Search found 11 matches

by Xindage
October 15th, 2018, 12:57 pm
Forum: Technical Support
Topic: Loyal assassin not auto-recalled in SotBE "Giving Some Back"
Replies: 4
Views: 2024

Re: Loyal assassin not auto-recalled in SotBE "Giving Some Back"

"where, exactly?"

viewforum.php?f=22
i'm not 100% sure but i think it's here.
by Xindage
October 4th, 2018, 10:44 pm
Forum: Technical Support
Topic: Loyal assassin not auto-recalled in SotBE "Giving Some Back"
Replies: 4
Views: 2024

Re: Loyal assassin not auto-recalled in SotBE "Giving Some Back"

i have played few mainline campaings too and not all campaings the loyal units is recalled, also you should post it on the mainline campaing development.
Probably it'll be moved.
by Xindage
October 4th, 2018, 10:27 pm
Forum: Technical Support
Topic: [1.14.5] (Visual bug) Wonf rider with a pine wood on head
Replies: 6
Views: 2014

Re: [1.14.5] (Visual bug) Wonf rider with a pine wood on head

thanks for the clarification zookeeper.
by Xindage
October 4th, 2018, 10:02 pm
Forum: Technical Support
Topic: [1.14.5] (Visual bug) Wonf rider with a pine wood on head
Replies: 6
Views: 2014

Re: [1.14.5] (Visual bug) Wonf rider with a pine wood on head

that's exactly what gnombat said i'm not saying about the bright big tree, i ever zoomed the image to it be clear.

Edit: here's another screen from a custon map i did just to show it whitout the big bright pine tree of he looks, try looking clooser to the wolf mouth.
by Xindage
October 4th, 2018, 7:05 pm
Forum: Technical Support
Topic: [1.14.5] (Visual bug) Wonf rider with a pine wood on head
Replies: 6
Views: 2014

[1.14.5] (Visual bug) Wonf rider with a pine wood on head

Basic information: (language english us) The Battle for Wesnoth version 1.14.5 (48bd45d-Modified) Running on Microsoft Windows 7 Service Pack 1 (6.1.7601) Game paths ========== Data dir: D:\Program Files (x86)\Steam\steamapps\common\wesnoth User config dir: C:\Users\USER\Documents\My Games\Wesnoth1....
by Xindage
September 23rd, 2018, 5:50 pm
Forum: WML Workshop
Topic: [SOLVED] Multi-condition event: units alive x and after turn x
Replies: 7
Views: 1106

Re: Multi-condition event: units alive x and after turn x

thanks josteph, and yes this time the event worked perfectly, thanks everyone for the support.
by Xindage
September 23rd, 2018, 4:18 pm
Forum: WML Workshop
Topic: [SOLVED] Multi-condition event: units alive x and after turn x
Replies: 7
Views: 1106

Re: Multi-condition event: units alive x and after turn x

i have used a variable to make action to not repeat but something is not working, this tigger is working aways at the start of turn 1, what's happening? Note: he's starting gold is 130 but he has 195 at starting of game... (130 + 65 from normal skill) # Make Ragan keep recruiting after the first wav...
by Xindage
September 22nd, 2018, 2:40 am
Forum: WML Workshop
Topic: [SOLVED] Multi-condition event: units alive x and after turn x
Replies: 7
Views: 1106

[SOLVED] Multi-condition event: units alive x and after turn x

my question is pretty simple probably but i found no solutions in wesnoth wiki so i'll ask here. i want have a event that check 2 conditions at same time to give to side 2 gold if both is true at any turn after 11 in game, because i want a side that keep pressuring the player after the first wave is...
by Xindage
September 18th, 2018, 11:52 pm
Forum: WML Workshop
Topic: [SOLVED] Utils folder appear to not load
Replies: 2
Views: 419

Re: Utils folder appear to not load

thanks, poblem solved.
by Xindage
September 18th, 2018, 10:42 pm
Forum: WML Workshop
Topic: [SOLVED] Utils folder appear to not load
Replies: 2
Views: 419

[SOLVED] Utils folder appear to not load

I'm having a hard issue of i was trying to fix for like 2 weeks whitout any success, so i have to ask there, for some reason this campaing of i'm editing refuse to load any .cfg file from "\utils" folder, i have also look on WML tutorial and still nothing seens to work. What i'm expecting is from a ...
by Xindage
August 2nd, 2018, 1:42 am
Forum: Legend of Wesmere (single player)
Topic: 01 - The Uprooting
Replies: 16
Views: 7585

Re: 01 - The Uprooting

(1) What difficulty level and version of Wesnoth have you played the scenario on? Lord (Normal) Version 1.14.4 (2) How difficult did you find the scenario? (1-10) 8 - I find very dificult to target any other leader than T'Baran (Purple - East) (3) What did you think about the dialog and story? The o...