Search found 434 matches
- September 3rd, 2026, 6:41 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.41
- Replies: 2098
- Views: 757243
Re: Ageless Era - Current Version: 4.41
Okay but the current one looks like a placeholder, because, unless I'm missing something, it's identical to the Desert Shyde.
- September 3rd, 2026, 4:54 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.41
- Replies: 2098
- Views: 757243
Re: Ageless Era - Current Version: 4.41
Also about that, I have no real idea if there been another sprite for Sun Priestess and if there was, where to find it.
War of Legends Era 1.14 and older had it
https://units.wesnoth.org/1.14/War_of_Legends/en_US/Sun%20Priestess.html
https://units.wesnoth.org/1.14/War_of_Legends/en_US/Sun ...
- September 2nd, 2026, 10:05 am
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.41
- Replies: 2098
- Views: 757243
Re: Ageless Era - Current Version: 4.41
Speaking of Desert Elves, Whatever happened to the original sprite for the Sun Priestess?
- July 31st, 2026, 4:55 pm
- Forum: Mainline Campaign Development
- Topic: Northern Rebirth
- Replies: 196
- Views: 374954
Re: Northern Rebirth
In my experience, the large battles are what define this campaign. I genuinely thing it would lose some of it's identity if those were to be changed. Eastern Flank in particular wouldn't feel the same without the the visual of the large red-orange wave moving right to left on the minimap and wiping ...
- July 31st, 2026, 2:25 pm
- Forum: Mainline Campaign Development
- Topic: Delfador's Memoirs
- Replies: 135
- Views: 131941
Re: Delfador's Memoirs
I'm pretty sure Iliah Malal is dexterous so he does more damage than a standard necromancer. The Dexterous trait only appears on elves by default and the note in the wiki is a way to explain it, but there's no reason why it can't appear on a preset unit that's not an elf.
- March 8th, 2024, 6:09 pm
- Forum: Users’ Forum
- Topic: Wesnoth 1.14 on Android
- Replies: 146
- Views: 547542
Re: Wesnoth 1.14 on Android - app gone
The app disappeared from google play. It was there earlier today, but now it's just gone. Anyone know anything about this?
- December 19th, 2021, 10:19 pm
- Forum: Users’ Forum
- Topic: Question regarding latest security-related news
- Replies: 2
- Views: 964
Re: Question regarding latest security-related news
That's certainly a relief. Thanks for the quick reply. Just wanted to make sure.
- December 19th, 2021, 9:44 pm
- Forum: Users’ Forum
- Topic: Question regarding latest security-related news
- Replies: 2
- Views: 964
Question regarding latest security-related news
I'm sure by now most people here have heard about the Log4Shell vulnerability. Please note that I'm not a tech-savvy person (part of the reason why I'm asking this). I know this primarily affects Java based apps and services, as well as anything using the Log4j utility. What i want to know is, is ...
- July 21st, 2021, 6:58 pm
- Forum: Scenario & Campaign Development
- Topic: A Song of Fire: SP Campaign Feedback and Reviews
- Replies: 453
- Views: 224455
Re: A Song of Fire: SP Campaign Feedback and Reviews
Some maps accidentally use version 1.15 terrain codes. See above for quick fix.
- July 8th, 2021, 9:49 am
- Forum: Scenario & Campaign Development
- Topic: A Song of Fire: SP Campaign Feedback and Reviews
- Replies: 453
- Views: 224455
Re: A Song of Fire: SP Campaign Feedback and Reviews
this is easily fixable by just commenting out the {~add-ons/War_of_Legends/units/elves-south} line in the _main.cfg .
Since that is a non-existent directory of unit files. However, there may be more follow-up errors like this.
Sounds more like they didn't download War of Legends which is ...
- May 5th, 2021, 12:17 pm
- Forum: Art Contributions
- Topic: Grand Portrait List - 2020 update
- Replies: 61
- Views: 178157
Re: Grand Portrait List - 2020 update
I don't understand why these mentions have been erased, probably to keep eventual curious users to write a prequel to the main storyline, which starts with TRoW. At least the references to the Rod of Justice, at the words of both Camerin and Abhai, are still mainline.
Like that's going to stop ...
- January 21st, 2021, 10:55 am
- Forum: Users’ Forum
- Topic: Message to Wesnoth community
- Replies: 26
- Views: 8251
Re: Message to Wesnoth community
I could not be more of an outsider to this discussion, so it's not my place to give anybody advice here. That being said, the described behavior is very much familiar to me, as are certain personal accounts on this thread. I probably wouldn't be able to be this charitable, if I had a say in the ...
- January 6th, 2021, 11:02 am
- Forum: Art Contributions
- Topic: Grand Portrait List - 2020 update
- Replies: 61
- Views: 178157
Re: Grand Portrait List - 2020 update
Hamel is a respected, middle-aged king of dwarves with reddish hair and beard. His design should be based on the Dwarvish Lord's sprite.
Hamel already has a portrait in The Hammer of Thursagan. That one has him sitting on a throne, but it could be used as a basis.
Elenia is a young and ...
- December 23rd, 2020, 11:43 am
- Forum: Users’ Forum
- Topic: How is the in-game editor used?
- Replies: 40
- Views: 13359
Re: How is the in-game editor used?
For example, many games that have editors use scripting tools that allow users to make scripts from pre made elements that are easy to learn and require little to no knowledge of coding. An editor that works like that is inevitably used by much more people than one that needs manual scripting ...
- December 21st, 2020, 11:50 pm
- Forum: Users’ Forum
- Topic: How is the in-game editor used?
- Replies: 40
- Views: 13359
Re: How is the in-game editor used?
Then, for features that aren't being used, the first question should be "is this worth keeping in the first place?", and if it is, figuring out how to make it better is the next step. It doesn't make sense to spend time working on a feature that isn't going to be used regardless.
No, because ...