Search found 23 matches

by NorthDragon
July 14th, 2021, 12:34 am
Forum: Multiplayer Development
Topic: Knyghtmare's MP Scenarios/MP Campaigns Feedback [1.16/1.17+]
Replies: 57
Views: 47879

Re: 2p - Isle of Mists [1.15/1.16]

Pentarctagon wrote: July 13th, 2021, 5:08 pm I'm fairly sure this is off-topic for this thread.
Thank you very much, for your intervention here.
by NorthDragon
July 14th, 2021, 12:33 am
Forum: Multiplayer Development
Topic: Knyghtmare's MP Scenarios/MP Campaigns Feedback [1.16/1.17+]
Replies: 57
Views: 47879

Re: 2p - Isle of Mists [1.15/1.16]

Lord-Knightmare, accept my apologies for the confusion on your forum caused by Atreides.
by NorthDragon
July 14th, 2021, 12:31 am
Forum: Multiplayer Development
Topic: Knyghtmare's MP Scenarios/MP Campaigns Feedback [1.16/1.17+]
Replies: 57
Views: 47879

Re: 2p - Isle of Mists [1.15/1.16]

Atreides wrote: July 13th, 2021, 7:57 pm
Pentarctagon wrote: July 13th, 2021, 5:08 pm I'm fairly sure this is off-topic for this thread.
100% agree. I should not have replied to NorthDragon's tangential post.
Don't be afraid Atreides, you won't see my riposte to your embarrassing post.
by NorthDragon
July 13th, 2021, 1:34 am
Forum: Multiplayer Development
Topic: Knyghtmare's MP Scenarios/MP Campaigns Feedback [1.16/1.17+]
Replies: 57
Views: 47879

Re: 2p - Isle of Mists [1.15/1.16]

Firstly, thank you for attempting the challenge of the mists. Secondly, "Jephrif"? What is this? Oh, that Pokemon faction... Anyways, the "units being healed during enemy turn" thing is probably side 5 turn, which is that Elvish Lady healing you. Side 5 is allied to the player s...
by NorthDragon
July 9th, 2021, 6:48 pm
Forum: Multiplayer Development
Topic: Knyghtmare's MP Scenarios/MP Campaigns Feedback [1.16/1.17+]
Replies: 57
Views: 47879

Re: 2p - Isle of Mists [1.15/1.16]

First try with Dunefolk/Jephrif. Made it to turn 40. Oddly was going OK until the latest wave hit, then BLAMMO. Something peculiar: Units were being healed at the start of the enemies turns as well. Firstly, thank you for attempting the challenge of the mists. Secondly, "Jephrif"? What is...
by NorthDragon
June 3rd, 2021, 3:16 pm
Forum: Multiplayer Development
Topic: -----------------------------
Replies: 36
Views: 6809

Re: "FOUR KINGDOMS"

Not in the chest, in your leader's inventory :D Ahh, so he needs to take gold from the chest in order to go potion shopping? So a quick raid of the state coffers to fill his own pockets is required... LOL that actually makes sense. You use the word, sense and send the leader to the store with no mo...
by NorthDragon
June 2nd, 2021, 5:58 am
Forum: Multiplayer Development
Topic: -----------------------------
Replies: 36
Views: 6809

Re: "FOUR KINGDOMS"

Your leader needs gold, see the description on the home page. The gold has to be in the chest? Naturally he had gold to spare! Oh and what do you mean by "home page"? Not in the chest, in your leader's inventory :D Ahh, so he needs to take gold from the chest in order to go potion shoppin...
by NorthDragon
May 31st, 2021, 11:17 am
Forum: Multiplayer Development
Topic: -----------------------------
Replies: 36
Views: 6809

Re: "FOUR KINGDOMS"

I send the leader to the shop and right click and pick the shop option and I'm in but when I click on a potion it does not get bought. I've even tried various controller options, keyboard, mouse double click and clicking Okay button. Nothing will buy a potion. Your leader needs gold, see the descri...
by NorthDragon
May 29th, 2021, 9:40 pm
Forum: Multiplayer Development
Topic: -----------------------------
Replies: 36
Views: 6809

Re: "FOUR KINGDOMS"

I send the leader to the shop and right click and pick the shop option and I'm in but when I click on a potion it does not get bought. I've even tried various controller options, keyboard, mouse double click and clicking Okay button. Nothing will buy a potion. Your leader needs gold, see the descri...
by NorthDragon
May 29th, 2021, 1:46 pm
Forum: Multiplayer Development
Topic: -----------------------------
Replies: 36
Views: 6809

Re: "FOUR KINGDOMS"

You can have this entry from some modification or from an era. Provide a line of code with that missing $, I'll check it out.
by NorthDragon
May 28th, 2021, 1:06 pm
Forum: Multiplayer Development
Topic: -----------------------------
Replies: 36
Views: 6809

Re: "FOUR KINGDOMS"

I do not have the greyness you describe, I can freely change the leaders, the same is with auto shroud. (Quote) "...missing a $ in front.", I do not have this, if you have such an entry, it does not apply to this add-on. (Quote) "...works if level diff is 2.", for training, hire ...
by NorthDragon
January 29th, 2021, 11:45 am
Forum: Multiplayer Development
Topic: -----------------------------
Replies: 36
Views: 6809

Re: "FOUR KINGDOMS"

I checked it, indeed these villages have teleportation disabled. Correction to this will be in the nearest update. Thanks for your reply.

Edit: fixed in v1.4.1
by NorthDragon
January 28th, 2021, 3:50 am
Forum: Multiplayer Development
Topic: -----------------------------
Replies: 36
Views: 6809

Re: "FOUR KINGDOMS"

Eyestalk has very few movement points and the village may have changed hands.
by NorthDragon
January 21st, 2021, 5:26 am
Forum: Multiplayer Development
Topic: -----------------------------
Replies: 36
Views: 6809

Re: "FOUR KINGDOMS"

In the main post there is a request not to make a suggestion. Caves, are planned.
by NorthDragon
January 13th, 2021, 9:12 pm
Forum: Multiplayer Development
Topic: -----------------------------
Replies: 36
Views: 6809

Re: "FOUR KINGDOMS"

It was very difficult. Nobody has developed something like this yet. You can assume you now have Battle for Wesnoth 1.16 or higher, a few tweaks are enough to add this to the game engine. Further improvements are foreseen.