Search found 7 matches

by AlexanderRM
February 14th, 2020, 7:42 am
Forum: Scenario & Campaign Development
Topic: Non-Fatal Wounds, a no-permadeath mod
Replies: 3
Views: 1443

Re: Non-Fatal Wounds, a no-permadeath mod

Nice! Thank you so much for making this, and it's neat to see the list of exceptions in campaigns too. So far I've used this in Story of the Wose and it *massively* reduced the stress of playing yet didn't actually make it too much easier, which is really neat- I probably only recalled dead units ma...
by AlexanderRM
February 7th, 2020, 8:29 am
Forum: Mainline Campaign Development
Topic: Secrets of the Ancients (Undead Campaign)
Replies: 208
Views: 187722

Re: Secrets of the Ancients (Undead Campaign)

I just finished this campaign and want to mention how much I like Ardonna as a protagonist- she's obviously evil from pretty early on, a first for Wesnoth campaign protagonists, but she has a noble goal and genuinely wants the secret of immortality to share with others and not just for herself (alth...
by AlexanderRM
February 2nd, 2020, 12:03 am
Forum: Scenario & Campaign Development
Topic: What would you like to see in a longer Dunefolk campaign?
Replies: 11
Views: 3854

Re: What would you like to see in a longer Dunefolk campaign?

1. I'd prefer that the origin of the Dunefolk be left unclear, because on the one hand a central element of Wesnoth history is that Elves, Trolls, and Dwarves lived on the Great Continent before the fast-breeding Humans and Orcs arrived and adding another group of humans just hanging out there befor...
by AlexanderRM
February 1st, 2020, 5:36 am
Forum: Secrets of the Ancients
Topic: Scenario 15: Mountain Pass
Replies: 20
Views: 18534

Re: Scenario 15: Mountain Pass

Ah, thanks! I checked one of my last saves from that map and had a unit literally 1 hex from them; I passed right by them without even noticing. It sounds like I might be unusually unobservant but I'd definitely suggest having a character comment on the hex appearing to have something interesting, l...
by AlexanderRM
January 31st, 2020, 3:49 am
Forum: Secrets of the Ancients
Topic: Scenario 15: Mountain Pass
Replies: 20
Views: 18534

Re: Scenario 15: Mountain Pass

(1) Easy, 1.14.9, 287 starting gold (2) Not sure how to rate, pretty obnoxious but not terrible (3) It was OK, served the purpose for this scenario; I'm liking the campaign overall (4) Main issue was I didn't realize it was best played with exclusively Ghosts so I recalled 2-3 Dark Adepts and a few ...
by AlexanderRM
January 20th, 2020, 12:58 am
Forum: Mainline Campaign Development
Topic: Winds of Fate
Replies: 352
Views: 2302594

Re: Wings of Victory 1.0.6 (Drake Campaign for BfW 1.14/1.15)

I had some ideas I've been discussing on the Discord and figured I should post them to the forums in a somewhat more formal way: 1. IMO the Drakes having a different reproductive cycle is a really good idea, the alternate reproductive biologies such as Goblins and Orcs being the same species are som...
by AlexanderRM
December 23rd, 2017, 6:44 am
Forum: Mainline Campaign Development
Topic: Descent into Darkness
Replies: 232
Views: 164050

Re: Descent into Darkness

As others have noted, in the final scenario if you level up Mal Keshar into an Ancient Lich and then put him on a village, the AI will rarely if ever attack him and he can pick them off one unit at a time (so far tested on the southernmost village- only 3 squares bordering it- against Bandits). What...