Search found 5 matches
- August 3rd, 2022, 11:32 am
- Forum: Faction & Era Development
- Topic: Eastern Europe at War (EEaW) - now on GitHub!
- Replies: 280
- Views: 191495
Re: Eastern Europe at War (EEaW) - 2.2 for 1.15! We need feedback
Just in case you get to updating the mod some day, Great Chaika seems to have issues with art pathways the same way a couple of units had before. Namely, it disappears when it gets attacked, either all of the time (didn't have a chance to test it) or at least when it's stationed in a town. In my cas...
- August 1st, 2022, 9:19 am
- Forum: Faction & Era Development
- Topic: Era of Magic (EoMa) 4.8.1 - now on Ko-fi!
- Replies: 2138
- Views: 691602
Re: Era of Magic (EoMa) 3.9.3
Hi. Glad to see this mod is still in active development. I really enjoyed playing both the era and the campaign. Got this error while playing Runemasters on the most recent steam version of the game and the mod. If I recall it right, it was the T1 berserker unit triggering it, but I might well be mi...
- November 3rd, 2021, 10:57 am
- Forum: Scenario & Campaign Development
- Topic: Oath of Allegiance [SP Desert People Campaign for 1.18.3]
- Replies: 389
- Views: 173557
Re: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Any chance this campaign will be available for 1.16? I just read that Dunefolk were redone and would like to replay the campaign.
- July 1st, 2021, 6:22 am
- Forum: Faction & Era Development
- Topic: Eastern Europe at War (EEaW) - now on GitHub!
- Replies: 280
- Views: 191495
Re: Eastern Europe at War (EEaW) - 2.2 for 1.15! We need feedback
Thanks for the detailed reply! After a couple of games, I've noticed there's much more depth and variety to the mod than the Default Era has to offer in terms of factions and their units. I imagine it tripled the work for testers and made the balancing in general a harder job compared to half a doze...
- June 30th, 2021, 9:05 am
- Forum: Faction & Era Development
- Topic: Eastern Europe at War (EEaW) - now on GitHub!
- Replies: 280
- Views: 191495
Re: Eastern Europe at War (EEaW) - 2.2 for 1.15! We need feedback
Hello. Thanks a bunch for the mod, I've played a couple of games online and it's really entertaining. I have one question, though. How well is it balanced for multiplayer? Is it good to go or are some factions just better than others with no way around it? Let's say, Prussians seem to be absolutely ...