Search found 160 matches

by Mawmoocn
Yesterday, 8:31 am
Forum: Writers’ Forum
Topic: Legend of Wesmere - Chapter V: Elvish civil war
Replies: 12
Views: 5115

Re: Legend of Wesmere - Chapter V: Elvish civil war

Horewer having Ruby of Fire conflicted Haldric not only with Jevyan and orcs determined to chase him trought continents but elves as well. My point was, Haldric was willing to sacrifice lives just because he knew of their plot. He used their identity to hide the Ruby of Fire, it's justified that El...
by Mawmoocn
April 14th, 2024, 1:36 am
Forum: Writers’ Forum
Topic: Legend of Wesmere - Chapter V: Elvish civil war
Replies: 12
Views: 5115

Re: Legend of Wesmere - Chapter V: Elvish civil war

Orcs are united in this campaining and cooperating to get Ruby of Fire (this also shocked me, in Sceprer of Fire that was made before Legend of Wesmere is written that orcs and trolls living in Knalga didn't know what it means) I think, the form of the ruby was the greatest distinction that seperat...
by Mawmoocn
April 12th, 2024, 3:41 pm
Forum: Writers’ Forum
Topic: Legend of Wesmere - Chapter V: Elvish civil war
Replies: 12
Views: 5115

Re: Legend of Wesmere - Chapter V: Elvish civil war

However, it is good to remember that when the lizards were murdered Kalenz (probably the only one) did not kill children as other elves did. The sad thing about Kalenz's fate and life is that, if the Orc raid didn't occur, he would have been a kind person excelling in many different things other th...
by Mawmoocn
April 11th, 2024, 4:40 am
Forum: Writers’ Forum
Topic: Legend of Wesmere - Chapter V: Elvish civil war
Replies: 12
Views: 5115

Re: Legend of Wesmere - Chapter V: Elvish civil war

Is he really that bad? As I remember that's Kalenz who helped humans against common enemy and even made allies from them despite of fact both were in not very friendly relations before (same with dwarfs before). There were no orcs or let's say, despite the bad things the saurians did, he didn't spa...
by Mawmoocn
March 30th, 2024, 5:49 am
Forum: Ideas
Topic: [mainline] there is a need for a en_US translation
Replies: 138
Views: 834829

Re: [mainline] there is a need for a en_US translation

I want to suggest character intention on sentence translations. The goal is to allow typography error correction by translating the intentions of the sentence. For example: This sentence is constructed this way: "I want to be a dog" However it's actually "I want to hug my dog." T...
by Mawmoocn
March 30th, 2024, 1:24 am
Forum: Writers’ Forum
Topic: Legend of Wesmere - Chapter V: Elvish civil war
Replies: 12
Views: 5115

Re: Legend of Wesmere - Chapter V: Elvish civil war

I remember not finishing this campaign because it's too bloodthirsty when I read about the spoilers... Anyways, I think Kalenz is not as good as you think. Most of the things he did lacked diplomacy (please correct me if I'm wrong). I think Landar was straightfoward on his goals. Kalenz? From what I...
by Mawmoocn
November 27th, 2023, 10:52 pm
Forum: Ideas
Topic: Another Statistical Measure
Replies: 14
Views: 10346

Re: Another Statistical Measure

Hi, I know I took a bit a long time to reply but the truth is, I just recently proved how complicated RNG was, on my very first original post, I thought of a way without including damage on the statistics because, it's harder to materialize your idea using damage... To cut the story short, A ton of ...
by Mawmoocn
November 30th, 2021, 1:07 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2120953

Re: Legend of the Invincibles

Hi imaginary, I know it's probably late to say this... Utility is very tricky to rank... (ablities can do wonders.....) I didn't cover other units, undead and the scourge of despair and other things like ..... maxing damage increase/reduction without resistances, movement speed, and killing enemy un...
by Mawmoocn
October 1st, 2021, 10:53 am
Forum: Users’ Forum
Topic: Suggestions to improve Wesnoth if we had $500,000?
Replies: 53
Views: 21867

Re: Suggestions to improve Wesnoth if we had $500,000?

So let's please keep that in mind that while you may solve some problems or limitations, often you trade in some problems with other ones. Any move to any different engine should be taken with much consideration and careful planning. To enhance this point, I would like to see Wesnoth use a framewor...
by Mawmoocn
October 1st, 2021, 9:11 am
Forum: Strategies & Tips
Topic: Recruit vs Recall of L1 units with partial experience
Replies: 16
Views: 4726

Re: Recruit vs Recall of L1 units with partial experience

I prefer recalls despite the huge gold advantage of more units on recruits. First reason is unit type, sometimes you can only get a unit at a specific scenario (basically the branch on Heir to the Throne does this). Gold value carryover system is flawed, you get a "penalty" for not using u...
by Mawmoocn
August 20th, 2021, 2:06 pm
Forum: Users’ Forum
Topic: Suggestions to improve Wesnoth if we had $500,000?
Replies: 53
Views: 21867

Re: Suggestions to improve Wesnoth if we had $500,000?

@stencil Content inclusion, coding standards, establish a framework that makes contribution...... basically easier to know where to contribute. New content is integration of efforts. To contribute..... is basically new content. Coding framework is required for maintenance of code. Eventually there w...
by Mawmoocn
August 5th, 2021, 11:34 pm
Forum: Users’ Forum
Topic: Suggestions to improve Wesnoth if we had $500,000?
Replies: 53
Views: 21867

Re: Suggestions to improve Wesnoth if we had $500,000?

I would do an open world franchise that may allow creators to have a chance to be a part of the official content. Development continues for campaings using a timeline branch (campaings have different timelines), to allow content creation to reach mainline status. Factions can be a part of a bracket ...
by Mawmoocn
June 3rd, 2021, 12:12 am
Forum: Technical Support
Topic: Drain doesn't reduce expected value on statistics
Replies: 0
Views: 559

Drain doesn't reduce expected value on statistics

Greetings, Unless it's fixed before this was presented, the problem affects statistics for Battle for Wesnoth versions 1.12 and above, including developemental builds. Statistics have 2 numbers, these are damage done and expected value. (These combines "Taken" and "Inflicted" sta...
by Mawmoocn
November 27th, 2020, 7:31 pm
Forum: Descent into Darkness
Topic: Scenario Review: DiD 12 - Endless Night
Replies: 80
Views: 106954

Re: Scenario Review: DiD 12 - Endless Night

(1) What difficulty level and version of Wesnoth have you played the scenario on? 1.14.13, Summoner (Difficult) (2) How difficult did you find the scenario? (1-10) No rating (because it really depends on how long you want to play it) (3) How clear did you find the scenario objectives? Clear (4) How ...
by Mawmoocn
November 27th, 2020, 7:07 pm
Forum: Descent into Darkness
Topic: Scenario Review: DiD 11 - Descent into Darkness
Replies: 42
Views: 40740

Re: Scenario Review: DiD 11 - Descent into Darkness

(1) What difficulty level and version of Wesnoth have you played the scenario on? 1.14.13, Summoner (Difficult) (2) How difficult did you find the scenario? (1-10) 10 (3) How clear did you find the scenario objectives? Clear (4) How clear and interesting did you find the dialog and storyline of the ...