Search found 33 matches

by helling3r
October 22nd, 2023, 9:28 am
Forum: Strategies & Tips
Topic: Wesnoth Strategy Guide for competitive 1v1 on the Ladder of Wesnoth
Replies: 23
Views: 21310

Re: Wesnoth Strategy Guide for competitive 1v1 on the Ladder of Wesnoth

Hi, i really think it would be a good idea to put a link to this guide into the wiki at https://wiki.wesnoth.org/How_to_play...
by helling3r
January 15th, 2023, 6:07 pm
Forum: Technical Support
Topic: [solved] Random crashes 1.16.4 on debian testing
Replies: 5
Views: 1388

Re: [solved] Random crashes 1.16.4 on debian testing

Reached testing.
A test match today was stable.
by helling3r
January 4th, 2023, 5:03 pm
Forum: Technical Support
Topic: [solved] Random crashes 1.16.4 on debian testing
Replies: 5
Views: 1388

Re: [solved] Random crashes 1.16.4 on debian testing

FYI: 1.16.6 artived at sid and should eventually reach testing.
by helling3r
December 5th, 2022, 8:06 am
Forum: Technical Support
Topic: [solved] Random crashes 1.16.4 on debian testing
Replies: 5
Views: 1388

Re: Random crashes 1.16.4 on debian testing

Well, https://github.com/wesnoth/wesnoth/issues/6863 could very well be it.

How to proceed further? open a debian bug ticket?
[edit] i sent a bug report
[edit2] bugreport is open: https://bugs.debian.org/cgi-bin/bugrepo ... ug=1025478
by helling3r
December 4th, 2022, 4:05 pm
Forum: Technical Support
Topic: [solved] Random crashes 1.16.4 on debian testing
Replies: 5
Views: 1388

[solved] Random crashes 1.16.4 on debian testing

Hi, since the upgrade to 1.16 on my debian testing box i get random crashes in multplayer. They always occur when i perform some click-action with the mouse (double click to attack, or walk somewhere or so, i didn't found a patter yet). It always happens on my turn, never on the opponents. Replays/o...
by helling3r
March 1st, 2022, 2:31 pm
Forum: Users’ Forum
Topic: Ladder of Wesnoth: Friends list (new script)
Replies: 3
Views: 2516

Re: Ladder of Wesnoth: Friends list (new script)

Update at github to support 1.16.
by helling3r
October 7th, 2021, 3:34 pm
Forum: Strategies & Tips
Topic: Multiplayer Replay Analysis
Replies: 115
Views: 188609

Re: Multiplayer Replay Analysis

Thank you very much!
by helling3r
September 6th, 2021, 10:37 am
Forum: Strategies & Tips
Topic: Multiplayer Replay Analysis
Replies: 115
Views: 188609

Re: Multiplayer Replay Analysis

Thanks for your feedback!
by helling3r
August 18th, 2021, 7:31 am
Forum: Strategies & Tips
Topic: Multiplayer Replay Analysis
Replies: 115
Views: 188609

Re: Multiplayer Replay Analysis

Hi, I played a very fun and thrilling match against a Friend of mine, me beeing P2/Loyals and he P1/Drakes. As a foreword I want to say that I really loose most of my matches and despite trying I see a pattern here. I do some bad mistakes that prevent me from winning even already (seemingly) won mat...
by helling3r
August 17th, 2021, 10:59 am
Forum: Strategies & Tips
Topic: Wesnoth Strategy Guide for competitive 1v1 on the Ladder of Wesnoth
Replies: 23
Views: 21310

Re: Wesnoth Strategy Guide for competitive 1v1 on the Ladder of Wesnoth

Thank you for your Guide! Much apprechiated!
Great work, and especially the examples make it very useful and easily related to real situations i had.

One minor idea tough: Add pagination. Its easier to reference for when taking notes or when quoting, and also enhances navigation a bit.
by helling3r
July 23rd, 2021, 10:44 am
Forum: Users’ Forum
Topic: Ladder of Wesnoth: Friends list (new script)
Replies: 3
Views: 2516

Re: Ladder of Wesnoth: Friends list (new script)

Hi there,
I noticed the "add-ladder" command did not work. Reason was a syntax change in the ladder table output.
Fixed that in the code in first post.
by helling3r
September 11th, 2020, 3:01 pm
Forum: Strategies & Tips
Topic: Multiplayer: finish off vs. distributing damage
Replies: 5
Views: 2130

Re: Multiplayer: finish off vs. distributing damage

Thank you, very helpful toughs!
by helling3r
September 11th, 2020, 12:35 pm
Forum: Strategies & Tips
Topic: Multiplayer: finish off vs. distributing damage
Replies: 5
Views: 2130

Multiplayer: finish off vs. distributing damage

Hi there, i wonder about the smartest move in a specific situation: Context: multiplayer, northerners vs loyals. Loyals on the turn at daybreak. Facing lots of numbers. I wonder if it is better to wound as many enemy units as i can, in order to impede his nighttime assault, vs focusing more on killi...
by helling3r
September 1st, 2020, 9:28 am
Forum: Users’ Forum
Topic: multiplayer clans?
Replies: 5
Views: 1037

Re: multiplayer clans?

There is the Ladder of Wesnoth, for example.