Search found 124 matches

by Argesilao2
November 26th, 2024, 8:25 pm
Forum: Technical Support
Topic: BfW 1.19.5 issue with macros {NO_MAP_DATA}
Replies: 1
Views: 2228

Re: BfW 1.19.5 issue with macros {NO_MAP_DATA}

I did some experiments and discovered that what caused the problem was not the macro {NO_MAP_DATA}, but rather the lack of a side in the scenario code; in fact adding any side to the scenario code Bfw does not interrupt. Anyway Delfador Memoirs isn't playable in Bfw 1.19.5 without some changes. My a...
by Argesilao2
November 26th, 2024, 7:39 pm
Forum: Technical Support
Topic: BfW 1.19.5 issue with macros {NO_MAP_DATA}
Replies: 1
Views: 2228

BfW 1.19.5 issue with macros {NO_MAP_DATA}

Using BfW 1.19.5 with windows 10, Scenarios that use the {NO_MAP_DATA} macro cause the game to stop and return to the main Windows page. There isn't error message and the log file says nothing about it, but I assume that the problem is in the aforementioned macro because it happened in two scenarios...
by Argesilao2
November 16th, 2024, 7:26 pm
Forum: Technical Support
Topic: Campaign Northern Rebirth, Showdown scenario
Replies: 1
Views: 2253

Re: Campaign Northern Rebirth, Showdown scenario

Finally I found the folder with the saves and replays. I attach, if anyone is interested, the beginning of the scenario in question, playable but without the leaders of the factions controlled by the human player. NR-Showdown.gz I also attach the end of the immediately previous scenario and the rela...
by Argesilao2
November 13th, 2024, 3:30 pm
Forum: Technical Support
Topic: BfW 1.19.5 issue with level 3 units
Replies: 2
Views: 2053

Re: BfW 1.19.5 issue with level 3 units

Ok.

Thanks for your work.
by Argesilao2
November 13th, 2024, 7:41 am
Forum: Technical Support
Topic: BfW 1.19.5 issue with level 3 units
Replies: 2
Views: 2053

BfW 1.19.5 issue with level 3 units

In the recall list, instead of the number indicating the level of the level 3 units this writing appears:

<b><span color=\'#ffffff\'>3>/span><b>
by Argesilao2
November 13th, 2024, 7:35 am
Forum: Technical Support
Topic: Campaign Northern Rebirth, Showdown scenario
Replies: 1
Views: 2253

Campaign Northern Rebirth, Showdown scenario

Playng the campaign in BfW 1.19.5 Operating system: windows 10 At the start of the scenario, no leader of the four human-controlled sides appears on the map; instead the following error message appears: error wml: Error occured inside [if]: ~wml:Error occured inside [gold]: lua/wml-tags.lua:92: bad ...
by Argesilao2
November 7th, 2024, 7:57 pm
Forum: Mainline Campaign Development
Topic: Secrets of the Ancients (Undead Campaign)
Replies: 214
Views: 225495

Re: Secrets of the Ancients (Undead Campaign)

Playing scenario Against the World with BfW 1.19.5 intermediate difficulty (corrupt) There is an abnormal behavior of merfolk side; The leader moves in the north-west corner of the map and all his units follow him. Once they reach the corner they no longer move. More, the leaders of other side aband...
by Argesilao2
October 19th, 2024, 9:07 am
Forum: WML Workshop
Topic: set_accuracy and increase_accuracy inside an effect tag
Replies: 4
Views: 1199

Re: set_accuracy and increase_accuracy inside an effect tag

Ok.

I had misunderstood the use of accuracy.

Thank you.
by Argesilao2
October 18th, 2024, 1:52 pm
Forum: WML Workshop
Topic: set_accuracy and increase_accuracy inside an effect tag
Replies: 4
Views: 1199

Re: set_accuracy and increase_accuracy inside an effect tag

I did some testing, and here are the results: set_accuracy and increase_accuracy works in the same way and makes the same thing; both commands work like an increase_accuracy; Ravana is right, the vice versa at the end of my post was my fault. :oops: increase_accuracy doesn't work if I assign a value...
by Argesilao2
October 17th, 2024, 10:02 pm
Forum: WML Workshop
Topic: set_accuracy and increase_accuracy inside an effect tag
Replies: 4
Views: 1199

set_accuracy and increase_accuracy inside an effect tag

I'm trying to create a unit with a ranged attack that blinds the opponent until their next turn, in Bfw 1.19.4. this is the attack code: [attack] name=lightbeam description=_"lightbeam" type=arcane range=ranged [specials] {WEAPON_SPECIAL_MAGICAL} {WEAPON_SPECIAL_FLASH} #<---------------- [...
by Argesilao2
June 1st, 2024, 9:50 pm
Forum: Mainline Campaign Development
Topic: Eastern Invasion
Replies: 583
Views: 430006

Re: Eastern Invasion

"Bonus Objective" rather than "Optional Objective" "Bonus Objective" seems to me more appropriate; using the term "optional" it seems that the player can choose whether to do one thing or the other to obtain the victory. "Defeat as many enemy leaders as ...
by Argesilao2
June 1st, 2024, 3:15 pm
Forum: Mainline Campaign Development
Topic: Eastern Invasion
Replies: 583
Views: 430006

Re: Eastern Invasion

from: https://wiki.wesnoth.org/InterfaceActionsWML#.5Bobjectives.5D [objective]: describes a win or loss condition. Most scenarios have multiple win or loss conditions, so use a separate [objective] subtag for each line; this helps with translations. ... green: Default '255' for winning objectives, ...
by Argesilao2
June 1st, 2024, 8:31 am
Forum: Mainline Campaign Development
Topic: Eastern Invasion
Replies: 583
Views: 430006

Re: Eastern Invasion

Scenario 06a Soradoc Playing (no more) the last version in BfW 1.18 Many objective conditions to win are false! Move Owaec next to Yannick It isn't a condition to win the scenario, it's pratically a condition to waste time and units. To kill the more enemy leaders before the end of turns it isn't a ...
by Argesilao2
June 17th, 2023, 2:53 pm
Forum: Scenario & Campaign Development
Topic: A Magicians Tale (SP campaign for 1.14)
Replies: 51
Views: 22832

Re: A Magicians Tale (SP campaign for 1.14)

Even though I continued to do campaigns for BfW, I thought I would no longer participate in this forum (my request to cancel my account in the absence of explanations about some points seemed quite clear to me, and these explanations never arrived) but the situation requires me to rethink. First of ...
by Argesilao2
February 24th, 2022, 8:06 pm
Forum: Scenario & Campaign Development
Topic: Russia Conquests feedback
Replies: 8
Views: 3354

Re: Russia Conquests feedback

For those unfamiliar with the facts: I posted a Russian flag with a swastika on it; the post was deleted because, Pentargon writes to me, for violation Posting Guidelines 1a. All right, but, please, explain to me why, for more than a month, you have tolerated a campaign and a discussion which is an ...