Search found 132 matches

by MathBrush
February 20th, 2020, 2:13 pm
Forum: Technical Support
Topic: Searching interesting campaigns . What are your favourites?
Replies: 2
Views: 73

Re: Searching interesting campaigns . What are your favourites?

I really enjoy Ooze Mini-Campaign. It's short, but it's so clever. You spend two scenarios as oozes that absorb everything, and then a scenario that's like a role playing game where you go around a town buying things and fulfilling quests and training, then a big battle scenario. So cool!
by MathBrush
February 17th, 2020, 6:09 pm
Forum: Scenario & Campaign Development
Topic: Knalgans of Steel - 1.14/1.15 Singleplayer Knalgans campaign (Ver 1.1)
Replies: 9
Views: 972

Re: Knalgans of Steel - 1.14/1.15 Singleplayer Knalgans campaign (Ver 1.1)

Konry can't die...he just gets knocked out. It's rough having an ulfserker hero, since they die so easily. I haven't coded in any special ending if he never dies, and he's supposed to be reviving every scenario. Did he not show up in your final battle?
by MathBrush
February 15th, 2020, 1:16 am
Forum: Users’ Forum
Topic: What mainline campaigns are high quality?
Replies: 16
Views: 820

Re: What mainline campaigns are high quality?

I'm not sure the voting is by popularity. Heir to the Throne is probably the most played campaign ever, and it has only 1 vote as of my writing this, while TRoW has 7, and I think that is pretty accurate. I think all dwarf-only campaigns are pretty dull. Using the same 3-4 units in caves over and ov...
by MathBrush
January 31st, 2020, 4:14 am
Forum: Art Contributions
Topic: Dunefolk Rework - Extra Units
Replies: 124
Views: 16690

Re: Dunefolk Rework - Extra Units

I just noticed: on units.wesnoth.org for 1.15, it says that the lvl 2 horse archer id is 'Dune Horse Archer'

But in 1.15.2, the build on the front page, it uses the id 'Dune Swiftrider'.

Which one will be the long-term name?

p.s. Love the portraits!
by MathBrush
January 31st, 2020, 1:35 am
Forum: Scenario & Campaign Development
Topic: What would you like to see in a longer Dunefolk campaign?
Replies: 10
Views: 1145

Re: What would you like to see in a longer Dunefolk campaign?

I've been sketching out some ideas, but I had two questions: -I'd really prefer to develop this for 1.15. Am I allowed to use the 1.15 Dunefolk files in my 1.14 add-on? (so that players in 1.14 would see the new artwork and stats?) -Are the wyvern and wyvern riders going to stick around? They seem p...
by MathBrush
January 31st, 2020, 12:38 am
Forum: Scenario & Campaign Development
Topic: What would you like to see in a longer Dunefolk campaign?
Replies: 10
Views: 1145

Re: What would you like to see in a longer Dunefolk campaign?

Thanks, this is very helpful everyone. I've been in awe of the other long Dunefolk campaigns I've tried, and I'm glad to participate in an open project like this with such great feedback. I'll keep all of this in mind!
by MathBrush
January 31st, 2020, 12:33 am
Forum: Scenario & Campaign Development
Topic: Knalgans of Steel - 1.14/1.15 Singleplayer Knalgans campaign (Ver 1.1)
Replies: 9
Views: 972

Re: Knalgans of Steel - 1.14 Singleplayer Knalgans campaign (Ver 1.1)

I've uploaded Version 1.1 with changes as suggested by WackoJacko: Campaign setting changed to used pre-existing cities Elsenfar and Aldril, as well as other previously-mapped places. If the campaign needed to be completely consistent with mainline, the only things that would need to be addressed ar...
by MathBrush
January 30th, 2020, 12:41 pm
Forum: Scenario & Campaign Development
Topic: Knalgans of Steel - 1.14/1.15 Singleplayer Knalgans campaign (Ver 1.1)
Replies: 9
Views: 972

Re: Knalgans of Steel - 1.14 Singleplayer Knalgans campaign

Thanks! I’ve made your suggested changes, but I’ll wait to push them onto the server until you finish the campaign in case you find more.

I haven’t edited the units, but I have found posts from 2008 or so asking the same question about poachers and forests.
by MathBrush
January 29th, 2020, 6:55 pm
Forum: Scenario & Campaign Development
Topic: What would you like to see in a longer Dunefolk campaign?
Replies: 10
Views: 1145

What would you like to see in a longer Dunefolk campaign?

I've had a lot of fun writing campaigns for under-represented factions, and I've previously written a Dunefolk campaign (Sand in the Wind). The Dunefolk rework changed a lot about the Dunefolk, especially the new description, the addition of nagas to the MP faction and the Roc, Jinn, and Wyverns ove...
by MathBrush
January 29th, 2020, 6:53 pm
Forum: Scenario & Campaign Development
Topic: Sand in the Wind, Dunefolk campaign (4 scenarios, 1.13/1.14)
Replies: 26
Views: 6523

Re: Sand in the Wind, Dunefolk campaign (4 scenarios, 1.13/1.14)

Thanks for everyone's feedback! I hadn't seen this topic in a long time, and it's really helpful to see what you thought worked and didn't. I'll take it into consideration, especially as we move into 1.15 (and eventually 1.16) and the Dunefolk rework
by MathBrush
January 29th, 2020, 4:00 am
Forum: Scenario & Campaign Development
Topic: Knalgans of Steel - 1.14/1.15 Singleplayer Knalgans campaign (Ver 1.1)
Replies: 9
Views: 972

Knalgans of Steel - 1.14/1.15 Singleplayer Knalgans campaign (Ver 1.1)

From the creator of A Fiery Birth : Florel is a human outlaw imprisoned for sticking it to the man. Karmoc is a dwarf trying to evade taxes. And together they're going to pull off the biggest heist in Wesnoth history! Knalgans of Steel Fight goblins and elves, orcs and mermaids, royal armies and th...
by MathBrush
January 28th, 2020, 2:56 pm
Forum: Scenario & Campaign Development
Topic: Looking for someone to test a Knalgan campaign for balance
Replies: 8
Views: 839

Re: Looking for someone to test a Knalgan campaign for balance

@Konrad2 Sounds good! I'll make some fixes and upload it tonight.
by MathBrush
January 27th, 2020, 2:23 am
Forum: Scenario & Campaign Development
Topic: Looking for someone to test a Knalgan campaign for balance
Replies: 8
Views: 839

Re: Looking for someone to test a Knalgan campaign for balance

Thanks, I've optimized by removing the images.

I fixed the path, too. I'm on a windows computer so it's case insensitive; I never would have catched that! I've attached the new version (if someone downloaded the old one, there is no new content besides the optimization and path fix).
by MathBrush
January 26th, 2020, 6:15 pm
Forum: Scenario & Campaign Development
Topic: Looking for someone to test a Knalgan campaign for balance
Replies: 8
Views: 839

Looking for someone to test a Knalgan campaign for balance

Due to the wonderful help of the WML forum, I've completed my Knalgan campaign. It's called "Knalgans of Steel", and is a 10-scenario Knalgans campaign. I've played through a few times on Normal, and balanced it as much as I can, but I'm a mediocre wesnoth player, so I'd love some feedback from 're...