Search found 551 matches

by lhybrideur
July 31st, 2026, 5:57 am
Forum: WML Workshop
Topic: upkeep=free?
Replies: 20
Views: 186

Re: upkeep=free?

The most important is to remember that rebuild can happen anytime during the scenario. You cannot control when it will happen.
by lhybrideur
July 30th, 2026, 11:59 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8324
Views: 2610475

Re: Legend of the Invincibles

The beta is already on 1.19 IIRC
by lhybrideur
July 28th, 2026, 10:29 am
Forum: WML Workshop
Topic: [illuminates] ability question
Replies: 69
Views: 695

Re: [illuminates] ability question

I do not know how big you need your boss to be, but there is this one: https://units.wesnoth.org/1.18/Legend_o ... espot.html
by lhybrideur
July 28th, 2026, 10:24 am
Forum: Strategies & Tips
Topic: Elvish Shamans vs Mages in HttT
Replies: 52
Views: 36902

Re: Elvish Shamans vs Mages in HttT

To be noted: their stats will change again in 1.20. But the whole campaign changes drastically too anyway
by lhybrideur
July 27th, 2026, 8:25 am
Forum: WML Workshop
Topic: [modify_unit] not working for me
Replies: 7
Views: 99

Re: [modify_unit] not working for me



Why do you not use an impassable overlay or a custom terrain that you remove when you want?


I guess it's a mix of I find it cleaner to have it this way and that I straight up didn't think about that. Guess I favour the complexity lol

Though wouldn't an impassable overlay also mess with the ...
by lhybrideur
July 27th, 2026, 8:12 am
Forum: WML Workshop
Topic: [illuminates] ability question
Replies: 69
Views: 695

Re: [illuminates] ability question

I think you can check if the student unit (the one receiving the illumination bonus) is adjacent to another unit giving an illumination bonus using [affect_adjacent]
[filter_adjacent]
ability_type=illuminates
count=1
(only adjacent to this illuminating unit) and [affect_adjacent]
[filter ...
by lhybrideur
July 24th, 2026, 8:40 am
Forum: WML Workshop
Topic: [modify_unit] not working for me
Replies: 7
Views: 99

Re: [modify_unit] not working for me

Why do you not use an impassable overlay or a custom terrain that you remove when you want?
by lhybrideur
July 23rd, 2026, 7:41 am
Forum: Art Contributions
Topic: New art commission : Dunefolk
Replies: 57
Views: 15650

Re: New art commission : Dunefolk

What is the Herbalist doing with his left hand?
Apart from that, very nice portraits as usual.
by lhybrideur
July 23rd, 2026, 7:40 am
Forum: WML Workshop
Topic: Can I have Village tiles that don't function?
Replies: 13
Views: 177

Re: Can I have Village tiles that don't function?

Easier would IMHO indeed to use {PLACE_IMAGE} (which calls [item])
by lhybrideur
July 23rd, 2026, 7:37 am
Forum: WML Workshop
Topic: Modifying a unit on creation?
Replies: 12
Views: 113

Re: Modifying a unit on creation?

If you want to give it to only one unit that is generated through the [unit] tag, I would suggest using [modifications][object] inside the aforementioned [unit] tag.
https://wiki.wesnoth.org/SingleUnitWML#modifications
by lhybrideur
July 21st, 2026, 7:19 am
Forum: WML Workshop
Topic: Items still visible in fog
Replies: 2
Views: 49

Re: Items still visible in fog

This sounds like a bug. I would suggest opening a bug report on GitHub.
by lhybrideur
July 20th, 2026, 9:33 am
Forum: Users’ Forum
Topic: I've lost all my hit points at Monte Carlo...
Replies: 33
Views: 519

Re: I've lost all my hit points at Monte Carlo...

It reminds me of the chickens vs T-Rex debate.
by lhybrideur
July 16th, 2026, 9:38 am
Forum: Users’ Forum
Topic: I've lost all my hit points at Monte Carlo...
Replies: 33
Views: 519

Re: I've lost all my hit points at Monte Carlo...

I do not know if it was said already, but you can selected the Biased RNG is the Campaign selection window to make the streams of bad/good luck not possible anymore.
by lhybrideur
July 15th, 2026, 10:52 am
Forum: Scenario & Campaign Development
Topic: Legends of Idaamub
Replies: 127
Views: 43168

Re: Legends of Idaamub


Hi lhybrideur,

I'm currently playing your campaign, Loi, and I love being able to equip the heroes with items.
Unfortunately, there's an error when I try to open the item storage.


Hi Bifur,
First of all, thank you for playing my campaign. I am glad you are enjoying it so far.
Please excuse me ...
by lhybrideur
July 13th, 2026, 7:23 am
Forum: Heir to the Throne
Topic: Scenario 1: The Elves Besieged
Replies: 162
Views: 904565

Re: Scenario 1: The Elves Besieged

It means you can play this scenario now or after the next scenario and then it will disappear if you have not completed it.