Search found 21 matches
- January 25th, 2025, 1:26 pm
- Forum: Users’ Forum
- Topic: Chronological order?
- Replies: 4
- Views: 2657
Re: Chronological order?
Isn't there a way to sort the campaigns by chronological order in-game?
- November 5th, 2024, 9:52 pm
- Forum: Art Development
- Topic: Generative AI Art
- Replies: 41
- Views: 110975
Re: Generative AI Art
1. What if someone uses an AI generated image as a reference image and draws the image themselves?
I feel like that's not too different from using non-AI art as a reference, with the only difference being that you don't know what the "true" original reference is (that being the images that were ...
- October 30th, 2024, 11:21 am
- Forum: Art Workshop
- Topic: Mage Replacement/Alt and Other Units
- Replies: 14
- Views: 6898
Re: Mage Replacement/Alt and Other Units
Looks really nice!
- October 28th, 2024, 4:29 pm
- Forum: Art Workshop
- Topic: Mage Replacement/Alt and Other Units
- Replies: 14
- Views: 6898
Re: Mage Replacement/Alt and Other Units
I think it's meant to be a W.I.P. amd the author hasn't addes the horse yet
- September 16th, 2024, 11:23 am
- Forum: Multiplayer Development
- Topic: Balance changes for Wesnoth 1.20
- Replies: 166
- Views: 27363
Re: Balance changes for Wesnoth 1.20
I definitely agree with Hej that Teleport on lvl 2 Mage would've been too strong. I also think gold is the least lore-breaking stat you can modify (unless it gets extreme enough that a mage is the base 14g unit while a regular-if-skilled guy with a sword costs 20+ gold). I disagree with Roge that we ...
- September 15th, 2024, 9:27 pm
- Forum: Multiplayer Development
- Topic: Balance changes for Wesnoth 1.20
- Replies: 166
- Views: 27363
Re: Balance changes for Wesnoth 1.20
And even if I understand why the Elf archer get the blade resistance, I agree with who said that thematically it makes no sense, unless the depiction get changed with him wearing some sort of leather or chainmail armour,
Honestly if the sprite got changed I could maybe get behind the blade ...
- September 11th, 2024, 9:53 pm
- Forum: Scenario & Campaign Development
- Topic: The South Guard, Re-Revised - New Mainline Candidate
- Replies: 44
- Views: 12218
Re: The South Guard, Re-Revised - New Mainline Candidate
Why should the first campaign use the old tutorial units though? I don’t see any problem here. AOI could be a good tutorial, but I don’t think it would be any better than making TSG a tutorial.
Yeah, isn't the plan to replace the old tutorial ("Battle Training") with a this tutorial campaign ...
- September 10th, 2024, 9:20 pm
- Forum: Art Contributions
- Topic: New ship sprites
- Replies: 9
- Views: 8473
Re: New ship sprites
They also "feel" bigger, which is good, given Wesnoth's non-existent scaling.
- September 8th, 2024, 12:35 pm
- Forum: Multiplayer Development
- Topic: Under the Burning Suns Classic + MP Edition
- Replies: 3
- Views: 1255
Re: Under the Burning Suns Classic + MP Edition
My beloved color-swapped elves are back! Yaaay! 
- August 18th, 2024, 9:28 pm
- Forum: Scenario & Campaign Development
- Topic: The South Guard, Re-Revised - New Mainline Candidate
- Replies: 44
- Views: 12218
Re: The South Guard, Re-Revised - New Mainline Candidate
Whether a new player's first experience should be TSG or Battle Training is something I'd very much like to get more opinions on, so please send your feedback as you play through the campaign!
Personally, I think it should be Battle Training (most basic of the basics) followed by a dedicated ...
- July 24th, 2024, 9:28 pm
- Forum: Translations & Internationalization
- Topic: Polish translation (polskie tlumaczenie)
- Replies: 380
- Views: 339550
Re: Polish translation (polskie tlumaczenie)
Niby tak, ale samo Syrena daje wrażenie że to jest podstawowa wersja jednostki albo nawet gatunku. Taka level 0 która może awansować. W opisie jednostki jest mowa o magii wróżek. Więc może Syrenia wróżka, czarodziejka albo rusałka?
Z jednej strony "rusałka" nawet mi odpowiada - tak troche ...
- July 23rd, 2024, 1:41 pm
- Forum: Translations & Internationalization
- Topic: Polish translation (polskie tlumaczenie)
- Replies: 380
- Views: 339550
Re: Polish translation (polskie tlumaczenie)
Ja się zastanawiałem natomiast nad Nibblerem i Caribe.
Caribe to nic innego jak pirania i chyba można używać tego zamiennie.
Z Nibbler jest chyba trochę większy problem bo nie wiem czy jest jakiś odpowiednik. Nibble to skubać albo gryźć więc może jakiś Podgryzacz czy Skubik?
Skubik nawet ...
- July 22nd, 2024, 9:50 pm
- Forum: Translations & Internationalization
- Topic: Polish translation (polskie tlumaczenie)
- Replies: 380
- Views: 339550
Re: Polish translation (polskie tlumaczenie)
Proponuję porzucić tłumaczenia "warg" i "jeździec wargów". "Direwolf" to jakaś odmiana wilka a "wargs" to raczej coś bliższego wilkołakom.
Skoro nie warg, to może wilkor? "Gra o Tron" (oraz pare innych franczyz fantasy) tak właśnie tłumaczy "direwolf" na polski język (wg. szybkiego wyszukania ...
- July 9th, 2024, 9:38 pm
- Forum: Multiplayer Development
- Topic: New Maps by Hejnewar
- Replies: 12
- Views: 3033
Re: New 2v2 Map: Molten Gold
My dumb a$$ thought the fords surrounding the islands were impassable fog. :doh: I was confused why the map was basically two completely separate mini-maps. Now that I see the truth, this map seems fairly interesting. 👍 Curious how those empty keeps will fare in terms of defensive position in ...
- February 23rd, 2024, 11:07 pm
- Forum: Users’ Forum
- Topic: Add new gamemode!!!
- Replies: 13
- Views: 11350
Re: Add new gamemode!!!
If you dislike how "boring" the Wesnoth gameplay is, then what do you actually like about Wesnoth?