Search found 530 matches

by josteph
June 18th, 2019, 2:17 pm
Forum: Ideas
Topic: Optional player's rating
Replies: 16
Views: 352

Re: Optional player's rating

I doubt there are people who are capable and willing to do that. I am grateful for your comment, because I understood how much efforts the feature will take and admitted that I am not willing to spent so much efforts on it. Since I don't want to spent my own time on the idea I proposed, I should st...
by josteph
June 18th, 2019, 12:56 am
Forum: Ideas
Topic: Optional player's rating
Replies: 16
Views: 352

Re: Optional player's rating

As my cryptographic lecturer said: "Remember that any protection can be cracked. The question is how much effort it takes to break and what values it gives. You can't create an invulnerable protection. In our case it means that hacker must spend much more time to break the rating system than he wil...
by josteph
June 17th, 2019, 11:24 am
Forum: Art Workshop
Topic: The Gnats Franken Dungeon
Replies: 666
Views: 88523

Re: The Gnats Franken Dungeon

It's not unheard of. In Discworld for example all dwarves have full beards.
by josteph
June 16th, 2019, 9:58 pm
Forum: Ideas
Topic: Optional player's rating
Replies: 16
Views: 352

Re: Optional player's rating

@sergey I was under the impression that all players would be rated :hmm: If players can choose not to be rated, that alleviates the problem somewhat, especially if the default is not to be rated. Thanks for clarifying that!
by josteph
June 16th, 2019, 4:25 pm
Forum: Ideas
Topic: Optional player's rating
Replies: 16
Views: 352

Re: Optional player's rating

I am not sure. I think there are players who are not interested in the rating system at all. They may want to play with any opponents and don't care about their rating. That's fine, but it takes two to tango. Players who don't want to have ratings can't just hide them and have the same experience a...
by josteph
June 16th, 2019, 1:22 pm
Forum: Ideas
Topic: Optional player's rating
Replies: 16
Views: 352

Re: Optional player's rating

What it gives to players that don't want to have rating: - ... - they can hide the ratings and play as it is now Isn't that just burying one's head in the sand? If Joe doesn't want to be rated, what he'll want is for other players not to see his rating, not to be made oblivious of the ratings of ot...
by josteph
June 14th, 2019, 7:36 pm
Forum: Users’ Forum
Topic: Unit genders
Replies: 51
Views: 8087

Re: Unit genders

I assume unit stats should come first and sprites second? That's how the dunefolk team did it too, and it makes sense, it's a lot easier to change stats than to make/change sprites.
by josteph
June 14th, 2019, 4:39 pm
Forum: WML Workshop
Topic: Force immediate [endlevel]
Replies: 3
Views: 141

Re: Force immediate [endlevel]

On the other hand, can this theoretically cause any other kind of bugs anywhere else? I'm guessing not, after all, it's already an endlevel in defeat at the death of a unit, which is pretty much immediate in a 'regular' fight, so I guess an 'extra' [cancel_action] won't discard anything necessary.....
by josteph
June 14th, 2019, 4:21 pm
Forum: Ideas
Topic: [interface/engine] Advanced damage inflicted/taken hit count statistics
Replies: 56
Views: 1561

Re: [interface/engine] Advanced damage inflicted/taken hit count statistics

There will be a tooltip, of course, but let's divide and conquer. We should first decide what the interface shall be, and only then write documentation for it.
by josteph
June 14th, 2019, 3:50 pm
Forum: Ideas
Topic: [interface/engine] Advanced damage inflicted/taken hit count statistics
Replies: 56
Views: 1561

Re: [interface/engine] Advanced damage inflicted/taken hit count statistics

Forget that I said median. The value there is calculated as (probability_lt + (1.0 - probability_gt)) / 2.0, where probability_lt and probability_gt are the probabilities of hitting less than / more than the actual number of hits.
by josteph
June 14th, 2019, 2:21 pm
Forum: Ideas
Topic: [interface/engine] Advanced damage inflicted/taken hit count statistics
Replies: 56
Views: 1561

Re: [interface/engine] Advanced damage inflicted/taken hit count statistics

The value 78.9 is the median between "probability of hitting less than actual" and "probability of hitting more than actual". Practically speaking it's equal to the probability of hitting less than actual when the number of hits is large enough. It is a percentage under the hood but in the UI it's j...
by josteph
June 14th, 2019, 1:56 pm
Forum: Ideas
Topic: [interface/engine] Advanced damage inflicted/taken hit count statistics
Replies: 56
Views: 1561

Re: [interface/engine] Advanced damage inflicted/taken hit count statistics

at this point, since 4070 has been merged, I'm interested in what changes should be made before the next release to the statistics dialog. I created https://github.com/wesnoth/wesnoth/issues/4113 to keep track of all the suggestions. I've changed the two percents back to one, so it looks like this ...
by josteph
June 14th, 2019, 7:11 am
Forum: Users’ Forum
Topic: Unit genders
Replies: 51
Views: 8087

Re: Unit genders

Actually, I was going to suggest asking the ladder era team if changing the Rebel's mage fits their work. Maybe they'll say it's out of scope, but since they're considering changes to the Shaman maybe some simultaneous changes to the Mage would be the right idea at the right time.
by josteph
June 14th, 2019, 7:04 am
Forum: WML Workshop
Topic: Force immediate [endlevel]
Replies: 3
Views: 141

Re: Force immediate [endlevel]

*This is the part where I think it should be possible to intervene. Is there a way to make the [endlevel] immediatly end the level, and not resolve the rest of the strikes? I'm surprised to discover that's actually possible: diff --git a/data/scenario-test.cfg b/data/scenario-test.cfg index 3ced99d...
by josteph
June 13th, 2019, 8:15 pm
Forum: Users’ Forum
Topic: Wesnoth on Liberapay
Replies: 16
Views: 1891

Re: Wesnoth on Liberapay

Rose asked on Discord today about accepting bitcoin. He said that might make some individuals more likely to donate. How hard would it be for us to set up acceptance of bitcoin donations? We don't have to own BTC, we just need to be able to receive them. In fact, there are probably services that wil...