Search found 19 matches

by MarcinB
June 25th, 2019, 6:33 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 987663

Re: Legend of the Invincibles

Champion and Shadowwalker have mistakes in their advancements. 3rd AMLA for shadow wave(shadow walker only) gives +1 damage to arcane attacks(it should give +1 to shadow wave) if Your shadow walker will be equipped with holy sword... he will gain +1 to melee attack and +1 to shadow wave 2nd AMLA fo...
by MarcinB
June 24th, 2019, 10:41 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 987663

Re: Legend of the Invincibles

Champion and Shadowwalker have mistakes in their advancements. 3rd AMLA for shadow wave(shadow walker only) gives +1 damage to arcane attacks(it should give +1 to shadow wave) if Your shadow walker will be equipped with holy sword... he will gain +1 to melee attack and +1 to shadow wave 2nd AMLA for...
by MarcinB
June 12th, 2019, 5:23 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 987663

Re: Legend of the Invincibles

Thanks, I think I get it now, and the math that I came up with to get your numbers to work does correlate with what I was seeing as the effects of the armor. The catch is it's not the actual resistance that's being changed by 20%, it's the amount of damage taken (which is a function of the resistan...
by MarcinB
June 11th, 2019, 1:11 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 987663

Re: Legend of the Invincibles

In Ruins, standing on the keep will result in your Dragon Rider disappearing next turn. BTW, Dragon Riders can't fly (seen in later scenario)? In Reckoning, craft a Mastadon armor for the berzerker. Note that when you put it on, or if you move it to storage, it says +6% physical damages, but when w...
by MarcinB
June 10th, 2019, 6:46 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 987663

Re: Legend of the Invincibles

It seems i need another clarifiction. I've just gained my first soul eater level up... and no matter what I choose, my character's stats/abilities don't change. Does it only open the path for ordinary lvl up or should i see immediate effects? The help window inside the game leads me to thinking I s...
by MarcinB
May 30th, 2019, 6:45 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 987663

Re: Legend of the Invincibles

Lethalia picks up 'cures' when she AMLA 'heals better' to +8. She loses it when going to +12. Seems odd. all better heals(9-40) should have build-in cure as part of ability. She should be able to cure units without cure ability. Dugi: Shops doesn't work properly for me in new Lotl(beta version, las...
by MarcinB
May 27th, 2019, 8:28 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 987663

Re: Legend of the Invincibles

i was testing legacies and i found that there is a bug with fire dragon legacy

Fire Dragon Legacy
last amla (explosive fire breath) creates new special melee attack
find Senell(Divine Messenger)
items - unit desciption
she has very weak melee attack with explosive
by MarcinB
May 27th, 2019, 3:30 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 987663

Re: Legend of the Invincibles

4th chapter only During 4th chapter Lethalia and her army gains special ability(when You kill living enemy you gain skeleton, skeleton archer, ghost or souless). This ability doesn't work when enemies are killed by firecast. This is deliberate. Only direct kills can create undead. AoE kills don't p...
by MarcinB
May 23rd, 2019, 10:57 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 987663

Re: Legend of the Invincibles

continuation: Misanthropia and how to abuse this item. Pick Elvish Incarnation with conviction 40% buy ring of iced veins(first shop) and some gems to create 2 misanthropies. You have 90% cold resistance penetration and cold attacks for any unit in Your army. open misanthropia.gz find elvish assassi...
by MarcinB
May 23rd, 2019, 10:33 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 987663

Re: Legend of the Invincibles

Opinion on Violent Set and/or Firecast I think that decreasing power of violent beatdown and / or firecast would be great. It was a bug that it works with other weapons than staves. Fixed it. Underdrawer crossbow This is an unexpected consequence of adding bonus attacks on other units than those sp...
by MarcinB
May 10th, 2019, 7:15 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 987663

Re: Legend of the Invincibles

I found funny bug. I had Mage of Light who was on the top of the mountain. He attacked enemy, killed him and advanced to Prophet. Additional Prophet with the same name and items was created on adjacent hex. Pick Mage of Light (22,9) move her one hex down (22,10) and attack enemy(23,11) attack and ki...
by MarcinB
May 8th, 2019, 9:37 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 987663

Re: Legend of the Invincibles

Somehow if an unit have an item that says 'Enemy resistance to arcane decreased by 10%', all resistances of enemies are decreased by 10%. See the Elvish Sylph at 43,50 in turn 6. The enemies around her has -45% resistance for all damage types. (Supposed to be -15% Fire, -15% Cold, -15% Arcane) (A r...
by MarcinB
May 4th, 2019, 9:43 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 987663

Re: Legend of the Invincibles

Underdrawer crossbow This crossbow gives additional special attacks but they are based on last ranged attack (attacks from legecies of dragons, shadowwalkers magic etc) some example of how this can work strangely: Shadowwalker with full Legacy of Dark Dragon and Underdrawer. Nothing more. 3 - 9 drai...
by MarcinB
April 30th, 2019, 9:02 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 987663

Re: Legend of the Invincibles

I could replace these old spawn points by something that prevents them from spawning if any units are nearby. I think that it would be great if You could stop spawning new units if: hex where they should spawn is occupied by other units or they would be spawned inside wall Please don't stop spawnin...
by MarcinB
April 24th, 2019, 4:07 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 987663

Re: Legend of the Invincibles

I don't think item drops in walls happen often, but it does occasionally occur in combination with unit spawns and especially with Beelzebub (killing him too close to a wall/flies). I'd say: nice to have, but not really important. I asked that because I want to know if it could be abused somehow. I...