Search found 19 matches

by darkator
June 30th, 2023, 10:06 am
Forum: Scenario & Campaign Development
Topic: Russia Conquests feedback
Replies: 7
Views: 1950

Re: Russia Conquests feedback

Hi, interesting one. Only one thing is strange (playing for Europe), after you win you go to next scenario. Yet the next scenario acts like if you lose the previous one and it is located samewise (like you were pushed westwards). And when you win all of them it seems somehow, like Russians won, whi...
by darkator
June 8th, 2022, 1:43 pm
Forum: Technical Support
Topic: My addon was deleted
Replies: 2
Views: 392

Re: My addon was deleted

I know, but when I wrote it, he didn't write back to me on discord :)
by darkator
June 7th, 2022, 7:42 pm
Forum: Technical Support
Topic: My addon was deleted
Replies: 2
Views: 392

My addon was deleted

My addon (Desert war) was deleted from server, someone can explain to me what is going on.
by darkator
February 14th, 2022, 6:25 pm
Forum: Scenario & Campaign Development
Topic: Russia Conquests feedback
Replies: 7
Views: 1950

Re: Russia Conquests feedback

Interesting timing to release this. ^^ Found a few things to improve, esp. for the era. (As well as dialogues, which could be added?) missle --> missile f-35b --F-35b Europen --> European NATO and SAM solider --> soldier And make the maps a bit smaller, that could help too. Defense Rome --> Defend ...
by darkator
January 22nd, 2022, 10:47 pm
Forum: Scenario & Campaign Development
Topic: Russia Conquests feedback
Replies: 7
Views: 1950

Re: Russia Conquests feedback

Thanks for your help, I knew there was a translation error somewhere in my English
by darkator
January 21st, 2022, 10:43 pm
Forum: Scenario & Campaign Development
Topic: Russia Conquests feedback
Replies: 7
Views: 1950

Russia Conquests feedback

The beginning of feedback.
by darkator
June 23rd, 2021, 3:15 pm
Forum: Strategies & Tips
Topic: How to play, Top gun Addon
Replies: 4
Views: 1436

Re: How to play, Top gun Addon

Step 4: air combat Aircraft: a) short range missle 25 damage, accruary 100% b) medium range missle 50 damage, accruary 90% c) long range missle 100 damage, accruary 80% d) bomb e) missle air-land (guided) 30x4 d) missle air-land 20x10 ship: a) CIWS -gun -missle # CIWS = Close-in weapon system base a...
by darkator
June 10th, 2021, 6:51 pm
Forum: Strategies & Tips
Topic: How to play, Top gun Addon
Replies: 4
Views: 1436

Re: How to play, Top gun Addon

Step 3: unit combat class

1: Aircraft:
a. Bombers:
.strategic: Tu-142, B52,
.Tactic: B-1, Tu-22M
b. Fighter:
.Attack: A-10
.Multirole: f-18
.Air superiority: f-15
c. ships
d. Space fighter
.bombers
.transport
.fighters
by darkator
June 8th, 2021, 1:31 pm
Forum: Faction & Era Development
Topic: TOP GUN ADDON FEEDBACK
Replies: 1
Views: 2894

Re: TOP GUN ADDON FEEDBACK

This is link to tutorial for top gun addon
https://forums.wesnoth.org/viewtopic.php?f=3&t=54414
by darkator
June 6th, 2021, 7:23 am
Forum: Strategies & Tips
Topic: How to play, Top gun Addon
Replies: 4
Views: 1436

Re: How to play, Top gun Addon

Step 2: Kings Countries of eu empires (China, Usa, Russia, European) and Eurpean Union Empire, Have one type king:(Millitary) Base. King don't move, but have strange defence armament. Galactic empire also have one king (sterum) ,but yet have cruiser parts (gun, missle, repair, simple part cruiser). ...
by darkator
June 5th, 2021, 11:05 pm
Forum: Strategies & Tips
Topic: How to play, Top gun Addon
Replies: 4
Views: 1436

Re: How to play, Top gun Addon

I create Top Gun Addon, but the players don't know how to play it. And I will just create a tutorial on how to play it. Tutorial: Step 1: Creating maps When you create map for top gun addon. You choose scenario in map editor. OK. After create map. You made cruiser for galactic empire (you bet castle...
by darkator
June 5th, 2021, 10:43 pm
Forum: Strategies & Tips
Topic: How to play, Top gun Addon
Replies: 4
Views: 1436

How to play, Top gun Addon

Start
by darkator
April 16th, 2021, 7:51 am
Forum: Faction & Era Development
Topic: Modding the WWII Era MP Mod/Addon
Replies: 6
Views: 2018

Re: Modding the WWII Era MP Mod/Addon

And one more:
p47thunderbolti.png
p47thunderbolti.png (1.09 KiB) Viewed 1262 times
by darkator
April 16th, 2021, 7:50 am
Forum: Faction & Era Development
Topic: Modding the WWII Era MP Mod/Addon
Replies: 6
Views: 2018

Re: Modding the WWII Era MP Mod/Addon

Fighter and bomber sprites:
supermarinespitfirei.png
supermarinespitfirei.png (1.79 KiB) Viewed 1262 times
fockewulffw190i.png
fockewulffw190i.png (1.38 KiB) Viewed 1262 times
junkersju87i.png
junkersju87i.png (1.09 KiB) Viewed 1262 times
cavaliermustang.png
cavaliermustang.png (1.62 KiB) Viewed 1262 times
hawkerhurricane.png
hawkerhurricane.png (1.12 KiB) Viewed 1262 times
dehavilandmosquitoi.png
dehavilandmosquitoi.png (1.78 KiB) Viewed 1262 times
by darkator
January 28th, 2021, 8:31 am
Forum: Faction & Era Development
Topic: Desertwar addon feedback
Replies: 2
Views: 2424

Re: Desertwar addon feedback

I planing this units:

Technical tree
technical tree2.jpg
and I planing tank destroyer and anti-air vechile