Search found 15 matches

by phocasbyz
January 22nd, 2020, 10:11 pm
Forum: Release Announcements, Compiling & Installation
Topic: Nightly flatpak builds
Replies: 36
Views: 33353

Re: Nightly flatpak builds

The nightly flatpak instructions can be found here: https://wiki.wesnoth.org/WesnothBinariesLinux#Flatpak it's only a link to THIS post, seems we have a deadlock here :roll: Note that flatpak of latest stable release is available on flathub now: https://flathub.org/apps/details/org.wesnoth.Wesnoth ...
by phocasbyz
January 22nd, 2020, 9:48 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.15.2
Replies: 4
Views: 9053

Re: Wesnoth 1.15.2

hello It seems there is no way to get the 1.15.2 on linux/..buntu other than by compiling deb, steam, flatpak are all locked on 1.14.9 [edit] i was unable to found the steam beta channel (maybe i'am stupid...) the nightly flatpak is working and show 1.15.2 dev (seems the only way to 1.15.2) the main...
by phocasbyz
January 22nd, 2020, 9:36 am
Forum: Release Announcements, Compiling & Installation
Topic: Nightly flatpak builds
Replies: 36
Views: 33353

Re: Nightly flatpak builds

hello

is there any hope to get the 15.2 in a nightly or beta flatpak ?
by phocasbyz
May 19th, 2018, 1:14 pm
Forum: Release Announcements, Compiling & Installation
Topic: instalation on Ubuntu 16.04 don't work
Replies: 8
Views: 7508

Re: instalation on Ubuntu 16.04 don't work

dana wrote: May 18th, 2018, 8:55 pm Hi everyone... Any idea How to build the new version on Ubuntu 16.04 LTS? i try it with cmake but don't work. Thank's
wihout any details it is impossible to help you

THIS should work
viewtopic.php?f=5&t=48185
by phocasbyz
May 12th, 2018, 4:16 pm
Forum: Release Announcements, Compiling & Installation
Topic: (info] building 1.14 with ubuntu
Replies: 4
Views: 6442

(info] building 1.14 with ubuntu

Greetings to all the team and thanks for the job :Awesome: after some tries i was able to build the new 1.14 maybe this could help to improve https://wiki.wesnoth.org/CompilingWesnoth install made under xubuntu 18.04 bionic beaver you need some new dependencies at first sudo apt install libsdl2-dev ...
by phocasbyz
March 31st, 2018, 2:39 pm
Forum: Technical Support
Topic: last devel not working 03/31/2018 label 1.15
Replies: 2
Views: 1808

Re: last devel not working 03/31/2018 label 1.15

thanks for the explanation

good luck on the 1.15 road
by phocasbyz
March 31st, 2018, 2:17 pm
Forum: Technical Support
Topic: last devel not working 03/31/2018 label 1.15
Replies: 2
Views: 1808

last devel not working 03/31/2018 label 1.15

hello with a fresh build from the git git pull scons version 1.15.0-dev (d0a2fde2-Modified) Running on Ubuntu 17.10 Libraries ========= Boost: 1.62 OpenSSL/libcrypto: 1.0.2g (runtime 1.0.2g) Cairo: 1.14.10 (runtime 1.14.10) Pango: 1.40.12 (runtime 1.40.12) SDL: 2.0.6 (runtime 2.0.6) SDL_image: 2.0.1...
by phocasbyz
March 4th, 2018, 1:13 pm
Forum: Technical Support
Topic: [resolved] 13.10-dev hex fields movement bug
Replies: 16
Views: 8339

Re: 13.10-dev hex fields movement bug

hello
with a fresh compil from git 03/03 i wasn't able to raise the problem again

thanks to all
by phocasbyz
March 3rd, 2018, 3:11 pm
Forum: Release Announcements, Compiling & Installation
Topic: Nightly flatpak builds
Replies: 36
Views: 33353

Re: Nightly flatpak builds

nice job

it could be fine to add this there
https://wiki.wesnoth.org/WesnothBinariesLinux
by phocasbyz
February 7th, 2018, 10:44 pm
Forum: Technical Support
Topic: [resolved] 13.10-dev hex fields movement bug
Replies: 16
Views: 8339

Re: 13.10-dev hex fields movement bug

hello after some more tests.. - it is not linked with add-ons - it is not linked with specific campaign, tile or unit (see the new exemple with merman and village) - sometimes all player units are blocked on the same hex and sometimes some units type are not blocked by the hex - it is reproductable....
by phocasbyz
February 5th, 2018, 5:58 pm
Forum: Technical Support
Topic: [resolved] 13.10-dev hex fields movement bug
Replies: 16
Views: 8339

Re: 13.10-dev tile map movement bug

I'm seeing this too, on a 1.13.11. I'm having trouble reproducing it reliably, but I can say that flat terrains with an overlay (like the farm-rows) sometimes become impassible to some units. Just reloading the save doesn't seem to change anything, but if you quit to title-screen, hit F5, and then ...
by phocasbyz
February 5th, 2018, 5:50 pm
Forum: Technical Support
Topic: [resolved] 13.10-dev hex fields movement bug
Replies: 16
Views: 8339

Re: 13.10-dev tile map movement bug

Check that you have no add-on installed. And test if it only happens after loading a save. it happens before loading a save - start a new campaign - play some scenariies - then it happens randomly but if ypu quit the game and start it again (without reboot) and load the last save the problem vanish...
by phocasbyz
February 4th, 2018, 7:12 pm
Forum: Technical Support
Topic: [resolved] 13.10-dev hex fields movement bug
Replies: 16
Views: 8339

Re: 13.10-dev tile map movement bug

during the same game session from the previous post the farmland problem raise again
most of the units can not move on it except for the outlaw

a new reboot solve the problem again
Tell me if you want some specif files or log
by phocasbyz
February 4th, 2018, 1:14 pm
Forum: Technical Support
Topic: [resolved] 13.10-dev hex fields movement bug
Replies: 16
Views: 8339

Re: 13.10-dev tile map movement bug

bad news

i tried again with the same build and the same saved game but now it's working
baldras can now pass through farmland tiles with the standard 40% bonus
???
the only change is a reboot...
by phocasbyz
February 4th, 2018, 12:57 pm
Forum: Technical Support
Topic: [resolved] 13.10-dev hex fields movement bug
Replies: 16
Views: 8339

[resolved] 13.10-dev hex fields movement bug

Hello [edit rewording] The Battle for Wesnoth version 1.13.10+dev (7ca5a0df-Clean) Running on Ubuntu 17.10 i saw really strange things about the hex fields with some units here is an exemple with flat land and the subtype "farmland" every land unit should go freely over flat hex fields the...