Search found 84 matches

by lhybrideur
January 10th, 2020, 2:25 pm
Forum: Scenario & Campaign Development
Topic: Legends of Idaamub
Replies: 49
Views: 2789

Re: Legends of Idaamub

The update is uploaded. As always, I noticed some typos right after. Those will wait next version.
by lhybrideur
January 8th, 2020, 4:52 pm
Forum: Scenario & Campaign Development
Topic: Wings of Victory 1.0.6 (Drake Campaign for BfW 1.14/1.15)
Replies: 130
Views: 16349

Re: Wings of Victory 1.0.5 (Drake Campaign for BfW 1.14/1.15)

I personally see two ways of ending the debate(but it may not because people). If female drakes are actually barely sentient being, we can go with "breeder", but it has to be stated in the encyclopedia that they are barely sentient. If they are normal drake and the drake society is simply highly mis...
by lhybrideur
January 8th, 2020, 4:32 pm
Forum: Scenario & Campaign Development
Topic: Legends of Idaamub
Replies: 49
Views: 2789

Re: Legends of Idaamub

The item descriptions and text in books repeats itself This happens since last LotI update. They changed the way the object description is shown, which now conflict with my way. This will be fixed in next update. Thank you for the spell check. I'm currently writing more dialog so I will publish the...
by lhybrideur
January 8th, 2020, 12:03 pm
Forum: Scenario & Campaign Development
Topic: Legends of Idaamub
Replies: 49
Views: 2789

Re: Legends of Idaamub

I just watched the replay. Concerning scenario 2, I think the problem is that instead of fighting 3 vs 1 at 16,11, you fight 1 vs 1 which is a slow way to kill an enemy. Concerning scenario 5, you forgot to equip Lujeje with items at turn 1. Not that you were in a rush, but that would have help her ...
by lhybrideur
January 8th, 2020, 8:51 am
Forum: Scenario & Campaign Development
Topic: Legends of Idaamub
Replies: 49
Views: 2789

Re: Legends of Idaamub

Thank you very much for the replays. I will try to watch them asap and get back to you. I see you are using the item system, one way of combating this might be to create an item in the boots category which could grant extra movement I had the same thing in mind. Maybe a mace giving +1 extra movement...
by lhybrideur
January 7th, 2020, 2:50 pm
Forum: Scenario & Campaign Development
Topic: Legends of Idaamub
Replies: 49
Views: 2789

Re: Legends of Idaamub

Hello WackoJacko. Thank you for the feedback. Game played fairly well although the turn limit was often tight and didn't leave much room for exploring/completing side quests. I had to restart a few scenarios after I chose a wrong route or went exploring through a cave somewhere Normally you should b...
by lhybrideur
January 3rd, 2020, 12:32 pm
Forum: Scenario & Campaign Development
Topic: Legends of Idaamub
Replies: 49
Views: 2789

Re: Legends of Idaamub

Fixed. NEUTRAL_SIDE was suppressed from LotI because of the new possibility to set several team_names for a side. I have changed the scenarios formerly using NEUTRAL_SIDE accordingly. Well, I always thought scenarii was the plural form of scenario but it looks like I was wrong. It is corrected. Than...
by lhybrideur
January 2nd, 2020, 2:18 pm
Forum: Scenario & Campaign Development
Topic: Summer Camp-aigns
Replies: 14
Views: 2718

Re: Summer Camp-aigns

Maybe it just crash in the end, going back to the main menu instead of displaying the credits ?
by lhybrideur
January 2nd, 2020, 1:16 pm
Forum: Scenario & Campaign Development
Topic: Legends of Idaamub
Replies: 49
Views: 2789

Re: Legends of Idaamub

So... I just realized the campaign was broken since last update, with scenario 2 finishing automatically after the first turn.
The campaign is now fixed.

I'm currently coding chapter 2 which will be around 15 scenarii long.
by lhybrideur
December 12th, 2019, 2:57 pm
Forum: Writers’ Forum
Topic: An idea of generic tutorial campaign
Replies: 16
Views: 862

Re: And idea of generic tutorial campaign

Would the "evil lich" part of the scenario really fit if the player plays undeads ?
I think your idea of a treasure guarded by a Skeletal Dragon cover better this case.
Anyway it could be nice but this means you have to find a way to have a different set of dialog for each race.
by lhybrideur
December 6th, 2019, 4:36 pm
Forum: Writers’ Forum
Topic: Poll: do orcs eat humans?
Replies: 60
Views: 5823

Re: Poll: do orcs eat humans?

As requested, Tad_Carlucci posted a link to a study. Celtic_Minstrel, have you read it ? I google scholared a few more. Haven't read them so can't say if they are directly related : https://onlinelibrary.wiley.com/doi/epdf/10.1002/1520-6505%282000%299%3A4%3C156%3A%3AAID-EVAN5%3E3.0.CO%3B2-7 https://...
by lhybrideur
December 5th, 2019, 12:29 pm
Forum: Writers’ Forum
Topic: Poll: do orcs eat humans?
Replies: 60
Views: 5823

Re: Poll: do orcs eat humans?

Vegetarian diet complete the lack of nutrients coming from meat with a carefully balanced diet to get those nutrients from other foods.
If you can't replace the meat with something containing the same nutrients you will be malnourished.
by lhybrideur
December 4th, 2019, 12:21 pm
Forum: Writers’ Forum
Topic: Poll: do orcs eat humans?
Replies: 60
Views: 5823

Re: Poll: do orcs eat humans?

I think he means that they are just another species.
by lhybrideur
December 2nd, 2019, 1:32 pm
Forum: Strategies & Tips
Topic: Anyone still playing Wesnoth?
Replies: 6
Views: 871

Re: Anyone still playing Wesnoth?

Same for me. On a side project right now, but I still have a Wesnoth add-on to finish creating and two or three campaigns to finish playing.
by lhybrideur
November 26th, 2019, 2:11 pm
Forum: Mainline Campaign Development
Topic: Reworking/Revising The Sceptre of Fire
Replies: 32
Views: 2713

Re: Reworking/Revising The Sceptre of Fire

Concerning mobility there is also the Griffon Rider than could be used. Maybe only outside but still. It might need to be explained how dwarves came to ride griffons though.
It would be better than a bear rider that doesn't exist yet at least.