies: 30
Views: 5016

Re: Heindals Minigames II: Dwarf Dwarfson Dwarvenminer

Yo, this is kinda random, but is there a way to regain infinite movement after combat? It feels really annoying to constantly be pressing 'end turn' after seeing monsters.
by bubhead
March 25th, 2022, 9:43 pm
Forum: Scenario & Campaign Development
Topic: Shakespeare's Ghost (Version 1.0 on 18.0 server)
Replies: 19
Views: 1846

Re: Shakespeare's Ghost (Beta version 0.2 on 16.0 server)

I'm playing on easy mode. I realized that not all of the level 0 goblins are called village guards, so this scenario isn't actually as hard as I thought it was. I think it's playable.
by bubhead
March 23rd, 2022, 9:17 pm
Forum: Scenario & Campaign Development
Topic: Shakespeare's Ghost (Version 1.0 on 18.0 server)
Replies: 19
Views: 1846

Re: Shakespeare's Ghost (Beta version 0.2 on 16.0 server)

The "don't kill goblins" scenario is super hard, because they keep attacking my liches and dying. Can you make it so the kill count doesn't work on enemy turns?
by bubhead
March 15th, 2022, 8:14 pm
Forum: Scenario & Campaign Development
Topic: A Group in a War: 1.18 SP simple RPG campaign
Replies: 106
Views: 57442

Re: A Group in a War: 1.14 SP simple RPG campaign

Thank you! I feel so dumb now, haha. But I'm glad I can play this campaign now.
by bubhead
March 4th, 2022, 7:40 pm
Forum: Scenario & Campaign Development
Topic: A Group in a War: 1.18 SP simple RPG campaign
Replies: 106
Views: 57442

Re: A Group in a War: 1.14 SP simple RPG campaign

Can someone tell me how to enter outposts? WHen I leave the fortress to skirmish, I can't re-enter the outpost to get my gold.