Search found 21 matches

by Kapiork
January 25th, 2025, 1:26 pm
Forum: Users’ Forum
Topic: Chronological order?
Replies: 4
Views: 2657

Re: Chronological order?

Isn't there a way to sort the campaigns by chronological order in-game?
by Kapiork
November 5th, 2024, 9:52 pm
Forum: Art Development
Topic: Generative AI Art
Replies: 41
Views: 110975

Re: Generative AI Art


1. What if someone uses an AI generated image as a reference image and draws the image themselves?


I feel like that's not too different from using non-AI art as a reference, with the only difference being that you don't know what the "true" original reference is (that being the images that were ...
by Kapiork
October 30th, 2024, 11:21 am
Forum: Art Workshop
Topic: Mage Replacement/Alt and Other Units
Replies: 14
Views: 6898

Re: Mage Replacement/Alt and Other Units

Looks really nice!
by Kapiork
October 28th, 2024, 4:29 pm
Forum: Art Workshop
Topic: Mage Replacement/Alt and Other Units
Replies: 14
Views: 6898

Re: Mage Replacement/Alt and Other Units

ChaosRider wrote: October 28th, 2024, 8:42 am Why south guard knight doesnt have a leg?
I think it's meant to be a W.I.P. amd the author hasn't addes the horse yet
by Kapiork
September 16th, 2024, 11:23 am
Forum: Multiplayer Development
Topic: Balance changes for Wesnoth 1.20
Replies: 166
Views: 27363

Re: Balance changes for Wesnoth 1.20

I definitely agree with Hej that Teleport on lvl 2 Mage would've been too strong. I also think gold is the least lore-breaking stat you can modify (unless it gets extreme enough that a mage is the base 14g unit while a regular-if-skilled guy with a sword costs 20+ gold). I disagree with Roge that we ...
by Kapiork
September 15th, 2024, 9:27 pm
Forum: Multiplayer Development
Topic: Balance changes for Wesnoth 1.20
Replies: 166
Views: 27363

Re: Balance changes for Wesnoth 1.20


And even if I understand why the Elf archer get the blade resistance, I agree with who said that thematically it makes no sense, unless the depiction get changed with him wearing some sort of leather or chainmail armour,


Honestly if the sprite got changed I could maybe get behind the blade ...
by Kapiork
September 11th, 2024, 9:53 pm
Forum: Scenario & Campaign Development
Topic: The South Guard, Re-Revised - New Mainline Candidate
Replies: 44
Views: 12218

Re: The South Guard, Re-Revised - New Mainline Candidate


Why should the first campaign use the old tutorial units though? I don’t see any problem here. AOI could be a good tutorial, but I don’t think it would be any better than making TSG a tutorial.


Yeah, isn't the plan to replace the old tutorial ("Battle Training") with a this tutorial campaign ...
by Kapiork
September 10th, 2024, 9:20 pm
Forum: Art Contributions
Topic: New ship sprites
Replies: 9
Views: 8473

Re: New ship sprites

They also "feel" bigger, which is good, given Wesnoth's non-existent scaling.
by Kapiork
September 8th, 2024, 12:35 pm
Forum: Multiplayer Development
Topic: Under the Burning Suns Classic + MP Edition
Replies: 3
Views: 1255

Re: Under the Burning Suns Classic + MP Edition

My beloved color-swapped elves are back! Yaaay! :mrgreen:
by Kapiork
August 18th, 2024, 9:28 pm
Forum: Scenario & Campaign Development
Topic: The South Guard, Re-Revised - New Mainline Candidate
Replies: 44
Views: 12218

Re: The South Guard, Re-Revised - New Mainline Candidate


Whether a new player's first experience should be TSG or Battle Training is something I'd very much like to get more opinions on, so please send your feedback as you play through the campaign!

Personally, I think it should be Battle Training (most basic of the basics) followed by a dedicated ...
by Kapiork
July 24th, 2024, 9:28 pm
Forum: Translations & Internationalization
Topic: Polish translation (polskie tlumaczenie)
Replies: 380
Views: 339550

Re: Polish translation (polskie tlumaczenie)


Niby tak, ale samo Syrena daje wrażenie że to jest podstawowa wersja jednostki albo nawet gatunku. Taka level 0 która może awansować. W opisie jednostki jest mowa o magii wróżek. Więc może Syrenia wróżka, czarodziejka albo rusałka?


Z jednej strony "rusałka" nawet mi odpowiada - tak troche ...
by Kapiork
July 23rd, 2024, 1:41 pm
Forum: Translations & Internationalization
Topic: Polish translation (polskie tlumaczenie)
Replies: 380
Views: 339550

Re: Polish translation (polskie tlumaczenie)


Ja się zastanawiałem natomiast nad Nibblerem i Caribe.

Caribe to nic innego jak pirania i chyba można używać tego zamiennie.

Z Nibbler jest chyba trochę większy problem bo nie wiem czy jest jakiś odpowiednik. Nibble to skubać albo gryźć więc może jakiś Podgryzacz czy Skubik?


Skubik nawet ...
by Kapiork
July 22nd, 2024, 9:50 pm
Forum: Translations & Internationalization
Topic: Polish translation (polskie tlumaczenie)
Replies: 380
Views: 339550

Re: Polish translation (polskie tlumaczenie)


Proponuję porzucić tłumaczenia "warg" i "jeździec wargów". "Direwolf" to jakaś odmiana wilka a "wargs" to raczej coś bliższego wilkołakom.


Skoro nie warg, to może wilkor? "Gra o Tron" (oraz pare innych franczyz fantasy) tak właśnie tłumaczy "direwolf" na polski język (wg. szybkiego wyszukania ...
by Kapiork
July 9th, 2024, 9:38 pm
Forum: Multiplayer Development
Topic: New Maps by Hejnewar
Replies: 12
Views: 3033

Re: New 2v2 Map: Molten Gold

My dumb a$$ thought the fords surrounding the islands were impassable fog. :doh: I was confused why the map was basically two completely separate mini-maps. Now that I see the truth, this map seems fairly interesting. 👍 Curious how those empty keeps will fare in terms of defensive position in ...
by Kapiork
February 23rd, 2024, 11:07 pm
Forum: Users’ Forum
Topic: Add new gamemode!!!
Replies: 13
Views: 11350

Re: Add new gamemode!!!

If you dislike how "boring" the Wesnoth gameplay is, then what do you actually like about Wesnoth?