Search found 261 matches

by BTIsaac
October 15th, 2018, 8:25 pm
Forum: Writers’ Forum
Topic: The Sleepless Sea
Replies: 10
Views: 1794

Re: The Sleepless Sea

chol wrote:
October 15th, 2018, 1:03 pm
#2.1 In regard to the Sleepless Sea: It is not visible in the maps of TSG because it is located farther down south, so no need for an alternative nor conflict to solve
I'd like to think so, but unless this map draft gets changed, that's no longer the case.
by BTIsaac
September 30th, 2018, 8:27 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6844
Views: 606989

Re: Legend of the Invincibles

Dugi wrote:
September 30th, 2018, 2:00 pm
I might allow the player to play chapter 10 before chapter 9, because they happen in parallel anyway.
That could be a good idea but it won't solve the bigger problem, namely Chapter 9 itself.
by BTIsaac
September 29th, 2018, 9:16 am
Forum: Scenario & Campaign Development
Topic: Abandoned Campaigns - Need Maintainers - Open to Anyone
Replies: 310
Views: 104346

Re: Abandoned Campaigns - Need Maintainers - Open to Anyone

So I PMed SkyOne (author or Fate of a Princess etc.) and revansurik (author of A Song of Fire etc.) at the end of July asking if they planned to port their addons to 1.14 but neither has been online since then Odd that revansurik last said the campaigns are ready to be ported and the only reason th...
by BTIsaac
September 27th, 2018, 8:49 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6844
Views: 606989

Re: Legend of the Invincibles

I figured that's what will happen, but I honestly don't care at this point. There are so many campaigns in the latest relase that I want to try. Rather than playing this I should've done the Dragon Trilogy, because something tells me it will not be ported any time soon, and now I got rid of the old ...
by BTIsaac
September 27th, 2018, 7:32 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6844
Views: 606989

Re: Legend of the Invincibles

Sigh. I really hate doing this, but after month of trying to force myself to continue this campaign, I simply find myself unable to do it. The campaign was pretty good up until chapter 8 began and it had a few good moments even past that, but overall got really drawn out and repetitive by the time i...
by BTIsaac
September 22nd, 2018, 10:10 pm
Forum: Art Workshop
Topic: BT attempts portraiting
Replies: 86
Views: 17896

Re: BT attempts portraiting

Ugh don't even remind me of the "lines around the mouth". That's what i meant when i said it didn't resize well. I don't think the full image looks bad - aside from me overdoing the contrast - but resizing apparently doesn't look too good when the picture is too detailed. Anyway, I'm working on the ...
by BTIsaac
September 18th, 2018, 7:49 pm
Forum: Art Workshop
Topic: BT attempts portraiting
Replies: 86
Views: 17896

Re: BT attempts portraiting

:|
Well that came out of nowhere. (Althought the coloring does look better than my old style and closer to how I'd do it now :hmm: - if we disregard the gif compression)
But aren't we getting a bit ahead of things?
by BTIsaac
September 18th, 2018, 6:10 am
Forum: Art Workshop
Topic: Need Campain Developers for new campain
Replies: 4
Views: 522

Re: Need Campain Developers for new campain

Dude, if you have so ething good just share it (but in the art workshop subforum - this one is for mainline stuff). This is just advertising.
by BTIsaac
September 15th, 2018, 8:09 pm
Forum: Art Workshop
Topic: Edwylm's sprite alterations
Replies: 88
Views: 8743

Re: Edwylm's sprite alterations

Why would a major rank above a grand marshal, or a general. It's a relatively low rank.
by BTIsaac
September 7th, 2018, 5:09 pm
Forum: Art Workshop
Topic: BT attempts portraiting
Replies: 86
Views: 17896

Re: BT attempts portraiting

There's actually not much difference with how i do magic, except maybe lightning, which I've never really done before. I can see why the glare is an issue, but it only gives the eraser impression when against a super bright background like in the forum. If i open the images in a separate tab in chro...
by BTIsaac
September 7th, 2018, 8:34 am
Forum: Art Workshop
Topic: BT attempts portraiting
Replies: 86
Views: 17896

Re: BT attempts portraiting

Three additional demon portraits, including the Black Demon/Demoness and an alternate Demon Lord portrait for story dialogue involving hostile Demon Lords.
by BTIsaac
September 7th, 2018, 8:30 am
Forum: Art Workshop
Topic: BT attempts portraiting
Replies: 86
Views: 17896

Re: BT attempts portraiting

And here we go. The Forest Spirit and Demon Lord portraits. As I've said earlier, I tried to experiment with a new coloring technique, and I believe it's a major improvement compared to my earlier stuff. It did hit me with the realization that I've been doing photoshop wrong all these years though. ...
by BTIsaac
September 7th, 2018, 8:03 am
Forum: Art Workshop
Topic: BT attempts portraiting
Replies: 86
Views: 17896

Re: BT attempts portraiting

Okay, I was hoping to post these a bit sooner, and maybe have something else up before I make the file transfer, but things ended up dragging out, and the four sketches I have now do eventually translate to eight portraits, anyway. Plus I really feel like I should post the portraits I finished recen...
by BTIsaac
September 4th, 2018, 5:23 pm
Forum: Art Workshop
Topic: BT attempts portraiting
Replies: 86
Views: 17896

Re: BT attempts portraiting

Aside from what was already mentioned, I guess I'd say that the first one's face looks a little strange (looks almost childlike, but another thing is that the nose is a bit strange to me, maybe too high and mouth maybe too low). The curve of her cheek may have something to do with it as well. Well ...
by BTIsaac
August 29th, 2018, 5:36 am
Forum: Writers’ Forum
Topic: The Sleepless Sea
Replies: 10
Views: 1794

Re: The Sleepless Sea

I would have simply thought of as the sea never calms, its shores being always tidey and its waters turbulent. That may have explain why the Dunefolk never bothered to develop their sea tech and focused on building land armies instead. Yeah, but that doesn't really work with the story i had in mind.