Search found 23 matches

by imaginarypotato
October 6th, 2021, 9:29 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2149773

Re: Legend of the Invincibles

deathknights Death Knights can be accessed through skeletons, aren't they? Skelly > Revenant > Death Knight > (Deathlord or Infernal Knight or Lich King) I think that was removed. There might be another way to get them now but I don't know what it is. Screenshot from 2021-10-06 17-20-31.png Death k...
by imaginarypotato
October 6th, 2021, 5:52 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2149773

Re: Legend of the Invincibles

I was wondering if anybody would like to see something like a Loti Units tier list? I've been trying all of the units out in my last 2 play through and I have some things I can say about all of them. A list by me would of course have biases since I'm sure not everyone plays in the same way I do but...
by imaginarypotato
October 5th, 2021, 7:24 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2149773

Re: Legend of the Invincibles

So I did a thing with the berserker, this is on hard difficulty btw Screenshot from 2021-10-05 14-34-52.png Explanation (and a bug report) Spoilers Abaddon is immune to damage (unless its the type he is vulnerable too) but is not immune to drains. So you can stack wraith on him and do really silly t...
by imaginarypotato
March 22nd, 2020, 10:50 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2149773

Re: Legend of the Invincibles

New units in the poll yay. Also at the time I am writing this you forgot to reset the votes dugi. Doing the same thing I did last time Nightprowler is always worth considering, but struggles with power. It comes with decent ranged and melee damage it's only issue is that other units are going to do ...
by imaginarypotato
March 14th, 2020, 1:52 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2149773

Re: Legend of the Invincibles

Undead in part 2 are definitely a problem, but they have access to incredible armours that seriously attenuate their weaknesses. I suppose I should try using them sometime. I think undead are fine in part 1, but that makes "fixing" them in part 2 difficult. I choose not to discuss them fo...
by imaginarypotato
March 12th, 2020, 1:10 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2149773

Re: Legend of the Invincibles

I agree with Dabber that units should be judged based on their own unique utility. I tried making comparisons to other units in my previous post ( for example I said arch nerco is bad because other mages do what it does better). Looking back at it now not only I only talked about units in the poll a...
by imaginarypotato
March 9th, 2020, 8:47 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2149773

Re: Legend of the Invincibles

- Elfalial or whatever his name, seems to have fairly ineffective ways to fight. Philip is much better. I'd prefer if he has a good sneaky dagger attack and a good crossbow hit or so, or perhaps sword + dagger. Right now his whirlwind attack seems so much better than the rest that he has, if only d...
by imaginarypotato
March 8th, 2020, 1:48 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2149773

Re: Legend of the Invincibles

The new poll is something that should of been made a long time ago, but better late then never. I want to add in my own thoughts on (almost) all of the units above. Ancient lich has to much competition. It has solid damage and some defensive utility but not much else. Its not as bulky as duelist wiz...
by imaginarypotato
February 22nd, 2020, 4:45 pm
Forum: Scenario & Campaign Development
Topic: Genesis 0.2.12 [1.14/1.15] [Ep 1 complete]
Replies: 390
Views: 179954

Re: Genesis 0.2.6 [1.12/1.14] [Ep 1 complete]

The glyph isn't part of the puzzle, it only tells you how to solve it. Stepping on it gives you a piece of a story, but also you'll find a bunch of objects listed inside each block of text. To solve the puzzles, you have to step on these objects in order. I got past and finished campaign. The puzzl...
by imaginarypotato
February 7th, 2020, 2:03 am
Forum: Scenario & Campaign Development
Topic: Genesis 0.2.12 [1.14/1.15] [Ep 1 complete]
Replies: 390
Views: 179954

Re: Genesis 0.2.6 [1.12/1.14] [Ep 1 complete]

Campaign was pretty good until I got to Iron Crescent I've been stuck on the puzzle for an hour now, I did the first part but I cannot figure out the second. I think the text is supposed to help me, but its to vague and half of the buttons just don't make any sense. I also don't know if I'm supposed...
by imaginarypotato
November 10th, 2017, 10:51 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2149773

Re: Legend of the Invincibles

I finished chapter 10! It was really good but it just feels like something is missing. Like the story being unfinished. Don't get me wrong the ending was not bad at all its just that it was like a cliff hanger; witch I sort of dislike. But after 10 chapters of Loti I still have not found the answer ...
by imaginarypotato
November 8th, 2017, 8:04 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2149773

Re: Legend of the Invincibles

@imaginarypotato Do you mean the female rogue? rogue+female.png It's a new sprite in 1.13 AFAIK. @Konrad2 Is there a way to make ai leaders prefer bigger castles over smaller castles? There is no easy way I'm aware of except specifying which castle the AI should go to. Does it make much of a differ...
by imaginarypotato
November 7th, 2017, 11:38 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2149773

Re: Legend of the Invincibles

I've just clone this new master version and I play as the bug fixed....but it's not really fixed. And I find some new ones. Lua errors appears whenever I kill a unit with infected by infect ability. Another thing, if it's a bug.... You should test on Efraim when I move him...it has a slow animation...
by imaginarypotato
October 29th, 2017, 9:38 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2149773

Re: Legend of the Invincibles

I like Silver mages (duelist wizzards), and mostly because of their resistances and absorb ability. They are really cool with Iceberg legacy (meele oriented ,with book of magical swordplay!), or with dragon legacies-any of them! legacy of free is really fun on them, because with that you can run aw...
by imaginarypotato
October 29th, 2017, 12:44 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8125
Views: 2149773

Re: Legend of the Invincibles

I managed to defeat uria! I did it by spamming dwarfish berserkers and giving them a random axe they where enough to get bast the burning souls. I am on chapter 10 now, I realized that the gems carried over so I went back and converted everything I had into the stones. Leaving me with 6 black pearl...