Search found 22 matches

by Stupidbro
March 26th, 2019, 11:26 am
Forum: WML Workshop
Topic: Changing a side mid-scenario
Replies: 5
Views: 1298

Re: Changing a side mid-scenario

I don't know the syntax, but I'd guess that you would literally have to change the side. I've noticed that near the end of a side's script, you have to list a display name for that side, and an ID for that side. I'd guess that you would have to change the ID to match the player's side's ID. Again th...
by Stupidbro
March 26th, 2019, 11:22 am
Forum: WML Workshop
Topic: Getting rid of the wreath after beta testing
Replies: 16
Views: 2692

Re: Getting rid of the wreath after beta testing

Yeah...
I was hoping that wouldn't be the case, but it looks like it is.
by Stupidbro
March 24th, 2019, 3:13 pm
Forum: WML Workshop
Topic: Getting rid of the wreath after beta testing
Replies: 16
Views: 2692

Re: Getting rid of the wreath after beta testing

I'm using 1.8.2 because I have no way of updating Wesnoth on the system I've got it on (I'm not even entirely sure how my family got it in the first place) and I think the OS is a Windows Vista. Whatever it is, it hasn't seen Internet in a long time...
by Stupidbro
March 24th, 2019, 2:44 am
Forum: WML Workshop
Topic: Getting rid of the wreath after beta testing
Replies: 16
Views: 2692

Re: Getting rid of the wreath after beta testing

... I'm starting to get a bit confused. I'm pretty sure, if Wesnoth is being updated pretty regularly, that I have something much older than "1.12" 1) When the game is opened, it says "Version 1.8.2" in the bottom left corner. 2) Are we talking about a directory in the game, or a...
by Stupidbro
March 24th, 2019, 1:47 am
Forum: WML Workshop
Topic: Getting rid of the wreath after beta testing
Replies: 16
Views: 2692

Re: Getting rid of the wreath after beta testing

No dice. I don't have a late enough version to have the i button, and I can't find a "configuration" folder.
by Stupidbro
March 23rd, 2019, 10:31 pm
Forum: WML Workshop
Topic: Getting rid of the wreath after beta testing
Replies: 16
Views: 2692

Re: Getting rid of the wreath after beta testing

Still can't find it. A directory would be more helpful
by Stupidbro
March 23rd, 2019, 9:54 pm
Forum: WML Workshop
Topic: Getting rid of the wreath after beta testing
Replies: 16
Views: 2692

Re: Getting rid of the wreath after beta testing

So I've heard, but where IS the preference file?
by Stupidbro
March 23rd, 2019, 8:54 pm
Forum: WML Workshop
Topic: Getting rid of the wreath after beta testing
Replies: 16
Views: 2692

Getting rid of the wreath after beta testing

So, I recently finished building my own campaign (yay!!! 🎉🎉🎉) but noticed that whenever you finish playing a campaign, which I did several times in development, it forever leaves a golden wreath around the campaign icon. Is there any way to get rid of it without simply changing the id of the campaign?
by Stupidbro
March 19th, 2019, 5:11 pm
Forum: Strategies & Tips
Topic: Lengthening a battle
Replies: 7
Views: 3661

Re: Lengthening a battle

@beetlenaut
How does one change the income per turn? Keep in mind that it's a scenario in a campaign, but I'm looking for methods I can use to lengthen a battle. Thanks for the first bit though.
by Stupidbro
March 16th, 2019, 10:49 pm
Forum: WML Workshop
Topic: Creating a unit in the middle of a round
Replies: 2
Views: 1032

Creating a unit in the middle of a round

So, in a scenario I'm building, there's a spot where I want a unit to be built on an event instead of the beginning, and I want him to specifically target the player's leader, if possible.
by Stupidbro
March 16th, 2019, 4:11 pm
Forum: WML Workshop
Topic: Special move type and resistance
Replies: 5
Views: 1256

Re: Special move type and resistance

That looks about right.

---

It worked! Thank you!
by Stupidbro
March 16th, 2019, 12:18 am
Forum: WML Workshop
Topic: Special move type and resistance
Replies: 5
Views: 1256

Re: Special move type and resistance

A movement and resistance code, built into the unit itself, that is not built into the game already.
by Stupidbro
March 15th, 2019, 10:37 pm
Forum: WML Workshop
Topic: Special move type and resistance
Replies: 5
Views: 1256

Special move type and resistance

How do you make it so a unit has a special movement type and resistance?
by Stupidbro
March 15th, 2019, 12:01 pm
Forum: WML Workshop
Topic: Changing a side mid-scenario
Replies: 5
Views: 1298

Re: Changing a side mid-scenario

@octalot
Thanks! It looks like it's working!
by Stupidbro
March 15th, 2019, 1:17 am
Forum: WML Workshop
Topic: Changing a side mid-scenario
Replies: 5
Views: 1298

Changing a side mid-scenario

So, I've been working on a campaign and I ran into an interesting issue; to make a scenario more difficult, I wanted to give the enemy side more gold and improve it's recruit list, BUT it has to happen at a specific turn event. Ideas?